Hârn Kandáy ALEATH
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City of ALEATH COL5661
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Aleath is the largest settlement and principal port of the Kingdom of Kanday. Besieged and sacked by followers of the Theocracy of Tekhos in 572, many sections of the city have been entirely rebuilt over the past century. Although not as large as it once was, modern Aleath comes close to its old reputation. All streets are cobbled and kept remarkably clean. The city contains many wide avenues and some beautiful architecture, such as the Palace of Masks and the Temple of Larani.
Aleath owes much of its spacious character to Queen Elana, the third monarch (393–409) of the Kingdom of Aleathia. She insisted that some urban plan be followed, the streets be at least 12’ wide, and public squares be included. Most buildings within the city are two, sometimes three, stories in height. Stone has been used extensively in many structures. The more affluent residential area is along Andasin Avenue and Mirelael Street.
Aleath is a wealthy city. Its elite citizens call their home the “City of Truth and White Virtue.” They believe themselves more cultured than their northern neighbors and tend to view outsiders as morally bankrupt. Outsiders often regard Aleathians as self-righteous snobs.
Tax policy is used to discourage Aleath’s urban poor from dwelling within the walls of “beautiful” Aleath. Several freehold villages, where most of the underclass live, exist outside the city walls. The city streets are well patrolled and Aleath is one of the safest and most law-abiding settlements on Hârn.
HISTORY
Aleath was founded by Alash, chieftain of the Aleta tribal nation and the first king of Aleathia. The city grew and prospered for a century until an unsuccessful war against the Corani Empire brought about the city’s annexation by the Corani. After some years of neglect, Aleath began to flourish again as the capital of Aleathia Province.
During the Balshan Jihad, the First Aleathian Republic was founded on the city. Aleath was the last city to fall to the “Butchers of Morgath” after a bitter three-year siege followed by a terrible blood-letting known by its survivors as the Agony of Aleath. However, one month before the city fell, 400 adults and many Aleathian children escaped by sea. These refugees founded the city of Thay in Melderyn after a perilous voyage known as the Aleathian Odyssey.
As part of the Theocracy of Tekhos, Aleath suffered more than its share of religious barbarism. Men and women of good heart fled the city in favor of outlawry. With the assassination of Horahnam of Tekhos in 588, the theocracy fell apart. The outlawed forces of Aleath gradually reasserted themselves, forming a Second Aleathian Republic in 612 that restored order to the city and its environs. The Senate of the young republic, aware that barbarians from the wilds of Peran had recently conquered Rethem and noting the ascendancy of Kanday under Andasin II, voted to join with the kingdom in 633. In exchange, Aleath received a royal charter that respected the city’s liberal traditions.
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Header Table
CHRONOLOGY
CREDITS
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GOVERNMENT
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Aleath is a chartered freetown but owes formal allegiance to the Crown. Aleath’s civic government consists of a mayor and 12 aldermen, drawn mainly from the ranks of the guilds and temples.
Aldermen serve for a period of four years, beginning their appointment on the first day of Nuzyael. One quarter of the aldermen are reappointed each year. Three aldermen serve per district and they must reside in or hold a guild franchise in that district.
The Mangai proposes suitable candidates for the positions of aldermen to the king. The constable of Caer Erynroth, who represents the king in Aleath, travels to Dyrisa to present the monarch with the Mangai’s choices. In the event that a candidate for the council is rejected, the Mangai must propose a suitable alternative within 30 days or the constable may make a royal appointment.
The aldermen elect a mayor on the first day of council, choosing from among two candidates nominated by the Mangai and seconded by the constable. For the past 14 years, since 706, the aldermen have chosen the same man, Gurin of Pomada, a wealthy master clothier [B33]. Gurin presides over the city council (he has the tie-breaking vote) and the annual city moot, now held mainly for ceremonial purposes each 19 Savor. He is mostly concerned with the day-to-day operation of city government and manages a small bureaucracy.
The council is responsible for the commercial and judicial aspects of Aleath. It meets thrice per month (8th, 18th, and 28th) to discuss policy and plans for the city. Each city district is the responsibility of three aldermen. The aldermen have assigned days of the month on which they act as magistrates for their district, hearing the complaints of citizens and resolving minor disputes. With heinous crimes, a tribunal of three aldermen, selected by lot, holds session. Verdicts of death must be confirmed by the crown.
Naturally, there are many privileged deals involving aldermanic appointments. The Mangai wields significant power, but is careful not to antagonize the monarch or his constable.
Mayor Gurin of Pomada is an honorable, hard-working, and effective administrator. He is a progressive man who tries to ensure the poor of Aleath are not forgotten in the prosperity that he and so many others enjoy.
ECONOMICS
Aleath is one of Hârn’s busiest ports, the thriving heart of the Kingdom of Kanday. Many city craftsmen produce linen, vellum, and wool products of reliable quality for export. Aleathian fishermen supply much of southern Kanday with their catch.
The port is increasingly being used by seafarers who brave the treacherous waters of the Gulf of Ederwyn to unload Lythian goods and avoid the high import duties payable in Melderyn. Aleath’s much lower tax rates, and avoidance of an expensive caravan journey to the west, encourage this trade, but a wrecked ship or two can easily offset the gain. Gradual increases in ship size and seaworthiness favor increasing international trade. The city charter includes 8000 acres of adjacent cropland, a legacy of the old Republic of Aleath. This land is worked by about 140 freeholders who pay rent and taxes to the city.
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Guilds
Taxes
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City Quarters
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City Quarters
[A] Caer Erynroth: The citadel, held by a constable for the king.
[B] Alash: The southwest quarter, named after the founder of the city, is a commercial and harbor district. Locals often refer to this quarter as “Portside.”
[C] Kedis: Known also as “Temple Hill,” this northwest quarter of the city contains most of the three-story tenements within the city. The Lia-Kavair have more influence here than elsewhere.
[D] Sumon: The northeast quarter of the city contains several wide avenues, especially Kand Way. Most of the city’s elite live in Sumon.
[E] Chernae: Named after a monarch of the old kingdom, the southeast quarter of the city is the center of civic government. Most locals call it “Old Town.”
Freehold Villages
Aleath’s charter gives the city 8,000 acres of adjacent land. This land is worked by 143 freehold clans who mostly live in the adjacent villages of Afael, Arsone, Kurnil, and Morien. The freeholders pay rent and taxes to the city and provide most of the food for residents, sold from stalls at the daily market in Xuaka Square.
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CITY COUNCIL
ALASH
KEDIS
SUMON
CHERNAE
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ALEATH MILITARY
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Aleath’s history has given the city a military tradition. Protection of the city is shared by the Constable of Aleath, Sir Hareon Udanel, and the Sheriff of Eryna, Sir Ranald Milaka, both appointed by the crown. The sheriff, who is also the Earl of Sarkum and father of the king, is far too busy to do much except glance in the general direction of Aleath now and then.
City Wall & Gates
A well-maintained wall with a mean height of 25 feet surrounds Aleath. The wall has four gates, each flanked by twin garrison towers that rise to a height of 40 feet. The gates have stout wooden double doors located between outer and inner portcullises. The City Guard keeps a watch of at least two men on each gate.
The gates of the city are closed at sundown. All commercial traffic ceases after this time but individuals can pay 3d to be let through a postern gate built into the main gate.
The City Guard
The City Guard has two companies of light foot, one supported by the Sheriff of Eryna, the other by city taxes. Both companies are officially commanded by the mayor but are in practice commanded by the Constable of Aleath. The companies, called the Sheriff ’s Company and the White Rose Company, are friendly rivals.
The Sheriff ’s Company is commanded by Sir Ballacor Dathe, the White Rose Company by Sir Aras Elcher, a cousin of the prominent Baron Rykkan Elcher of Cuton.
The City Guard all wear a plate half-helm (cap) and a white gambeson (quilted tunic). The Sheriff ’s Company can be identified by a black and gold armband, while the White Rose Company wear a red armband with a white rose.
The City Guard patrols the streets, day and night, in units of 2–5 men. They are garrisoned within the towers at the four city gates.
Alash Gate: Sheriff ’s Company
Sumon Gate: Sheriff ’s Company
Chernae Gate: White Rose Company
Kedis Gate: White Rose Company
For military control, the city is divided into four quarters, each named after a gate. One decad (half company) is responsible for each quarter.
The right to bear arms is strictly enforced by the City Guard. This right is generally restricted to the nobility and their men at arms. Carrying concealed weapons is a serious offense.
RELIGION
The same canon laws that pertain to the rest of Kanday apply in Aleath. The churches of Larani and Peoni are popular and exempt from taxation. Both churches often receive endowments from the nobility. The Laranian church has vast landholdings and extensive secular power.
Worship of Agrik, Ilvir, Morgath, and Naveh is punishable by death, but a beating and banishment is the common penalty when no other crimes are involved. The proscription against the worship of Ilvir is a holdover from the old Kingdom of Aleathia, when that church dominated and became the center of resistance against Corani hegemony. The law is seldom enforced today.
Worship of Sarajin has limited appeal and the city has no temple for this religion. The temples of Larani, Peoni, and Save-K’nor are tax exempt. The Temple of Halea is taxed but has significant wealth and considerable political influence.
TEMPLES (Clerical Order)
[D4] HALEA (Silken Voice) [D3] LARANI (Hyvrik) [C2] PEONI (Balm of Joy) [C3] PEONI (Irreproachable Order) [C1] SAVE-K’NOR (Hyn-Aelori)
Order of the Checkered Shield
The Order of Hyvrik has its headquarters in Aleath. They sponsor the fighting order, the Checkered Shield, which has a chapter house at the Temple of Larani. At full strength, the order maintains a strong force of six melana (knights) and 24 meken (foot) at Aleath. Most are battle-seasoned veterans from the Rethemi border. The local knight commander, Sir Andar Gryst, is a tough, competent warrior who is none too happy to be “swimming in this millpond.”
The Checkered Shield officially serve as guards for the Temple of Larani but have always “assisted” the City Guard, not always by request. Relations between the current two commanders are poor, which is reflected in the activities of their men. Tavern brawls between the two forces are common; weapons have sometimes been drawn. The sheriff tries to remain neutral, as he finances half the City Guard but is also an ardent supporter of the Checkered Shield.
[A] CAER ERYNROTH
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The royal castle, palace, and citadel of Aleath was constructed between 633 and 645 by Andasin II as part of the agreement that made Aleath a freetown.
The citadel possesses a five-story (54’) keep with one subterranean level of approximately the same area. The keep has four towers (60–70’ high) and walls that average 10’ in thickness. The citadel’s outer walls have a base height of 20’ and its towers are 10–15’ higher than the walls. There is a well, a chapel to Larani, and lavish suites inside the keep.
[a] House of Ymeld: bonded weaponcrafter.
[b] House of Kolobar: bonded ostler.
[c] Granaries.
[d] Chosira Gate.
[e] Gallows Gate.
Caer Erynroth is home to two companies of Royal Guard and a score of servants. The latter are burdened by a number of lesser bureaucrats and dissolute courtiers who fill their hours with petty political sniping and schemes to improve their fortunes.
The constable, Sir Denil Chahryn, is the grandnephew of Sir Grolis Chahryn, Earl of Selvos in northwestern Kanday. With the help of an unscrupulous mercantyler, Damaen of Hilome [B40], Sir Denil has grown wealthy importing the drug Fanosel for the recreational use of dissipated courtiers and guardsmen. The drug is generally sold as black lozenges called Potion of Right. The servants know that Sir Denil would be severely punished if the scandal reached the king’s ears but are afraid of the knight and his men-atarms. Sir Denil has never used the drug himself. Much of his personal wealth is in gold and silver jewelry hidden within the caer and the balance is cached in an oaken chest buried near Selvos.
The constable’s fiscal reputation is excellent. His payments to the royal treasury are always on time and usually exceed the demand. Sir Denil personally owns a 40 percent stake in the Geldara’s Butterfly, a coastal nivik owned by mercantyler Damaen of Hilome [B40].
Sir Denil is a strutting peacock who takes every opportunity to be the center of attention. He hosts monthly events for local nobility and stays in close contact with the Mangai as well.
The Royal Guard
The Royal Guard, also called the King’s Guard, comprises two elite companies, one of medium foot and the other of shortbow. Their primary duty is to defend Caer Erynroth, and King Andasin IV when the monarch visits the city. They rarely move beyond the walls, leaving the the City Guard to patrol the streets.
The Royal Guard is better armed than the City Guard. The medium foot wear a plate half-helm and mail cowl, a mail byrnie over a quilted gambeson, and leather boots with plate greaves. Each man has a good quality dagger, broadsword, and round shield. The shortbow wear a leather cap and byrnie, kurbul greaves, and a plate buckler. Both companies have a short surcoat bearing the king’s heraldry.
[B] ALASH
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The main commercial district is often called “Portside.” Aleath’s market is held in Xuaka Square, open dawn to noon every day except holidays. Eryn Square hosts a fishmarket from dawn to dusk every day except holidays. Fishermen pay a tax to the city of one fish in 20 for the use of this space. The district is patrolled by the Sheriff ’s Company.
B1 PALACE OF IRADAR
The headquarters of the Aleath chapter of the Mangai (joint association of the guilds). The building is used mainly for social events, however, a great gathering of guildmasters takes place every year to nominate three aldermen for the next city council.
B2 MERCANTYLERS’ HALL
The local headquarters and commodities exchange of the Mercantylers’ Guild. The hall is for members only and administered by Chaiso of Afkai [B41]. Many deals are arranged here to finance cargoes, set prices of goods, etc.
B3 MILLER (Urdel of Ripari)
Size: 6 Quality: ✰✰✰ Prices: Average
Urdel bakes bread, pastries, and meat pies, selling them from stalls in front of the workshop. He also sells sacks of flour purchased from millers in nearby manors. The premises are owned by the guild to which Urdel is (technically) bonded. Urdel’s wife operates a guild hostel on the third floor where visiting masters can obtain accommodation for a ha’penny per night.
B4 HARPERS’ HALL
The largest of the four Colleges of Harpers in the Hârnic Isles. The hall is a training school and a hostel for masters. There are several workshops for making musical instruments and an extensive library of written music. Musical instruments may be bought. Some resident masters own exquisite Sindarin instruments, which are jealously guarded. Elven harpers sometimes visit and teach for brief periods.
B5 JEWELER (Tardus of Pendath)
Size: 3 Quality: ✰✰✰ Prices: Average
Tardus is of Jarin extraction and is known for the intricate pattern work typical of his culture. He likes to work with amber and silver. Tardus is a devoted Ilviran and holds discreet and informal gatherings for those of the “old religion.”
B6 ALCHEMIST (Herebin of Joronkasar)
Size: 3 Quality: ✰✰✰ Prices: Average
Herebin hails from Azeryan, a distant empire on mainland Lythia. He is a member of the Guild of Arcane Lore, a status he advertises and maintains by paying regular dues. Serious masters of his guild doubt the integrity of this “mystic for hire.” Most of Herebin’s customers seek charms and love potions.
B7 GUILD OF ARCANE LORE
A chantry (hostel and residence) for practitioners of Arcane Lore. Various wielders of arcane power live here permanently, some with apprentices. The Aleath chantry enjoys a growing reputation as a center of learning for alchemy.
B8 TOYMAKER (Mykael of Kandis)
Size: 4 Quality: ✰✰✰✰✰ Prices: High
Mykael has uncanny skill at making unusual mechanical and wooden toys. His creations are exported all over Hârn to be enjoyed by the wealthy and their children.
B9 EMBALMER (Jarlag of Dyra)
Size: 2 Quality: ✰✰✰ Prices: Average
Jarlag is of Orbaalese extraction and is an almost pathologically dour man. He speaks in a whisper.
B10 HIDEWORKER (Lodin of Ibyn)
Size: 7 Quality: ✰✰✰✰ Prices: High
Lodin sells a variety of leather goods at this location. He also owns a tannery, managed by his son, outside the city walls [Arsone 1].
B11 METALSMITH (Geriya of Choan)
Size: 3 Quality: ✰✰✰ Prices: Average
Geriya produces ship fittings, spikes, and nails.
B12 WOODCRAFTER (Rusan of Habar)
Size: 3 Quality: ✰✰✰✰ Prices: Average
Rusan specializes in furniture, most of it bearing woodcarved decoration. Rusan’s work has a signature crescent motif incorporated into all decorative pieces.
B13 CLOTHIER (Lemene of Waren)
Size: 10 Quality: ✰✰✰✰ Prices: Average
Lemene’s specialty is exquisite embroidery. She maintains a selection of imported fabrics and can usually prepare a simple garment within one day.
B14 MERCANTYLER (Syled of Mered)
Size: 3 Quality: ✰✰✰✰ Prices: Average
Syled of Mered is one of Aleath’s wealthiest usurers; he is primarily a merchant financier and his promissory notes are widely accepted throughout Hârn.
B15 SUNSET INN (Urso of Bardenas)
Size: 5 Quality: ✰✰✰ Prices: Average
Urso is a humorless bear of a man (6’6”, 255 lb) who personally ejects troublemakers. Patrons include a mix of guildsmen, seafarers, and villagers from Kurnil. He serves a good, heady ale. A freemaster ostler, Rodos of Heb, operates the attached stable.
B16 MASON (Orsin of Kephar)
Size: 8 Quality: ✰✰✰✰✰ Prices: High
Orsin is the best mason in a city famous for its excellent stonecrafters. He is an expert on fortifications and has the contract to maintain Caer Erynroth and the city walls. Orsin is considered one of the foremost experts on fortifications in western Hârn. He recently supervised the building of a new tower on the bailey wall at Menekod and is currently consulting on the building of a planned city wall for Dyrisa.
B17 CHANDLER (Fesel of Pasyna)
Size: 4 Quality: ✰✰✰✰ Prices: Average
Fesel is a city alderman, appointed in 717. This angered Mornis of Sarien [B36], Fesel’s primary competitor, who thought himself more deserving of the post. Fesel has fulfilled his civic obligations but this has not stopped Mornis from complaining to anyone who will listen. Fesel manufactures candles and stocks a wide variety of ship stores such as ropes, blocks, sails, and the like.
B18 APOTHECARY (Ainela of Hindar)
Size: 3 Quality: ✰✰✰ Prices: Average
Ainela, age 35, is assisted by her sister (and apprentice) Karena. She suffers from a nervous disorder that causes a noticeable palsy in her hands and head. She leaves the mixing of complex potions to her sister. Ainela supplies herbs to the Guild of Arcane Lore [B7].
B19 SEAMEN’S GUILDHALL
A hiring hall (ground floor) and hostel (upper floor) for seamen. An external stair provides access to the upper level. A tattooist is usually on the premises to provide guild marks and examine same for forgery.
B20 PILOTS’ GUILD
A hostel for visiting pilots and their apprentices. The Aleath chapter of the Pilots’ Guild has an excellent library of charts and maritime folklore. Many pilots keep valuables here, including copies of their rutters, but these are not for public inspection.
B21 SHIPWRIGHT (Tirpal of Nirath)
Size: 14 Quality: ✰✰✰✰✰ Prices: High
Tirpal is one of the best shipwrights anywhere. Although he mostly builds small fishing vessels, his designs are sturdy and reliable. Lucrative maintenance and repair contracts for larger vessels are increasing as more seaworthy ships sail from Lythia directly to Aleath.
B22 HARBORMASTER
The official residence of the Aleath pilot, his apprentice, and clerks. The house has a beacon on its roof that is lit every night. The harbormaster has command of one pinda and one talbar for his work.
B23 PERFUMER (Uthena of Doldis)
Size: 4 Quality: ✰✰✰✰ Prices: Average
Uthena, age 43, is the guildmaster of the Aleathian Perfumers’ Guild. She imports her better products from Shiran and usually makes one buying trip to that city each spring. Her husband, also a master perfumer, is a hopeless drunkard. He does little except to spend what little money Uthena gives him on ale and brandy.
B24 WEAPONCRAFTER (Tebel of Lonn)
Size: 3 Quality: ✰✰✰ Prices: Average
Tebel specializes in armour but also prospers from a standing contract to supply polearms and shields to the city guard. His mail armour must be custom ordered and may take several months to complete. Tebel has been an alderman of Aleath since 713. He takes this responsibility seriously and is one of the most conscientious members of the city council.
B25 TIMBERWRIGHTS’ GUILD
The Timberwrights’ Guild provides a hostel for visiting masters, with several well-appointed rooms. The eastern half of the ground floor is a warehouse for storing fine woods for curing. These are kept on consignment for various masters.
B26 POTTER (Olos of Emyn) Size: 3 Quality: ✰✰✰ Prices: Average Olos is 36 and a widower after his wife died last year bearing their seventh child. Since then, he has been subject to periods of depression interspersed with spectacular bouts of drinking and carousing. His business suffers and two journeymen recently left his employ to seek more responsible masters. Tebel of Lonn [B24], his friend and neighbor, is extremely worried about Olos. The potter once produced exquisite pottery for Aleath’s wealthier citizens. B27 SALTER (Ryldarian of Asain) Size: 4 Quality: ✰✰✰ Prices: Average Ryldarian handles 70% of the salt brought into Aleath and sells some preserved foods, mainly mutton and fish. B28 POTTER (Surel of Lebeque) Size: 5 Quality: ✰✰✰✰ Prices: High Surel makes a variety of good pots but is best known for decorative statuettes and urns that only rich patrons can afford. His work has a distinctive red and black glaze. B29 HIDEWORKER (Iason of Xudelir) Size: 5 Quality: ✰✰✰ Prices: Average Iason claims descent from the kings of Aleathia but the heralds are silent on the matter. Many others could make the same claim. B30 LEXIGRAPHER (Chundrain of Amonsun) Size: 2 Quality: ✰✰✰ Prices: Average Chundrain is a good scribe. Maps, scrolls, and seals are available here as customary but Chundrain earns most of his income from forging documents. He has a hard time maintaining the image of a “poor scribe.” B31 GLASSWORKER (Zale of Wenadis) Size: 2 Quality: ✰✰✰✰ Prices: Average Zale’s work is mainly for the temples in the city. He sometimes has for sale very expensive Sindarin glassware. B32 LOCKSMITH (Tyl of Indar) Size: 3 Quality: ✰✰✰✰✰ Prices: High Tyl’s honesty and skills are almost legendary. Most homes of the wealthy have his locks. B33 CLOTHIER (Gurin of Pomada) Size: 8 Quality: ✰✰✰✰✰ Prices: High+ Gurin is the mayor of Aleath, a position he has held for the past 14 years. His son, also a master clothier, now operates the franchise and caters to Aleath’s elite. B34 WOODCRAFTER (Ebel of Hulthe) Size: 14 Quality: ✰✰✰✰ Prices: Average Ebel is Aleath’s busiest and wealthiest woodcrafter. B35 METALSMITH (Iuri of Ambin) Size: 8 Quality: ✰✰✰✰ Prices: Average Specialties: wheel rims, horseshoes, and tools. His son, Jurin, is a lazy, intelligent lad and Iuri beats him often. B36 CHANDLER (Mornis of Sarien) Size: 5 Quality: ✰✰✰✰ Prices: Average Mornis resells, at a 10–20% markup, a variety of wares purchased from other guilds. B37 MASON (Otilis of Vael) Size: 6 Quality: ✰✰✰✰ Prices: Average Known for his elegant structures, Otilis built the new temple to Halea six years ago. B38 EMBALMER (Tordin of Oniren) Size: 4 Quality: ✰✰✰✰ Prices: High+ Tordin caters to the elite and to temples. He has a wide knowledge of most religious practices. B39 SALTER (Lyman of Mieron) Size: 3 Quality: ✰✰✰ Prices: Average Lyman concentrates on preserved foods; pickled lamb tongue and smoked goose livers are exotic specialties. B40 MERCANTYLER (Damaen of Hilome) Size: 3 Quality: ✰✰✰ Prices: Average Damaen imports illicit drugs and shares the profits with key officials to protect his trade, most notably the Constable of Caer Erynroth. Damaen also owns a threefifths share of the nivik Geldara’s Butterfly and operates an illegal mint in a secret cellar. B41 MERCANTYLER (Chaiso of Afkai) Size: 4 Quality: ✰✰✰ Prices: Average Chaiso is a city alderman and the guildmaster of Aleathian mercantylers. He owns three ships, inherited from an uncle, which are often laden with exotic goods from the mainland. He has a web of business arrangements, including partnerships with the Constable of Aleath, Sir Denil Chahryn, and Aramia (high priestess) Elandia of the Temple of Halea. Chaiso is just 38 years old and aspires to become mayor of Aleath. B42 LITIGANT (Vilin of Dysel) Size: 4 Quality: ✰✰✰✰ Prices: High Vilin specializes in contracts and wills. He is a staunch supporter of the Halean temple. Contacts there provide him with lucrative business. B43 LITIGANT (Thosian of Haides) Size: 5 Quality: ✰✰✰ Prices: High Thosian prowls the dungeons of Caer Erynroth for clients, whom he tends to overcharge.
B44 WEAPONCRAFTER (Owyn of Kuradin) Size: 3 Quality: ✰✰✰✰ Prices: High Owyn is just over five feet tall and encourages the false belief that he has Khuzan blood. He wears a long beard and (when he remembers) speaks with a foreign-sounding accent. He occasionally passes off a Khuzan weapon as one of his own make. B45 METALSMITH (Uldethrin of Forole) Size: 18 Quality: ✰✰✰✰ Prices: Average Uldethrin obtains iron, copper, and tin from mines in Torenshire and Erynashire. He makes pots, platters, urns, vases, and boxes. B46 POTTER (Gamael of Faraline) Size: 6 Quality: ✰✰✰✰ Prices: Average Gamael is a very good artisan and an avid collector of fine imported pottery. He has no difficulty selling his best pieces at outrageous prices but also deals in inexpensive wares from the Thard Valley. B47 TENTMAKER (Ymen of Renadal) Size: 4 Quality: ✰✰✰ Prices: Average Ymen is new in Aleath. His tents are good quality and reasonable in price. He travels to fairs all over southern Kanday to sell his wares to local nobility. B48 JEWELER (Tondin of Kefrin) Size: 4 Quality: ✰✰✰✰ Prices: Average Tondin specializes in silver and gold rings, pendants, and boxes. He does not deal in gems. B49 JEWELER (Quanel of Menden) Size: 3 Quality: ✰✰✰✰ Prices: Average Quanel specializes in making acknowledged copies of delicate Sindarin and Khuzan brooches. She is also Aleath’s best appraiser of rare gems and buys quality gemstones for fair prices. B50 PHYSICIAN (Krasan of Eamis) Size: 2 Quality: ✰✰✰ Prices: Average Krasan of Eamis is a city alderman. He specializes in herbal medicines and is a friend of Varden of Danard [E10] and Pethis of Ajarsen [D1]. Krasan has become deeply addicted to Potion of Right lozenges and has not appeared at city council meetings for the past six months. His drug habit is well known to most other aldermen and he is unlikely to be nominated again. B51 FORTUNE TELLER (Myrenala) Size: 1 Quality: ✰✰✰ Prices: High Myrenala uses a crystal ball, palm-reading, and the tarot, none of which she fully understands. Merchants and farmers seek her advice, which is usually too vague to be of any real use. Her fee for a 30-minute session is based on her uncanny perception of the size of a client’s purse. B52 LITIGANT (Mylene of Sarin) Size: 8 Quality: ✰✰✰✰✰ Prices: High+ Aleath’s most brilliant litigant, Mylene has won more than 90% of her cases and commands very high legal fees. She is pretty, charismatic, and seemingly ageless. Mylene came to Aleath in 705 from Tashal and is often absent from the city for extended periods. NOTE: Mylene is really a powerful mage detailed in the adventure module Nasty, Brutish, & Short. B53 PHYSICIAN (Varden of Linn) Size: 2 Quality: ✰✰✰ Prices: Average Varden is a pious adherent of Peoni who will treat anyone in need, regardless of their ability to pay. He also works in the Temple of Peoni [C3]. B54 MASON (Pasran of Arcail) Size: 8 Quality: ✰✰✰ Prices: Average Pasran and his brother Sertis own a quarry 12 leagues east across the Eryn. Blocks of red sandstone are brought down the Gar River on rafts, then shipped from Garmak to Aleath. Pasran’s quarry is less than a league from a traditional Mimeyi-Gozyda camp; he wisely sends regular gifts to the local chieftain and shaman and employs six tribesmen to protect his stonecutters. B55 PERFUMER (Terol of Jerelo) Size: 3 Quality: ✰✰✰ Prices: High Terol, a city alderman, supplies perfumes and scented soaps to the Halean temple [D4], the Courtesans’ Guild [D5], and wealthy households.
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