Hârn Structure Wiki
Creating a new structure for linking all the various ideas, books, and information is key to getting my game design prototype created. Without this, no one will be able to understand or see how the game will work, let alone fathom it's complexity and level to detail.
Consider the fact that for over 30 years Hârn has been inspiring people with their maps. Other ideas and expansions on this inspiration is what drives us and others into creating a better system and allowing modern technology to allow for more and more complex games and the depth to the realism in these spinoffs. Without them, we would be stuck back playing simple games and never have opened up the horizon to what is now possible.
Here I shall be listing all the various components required to create a Design Document that shall pave the way to creating a Prototype and eventually lead to the game of my dreams and desires.
Note: ADD proper names and cross-internal links.
Note: ADD list of "special" details to add the various details for extras, ie. saltmarshes
of Vashel, under Tamsen Forest.
Note: Text Highlight and Background Colour: Kandáy
Note: Green = I Have, Red = Don't Have, Orange = Old
Scan, Blue = Misc, Black = ALL Base (Template)
Note: Colour Highlights: Yellow
Colour LINK Text: Possible Link [[Ideas_H
%C3%A2rn_Kandáy_SHIRE_HUNDRED_NAME|NAME]]
Note: Hidden comments <!-- TEXT HERE WILL NOT BE DISPLAYED -->
Note: Anchor Points - Section linking WITHIN
pages USE [[Help:Section#Section_linking|Section linking]] or
To link to a section in the same page you can use [[#section name|displayed text]], and to link to a section in another page [[page name#section name|displayed text]].
Note: Section linking with arbitrary id
USE <span id="anchor_name"></span>. Be sure to use a name that is not
likely to be duplicated. One way to do this is to incorporate the titles of the higher-level
sections, at least in abbreviated form, e.g., Ontario-Natural_features for the "Natural
features" subsection of the "Ontario" section of an article about the provinces of Canada.
ADD inside Table
Caption/Heaer Text
Contents
Hârn Document Templates
A list of all the Templates and segments of each page's elements
- Page Base
- Header
- Footer
- Sidebar
- Navigation
- Column
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Categories
Listing a complete Breakdown of all the Categories, will allow the structure of the Wiki to function without bloating or hindering the access of the sheer amount of information to be included and linked together on this site.
The Hârn SiteMap shall be my version of the Hârndex with a lot of more interconnected information from the Hârn books, but also add in the other ideas from various sources, such as World Builder's Guidebook, Medieval Society: Western Europe, various computer games, such as Medieval Lords: Build, Defend, Expand (2004), Banished, Kingdom Come: Deliverance, Kingdoms, Crusader Kings II, Knights of Honour, Mount & Blade, Civilization, Settlers, Anno series, Stronghold Kingdoms, Cleopatra, Lord of the Realms, Stronghold, Grand Ages Rome, Patrician, Port Royale, Grand Ages: Medieval, XIII Century, Real Warfare: 1242, , and more.
The end result shall be a game where we have created a functional and dynamic living world where players have choice, flexibility, and bring new concepts and ways of gaming to a modern audience that shall be outside the game of the past.
- Book Sources
- Kingdom Modules (Azadmere, Kaldor, Evael, Chybisa, Meldern, Kanday (Kandáy, Kingdom of (Realm)), Tharda, Rethem, Orbaal, Peran) ~ Add proper pronunciations: see: Venarive_Index_102.pdf
- Location
- Adventure
- Wilderness
- Barbarians
- Bestiary
- Religions
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Shires & Hundreds
Take all the Kingdom Modules and create a complete index of Shires & Hundreds
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Fief Breakdowns
Here is a list and Table for each Fief, it's Hundred, Shire, plus a Template for each. These could have another table for each Realm or Kingdom creating a comprehensive list for fast finding.
Subinfeudation
Icons are added under Name, Fortification Type (Castle, Keep), Market Size (1-9), Port (if location has one).
Subinfeudation
Heading: [Map Ref] Fortification Type, Market Size, if Port.
Subheading: Hundred, Shire, Population, Heraldry
- Table
- Fief (Manor)
- Hundred (subdivision of Shire)
- Holder (Owner & Title for)
- AC (Acres)
- LQ (Land Quality)
- HD (Households)
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Economic Data
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Military Resources
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A
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Hârn Expanded.FCW
Modifying and expanding on the base map.
UNUSED
Split/Expand
New Layer Type
Layers
- Background
- Coastline
- Contours Layers
- Separate into 1,000
- Separate into 500
- Separate into 100
- Separate into 10
- Separate into 5
- Separate into 1
- Game Master Only
- HEX/SQUARE GRID
- Separate into Regional Grid
- Separate into Sub-Regional Grid
- Separate into 5 League Hex Grid
- Separate into Latitude-Longitude Major
- Separate into Latitude-Longitude Minor
- Separate into Atlas Hexes
- Separate into Sub-Atlas Hexes
- Separate into
- Hotspots ~ the links
- Labels - Features
- Labels - Political
- Labels - Settlements
- Map Border
- MERGE
- Political
- Roads
- Separate into Roads (Paved)
- Separate into Road (Unpaved)
- Separate into Trail
- Settlements
- Separate into Major Town / City
- Separate into Local Town
- Separate into
- Separate into
- Separate into
- Separate into
- Separate into
- Separate into
- Separate into
- STANDARD
- SYMBOL DEFINITION
- Topography
- Vegetation
- Separate into Evergreen Hardwood
- Separate into Steppe / Prairie Grassland
- Separate into Savannah / Savannah Woodland / Raingreen Forest / Woodland Tropical Scrub
- Separate into Semi-Desert
- Separate into Desert
- Separate into Sub-Tropical Rainforest
- Separate into Tropical and Equitorial Rainforest
- Separate into Mixed Woodland
- Separate into Mixed (Summergreen) Forest
- Separate into Needleleaf Forest
- Separate into Alpine
- Separate into Mountains
- Separate into Highlands / Hills
- Separate into Water
- Separate into Swamp / Marsh
- Water
- Separate into Sea
- Separate into Lakes
- Separate into Rivers
- Separate into Stream
- Separate into Waterfalls
- Separate into Rapids
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- Features
- Separate into Special Site
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Table Template
| Name | Product | Product # | Product # | Year | Page count | Category | Notes |
|---|---|---|---|---|---|---|---|
| (Atlas Hârnica) C6 | HârnQuest | COL5000-C6 | CG | 2011 | 1 | Atlas Hârnica | western Rethem, original release possibly in 2010 with revision in 2011 |
| (Atlas Hârnica) Rethem D6 | HârnQuest | COL5000-D6 | CG | 2011 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) D7 | HârnQuest | COL5000-D7 | CG | 2004 | 1 | Atlas Hârnica | northwestern Kanday |
| (Atlas Hârnica) D8 | HârnQuest | COL5000-D8 | CG | 2004 | 1 | Atlas Hârnica | western Kanday |
| (Atlas Hârnica) D9 | HârnQuest | COL5000-D9 | CG | 2004 | 1 | Atlas Hârnica | southwestern Kanday |
| (Atlas Hârnica) Rethem-Tharda E6 | HârnQuest | COL5000-E6 | CG | 2015 | 1 | Atlas Hârnica | Rethem (Menekai) |
| (Atlas Hârnica) Kanday-Rethem-Tharda E7 | HârnQuest | COL5000-E7 | CG | 2011 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) E8 | HârnQuest | COL5000-E8 | CG | 2009? | 1 | Atlas Hârnica | eastern Kanday (including Aleath), is 2009 correct year? |
| (Atlas Hârnica) E9 | HârnQuest | COL5000-E9 | CG | 2004 | 1 | Atlas Hârnica | southeastern Kanday |
| (Atlas Hârnica) Kanday-Tharda F7 | HârnQuest | COL5000-F7 | CG | 2016 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) Arathel G2 | HârnQuest | COL5000-G2 | CG | 2015 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) Orbaal H1 | HârnQuest | COL5000-H1 | CG | 2016 | 1 | Atlas Hârnica | Orbaal (Pled) |
| (Atlas Hârnica) Orbaal H2 | HârnQuest | COL5000-H2 | CG | 2015 | 1 | Atlas Hârnica | Orbaal (Geldeheim) |
| (Atlas Hârnica) Misyn H4 | HârnQuest | COL5000-H4 | CG | 2014 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) Misyn (Araka-Kalai) H5 | HârnQuest | COL5000-H5 | CG | 2015 | 1 | Atlas Hârnica | |
| (Atlas Hârnica) Orbaal J1 | HârnQuest | COL5000-J1 | CG | 2016 | 1 | Atlas Hârnica | Orbaal (Sherwyn) |
| (Atlas Hârnica) J4 | HârnQuest | COL5000-J4 | CG | 2009 | 1 | Atlas Hârnica | northern Kaldor |
| (Atlas Hârnica) J5 | HârnQuest | COL5000-J5 | CG | 2004 | 1 | Atlas Hârnica | Kaldor (including Tashal and Olokand), HQ6 |
| (Atlas Hârnica) J6 | HârnQuest | COL5000-J6 | CG | 2005 | 1 | Atlas Hârnica | southwestern Kaldor and parts of Evael, HQ7 |
| (Atlas Hârnica) K4 | HârnQuest | COL5000-K4 | CG | 2006 | 1 | Atlas Hârnica | northeastern Kaldor and parts of Azadmere, HQ10 |
| (Atlas Hârnica) Kaldor K5 | HârnQuest | COL5000-K5 | CG | 2004 | 1 | Atlas Hârnica | eastern Kaldor (including Kiban and Minarsas), HQ9 |
| (Atlas Hârnica) K6 | HârnQuest | COL5000-K6 | CG | 2006 | 1 | Atlas Hârnica | southeastern Kaldor (including Qualdris), HQ8 |
| (Atlas Hârnica) L5 | HârnQuest | COl5000-L5 | CG | 2007 | 1 | Atlas Hârnica | Azadmere, HQ11 |
| (Atlas Hârnica) Haralen L6 | HârnQuest | COL5000-L6 | CG | 2012 | 1 | Atlas Hârnica | Kaldor |
| (Heraldry) Azadmere, Chybisa, and Evael | EH1 | COL6001 | CG | 1984 | 1 | Heraldry | |
| (Heraldry) Harbaal | Hârnlore 11 | COL9011 | CG | 1992 | 1 | Heraldry | |
| (Heraldry) Shorkyne | Hârnlore 10 | COL9010 | CG | 1992 | 1 | Heraldry | |
| (Badges) Guilds of Hârn | Son of Cities | COL5015 | CG | 1987 | 2 | Heraldry | |
| Azadmere | EH1 | COL6001 | CG | 1984 | Atlas Hârnica | did this come with a separate "settlement" page like the others? | |
| Chybisa | EH10 | COL6010 | CG | 1984 | 2.1 | Atlas Hârnica | |
| Kaldor (Gardiren) | EH5 | COL6005 | CG | 1984 | 2.1 | Atlas Hârnica | |
| Kaldor (Hutop) | EH4 | COL6004 | CG | 1984 | 2.1 | Atlas Hârnica | |
| Kaldor (Kiban) | EH6 | COL6006 | CG | 1984 | Atlas Hârnica | ||
| Kaldor (Minarsas) | EH8 | COL6008 | CG | 1984 | Atlas Hârnica | ||
| Kaldor (Olokand) | EH3 | COL6003 | CG | 1984 | Atlas Hârnica | ||
| Kaldor (Qualdris) | EH7 | COL6007 | CG | 1984 | 2.1 | Atlas Hârnica | |
| Kaldor (Tashal) | EH2 | COL6002 | CG | 1984 | 2.1 | Atlas Hârnica | |
| Orbaal (Geldeheim) | EH13 | COL6013 | CG | 1984 | 2.1 | Atlas Hârnica |
Notes
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