Difference between revisions of "Hârn Venârivè"
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|+ style="caption-side:top; color:#e76700;"|RGB color table | |+ style="caption-side:top; color:#e76700;"|RGB color table | ||
| − | !Color | + | ! class="unsortable" |Color |
| − | !HTML / CSS Name | + | ! class="unsortable" |HTML / CSS Name |
| − | !Hex Code #RRGGBB | + | ! class="unsortable" |Hex Code #RRGGBB |
| − | !Decimal Code (R,G,B) | + | ! class="unsortable" |Decimal Code (R,G,B) |
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| − | |Black | + | | style="text-align: center; background-color:#000000; color:#FFFFFF;" | |
| − | |#000000 | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Black |
| − | |(0,0,0) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#000000 |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(0,0,0) | ||
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| − | |White | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#FFFFFF | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |White |
| − | |(255,255,255) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#FFFFFF |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(255,255,255) | ||
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| − | |Lime | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#00FF00 | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Lime |
| − | |(0,255,0) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#00FF00 |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(0,255,0) | ||
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| − | |Blue | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#0000FF | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Blue |
| − | |(0,0,255) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#0000FF |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(0,0,255) | ||
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| − | |Yellow | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#FFFF00 | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Yellow |
| − | |(255,255,0) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#FFFF00 |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(255,255,0) | ||
|- | |- | ||
| − | |Cyan / Aqua | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#00FFFF | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Cyan / Aqua |
| − | |(0,255,255) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#00FFFF |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(0,255,255) | ||
|- | |- | ||
| − | |Magenta / Fuchsia | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" | |
| − | |#FF00FF | + | | style="text-align: left; background-color:#FFFFFF; color:#000000;" |Magenta / Fuchsia |
| − | |(255,0,255) | + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |#FF00FF |
| + | | style="text-align: center; background-color:#FFFFFF; color:#000000;" |(255,0,255) | ||
|} | |} | ||
| + | </center> | ||
| + | |||
'''Note:''' '''<span style="color:#FF0000">Highlight</span>''' <span style="background:#FCFF19">ALL</span> key Languages and Tribes; | '''Note:''' '''<span style="color:#FF0000">Highlight</span>''' <span style="background:#FCFF19">ALL</span> key Languages and Tribes; | ||
Revision as of 14:50, 6 September 2018
A comprehensive list of Hârn articles to Create Wiki Pages for whole article. With seperate Indexes for REF points on other pages.
Note: ADD Top 10 WEIRD Facts About Medieval CASTLES an expansion on the term Castle, from various languages. Good example of why it's confusing and less defined in English. Also see The Castles Time Forgot for examples of Wooden and less grandioss Castles.
Note: Text Highlight and Background Colour: Kandáy
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Note: Small Caps. Usage: {{Smallcaps|Small Caps}}
Note: Colour Highlights: Yellow
Colour LINK Text: Possible Link
Note: Hidden comments <!-- TEXT HERE WILL NOT BE DISPLAYED -->
Note: Anchor Points - Section linking WITHIN pages USE [[Help:Section#Section_linking|Section linking]] or To link to a section in the same page you can use [[#section name|displayed text]], and to link to a section in another page [[page name#section name|displayed text]].
Note: Section linking with arbitrary id USE <span id="anchor_name"></span>. Be sure to use a name that is not likely to be duplicated. One way to do this is to incorporate the titles of the higher-level sections, at least in abbreviated form, e.g., Ontario-Natural_features for the "Natural features" subsection of the "Ontario" section of an article about the provinces of Canada. ADD inside Table Caption/Heaer Text
Contents
- 1 Venârivè
- 2 Introduction
- 3 History
- 4 Chronology
- 5 Culture and Language
- 6 Societies and Government
- 7 Law
- 8 Military and Trade
- 9 Economics and Trade
- 10 Guilds
- 11 Daily Life
- 12 Folklore and Legends
- 13 Religion
- 14 The Arcane
- 15 Regions and Realms
- 16 Folk of Venârivè
- 17 Appendices
- 17.1 Appendix I: Lìa-Kaváir
- 17.2 Appendix II: Chantries of Venârivè
- 17.3 Appendix III: Titles of Venârivè
- 17.4 Appendix IV: Colleges of Heraldry
- 17.5 Appendix V: Religious Organisation
- 17.6 Appendix VI: Languages and Scripts
- 17.7 Appendix VII: Chéler Kántehusen
- 17.8 Appendix VIII: Karéjian Larún
- 17.9 Appendix IX: Tríerzi Duchies and Counties
- 17.10 Appendix X: Àzeryáni Provinces
- 17.11 Appendix XI: Regnal Lists
- 17.12 Appendix XII: Venârivè Price List
- 17.13 Appendix XIII: Venârivè Incomes
- 17.14 Appendix XIV: Trade Goods
- 17.15 Appendix XV: Ports and Markets of Venârivè
- 17.16 Appendix XVI: Tide Tables
- 17.17 Appendix XVII: Weather
- 17.18 Appendix XVIII: Venârivè Map
- 17.19 Appendix XIX: Locations Index
- 18 Maps and Illustrations
- 19 Back Cover
- 20 AA
- 21 Notes
Venârivè
ADD Family Tree Styled Linguistics Tree Diagram for all Languages.
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INSERT TABLE
{{Smallcaps|tr}} or {{Smallcaps|bt}}
| |
Credits
- Venârivè i
Notes
- Venârivè ii
Small Caps
Note:
Replace “ ” with "
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Pronunciation and Accents
Accents are included in the body of the text only for key locations and where the pronunciation of a word would otherwise be particularly unclear (for example where a circumflex accent is not followed by an r, or where the final 'e' should be sounded). The various lists in the Appendices, however, include full details of accents to guide pronunciation.
Because of the variety of languages and dialects across the region, not to mention the lack of regularised spellings in differing scripts, the accents provided, and the rules below, can only ever provide an 'average' or approximate pronunciation.
The acute accent (e.g. á) indicates primary stress on the syllable. A grave accent (e.g. è) indicates secondary stress.
A circumflex accent (e.g. â) indicates the vowel should be pronounced as if it were followed by an r. This accent may replace the accent indicating primary or secondary stress. If such an accented vowel is explicitly followed by an r, it should be read either as a 'double r' and rolled slightly, or indicates a compound word, where the previous ending r has been lost. Sometimes it should be rolled even if there is no following r.
An å sounds like the vowel in the English word law; ø is pronounced like the vowel in the English word boat, but more rounded.
A y, when used as a vowel, sounds like the vowel in the English word beet.
The dh digraph represents the voiced dental fricative edh, the consonant at the beginning of the English word them. The th digraph is the unvoiced dental fricative thorn, and is pronounced as at the start of the English word thin.
Dates
Unless otherwise indicated, all year numbers are given in the Tuzyn Reckoning (tr) or Before Tuzyn Reckoning (bt). This system was originally devised by the Melderyni astronomer Tuzyn during the second century TR, and is now the most widespread dating system across the region. The current date is the 1st of Nuzyael (tr)720.
Cross References
Words and phrases in Small Caps are references to material found elsewhere in this publication, e.g. 'See Folklore'.
References in Italic Small Caps indicate the titles of other publications, e.g., 'See Kingdom of Chélemby'.
Arms and Badges
A number of heraldic arms and badges are provided throughout the text of this document:
Note: ADD Page Links
| Arms of Télkôr Gáred alríd Stálen of Stalfôrè, Tríerzòn | 27 |
| Arms of Málnîr Ánfla alrí Daséndis of Dumâla, Shôrkýnè | 31 |
| Badge of the Karéjian League | 37 |
| Arms of Vâtanal Âris alrí Úlfesen of Govýna | 46 |
| Badge of the Mercantylers' Guild | 52 |
| Badge of the Shipwrights' Guild | 58 |
| Arms of Têrenis Hrósta eldá Thôrvaldsen of Gôris | 59 |
| Arms of Málnîr Ârren alrí Thâbel of Nyan, Emélrenè | 70 |
| Badge of the Guild of Arcane Lore | 93 |
| Arms of Vâtanal Bjan alrí Hârgelsen of Séldenbàal | 98 |
| Arms of Tánal Ósidar alrí Dâgen of Íbanvaal | 99 |
| Arms of Tánal Lýgen alrí Klabésel of Járenmark | 99 |
| Arms of Málnîr Decláen alrí Caldéth of Minârsas, Káldôr | 112 |
| Arms of Akâr Tûren alríd Kolâr of Târkáin | 124 |
| Arms of Ârtáran Vîrliamydes IV eldá Ûrvaèn of Ázeryàn | 128 |
| Arms of Artêrenis Mûragyn eldá Fôrames of Lánkor | 131 |
| Arms of Târan Ôvris alrí Hargáal of Menêma | 156 |
| Arms of Érzan al Pirádal, Tríerzòn Principal King of Arms | 177 |
| Arms of Hemâren khu Chólaram, Herald of the Radiant Sun | 178 |
| Badge of the Church of Ágrik | 179 |
| Badge of the Church of Haléa | 179 |
| Badge of the Church of Ilvîr | 180 |
| Badge of the Church of Laráni | 180 |
| Badge of the Church of Môrgath | 181 |
| Badge of the Church of Navéh | 181 |
| Badge of the Church of Peóni | 182 |
| Badge of clan Hlanéndès | 186 |
| Badge of clan Pélanby al Chel | 186 |
| Badge of clan Ekàtriása | 186 |
| Badge of clan Armôrian | 186 |
Royalty Free Images
A small number of royalty free images are used in this publication sourced from the Dover Pictorial Art Series.
Introduction
- Venârivè 1
Possible Link
Venârivè is the vast region of northwest Lýthia, the largest continent on the world of Kèthîra. Here, for thousands of years, great peoples, cultures, and nations have met, clashed, traded, and developed. The climate and geography, history and cultures, daily life and customs, societies and governments, legal systems and economies, military and religious practices form a mosaic so diverse as to baffle all but the most diligent scholar.
Underlying it all, however, are myths, legends, and beliefs that have sufficient in common to suggest a shared metaphysical background.
This publication presents an overview of the peoples and places of Venârivè. It includes maps and illustrations, as well extensive appendices and an index of all the locations noted on the accompanying map.
Extent of Venârivè
Venârivè lies around the Venârian Sea and can be defined as the area of Lýthia between 60˚ north and the Equator, and between 45˚ west and 45˚ east. The name derives from the Venârian Sea and the sea of Ivae.
The Venârian Lands
The Venârian Sea separates northwest Lýthia from northern Anzelôria and the great isles of Hepeker. In the east, the many islands of Karejia form a geographical as well as a cultural bridge to the Lýthian near east.
To the north-east lies the mountainous region of Ûmélria, and beyond, the Ketârh plateau, the continent’s arid heart. To the southeast is the great Beshakan desert. The Namardhez and Mafanilar mountains divide the desert from the Gulf of Mafan.
The Târga river valley is the Dalken heartland, but that empire also has extensive lands along the coast of the Venârian Sea.
Along the southern shore are the northern reaches of the subcontinent of Anzelôria, including Pechalar, Tuvara, Thonia and Byria. Byria is a mountainous region that projects north into the Venârian Sea. Across the sea from Byria is the great peninsula of Azeryan, with its hardwood forests, deserts, mountains and arable lands. In northern Azeryan are the monumental Tonatris Mountains, which protect Azeryan from the northern plains peoples.
The mouth of the Venârian Sea lies in the west. Beyond, are the Gulf of Eder and the mighty Haonic Ocean. South of the Venar mouth lie the desert islands of Hepeker. The isle of Hepeker itself is the world’s largest island, and its central regions are amongst the driest. Along the coasts of Hepeker are more fertile lands, such as Dalanya, whose mountains attract more rainfall. The treacherous waters of the Elanas separate Hepeker from Thonia and northern Anzelôria.
The Northern Lands
North of the Tonatris Mountains lie the wide plains regions of Quârphor and Reksyna. Further north are the dark forests and frozen tundra of Altor. The mighty river Tîrga cuts across this vast region from east to west, eventually flowing into the Gulf of Shôrkýnè. North of the gulf is Hârbáal, and beyond Hârbáal are the mountainous islands and fractious kingdoms of Ivinia. Beyond the sea of Ivae and the Gulf of Eder, are the Hârnic isles. Hârn itself is the world’s second largest island. It is a misty, mountainous place with a reputation for odd folk and strange creatures. The isle of Melderyn, second largest of the Hârnic archipelago, has an ominous reputation; it is called the Wizards’ Isle.
The regions south of the Gulf of Shôrkýnè and west of Azeryan include a number of mountain ranges (including the Nadami and Jerinalian ranges), but also the fertile valleys of the Benâmo, the Degela and the Gaden rivers. Here lie the feudal kingdoms of Trierzon, Shôrkýnè, Palíthanè and Emélrenè. The latter is the closest part of the mainland to the Hârn; it has a reputation almost as dubious as that of the Wizards’ Isle.
Fire in the Ground
The presence of the soft Azeryan plate in the centre of the region makes Venârivè one of the most seismically and volcanically active regions on Kèthîra. Subduction around the Azeryan plate has thrown up volcanically unstable mountain ranges, including the Tonatris range north of Azeryan and the Ûmélria region, where three tectonic plates meet. Four great fault-lines radiate from the Azeryan plate, and a fifth crosses the western Ivinian and sea of Ítikîr region. The entire eastern Venârian basin is prone to earthquakes, as are Thonia and western Ivinia.
Climate
The region of Venârivè includes virtually all climatic zones, from the subpolar forests and tundra to equatorial rainforests. Between the extremes are more moderate zones of temperate to subtropical climates. Maritime climates are moderated by the great oceanic currents, especially the north Haonic current which brings the warm waters of tropical Kámerand to northwest Lýthia. See page 222 for a map of the climate zones of Venârivè.
Natural Vegetation
Vegetation ranges from arctic and alpine tundra to vast needleleaf forests, temperate deciduous forests and woodlands, evergreen hardwood forests and woodlands, prairie and steppe grasslands, semideserts and hot, dry deserts. The deserts of Beshakan form a major barrier between Venârivè and the Lýthian middle and far east.
Winds and Precipitation
The prevailing winds in the region above 30˚ north are westerly, although there are local and intermittent northerlies in the interiors. Below 30˚ north, easterlies prevail, although there are significant, intermittent offshore winds blowing north from Anzelôria. The eastern Venârian Sea (Karejia) and the Gulf of Mafan are subject to summer cyclones (monsoons/storms). See page 222 for a map of the precipitation levels of Venârivè.
Venârivè Map
The map that accompanies this module covers the whole region of Venârivè. The region is 1,500 leagues† north to south. At the equator the region of Venârivè is 2,250 leagues across; at 60˚ north it is only 1,125 leagues across.
The grid on the Venârivè map identifies the major regions of Venârivè. Each grid is 375 leagues by 250 leagues (or 1,500 kilometres by 1,000 kilometres; approximately 932 miles by 621 miles).
See Appendi x XVIII for further details of the Venârivè map, including a list of all the layers available.
† One Venârian league is equivalent to approximately 4 km or approximately 2.48 miles.
Regional Maps covered by Venârivè
Each grid of Venârivè is identified by a four-letter code. These enable accurate referencing of regional maps. The regional maps covered by Venârivè are:
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| ITKE | the Sea of Ítikîr, west of Ivínia |
| HARN | the islands of Hârn |
| EDWN | the gulf of Edêr (Edêrwyn) |
| KLUA | Kôrlúa and northwestern Hèpekéria |
| FLNA | Falânia or southwestern Hèpekéria |
| FLNS | the sea south of Falânia |
| IVAE | the region of Ivínia |
| SHKN | the region of Shôrkýnè |
| TRZN | the region of Tríerzòn |
| MNMA | Menêma and northeast Hèpekéria |
| ELNS | the Elánas and southeast Hèpekéria |
| THNA | Thónia |
| ALTR | Áltôr |
| QPHR | Quârphor |
| AZNN | northern Ázeryàn |
| AZNS | southern Ázeryàn |
| BYRI | Býria |
| TVRA | Tuvâra |
| MNGW | western Mengóla |
| RKSY | Reksýna |
| GTHM | Góthmîr and western Ûmélria |
| KRJA | Karéjia |
| DALK | Dalkésh |
| PECH | Péchalâr and the north Shéntu region |
| RKSE | eastern Reksýna |
| UMLR | eastern Ûmélria |
| HCHR | Hácherdad |
| BESH | Béshakan |
| CHOG | Chogôro and western Mafán |
History
- Venârivè 3
Possible Link
| |
| Color | Wavelength interval |
Frequency interval | |
|---|---|---|---|
| Red | ~ 700–635 nm | ~ 430–480 THz | |
| Orange | ~ 635–590 nm | ~ 480–510 THz | |
| Yellow | ~ 590–560 nm | ~ 510–540 THz | |
| Green | ~ 560–520 nm | ~ 540–580 THz | |
| Cyan | ~ 520–490 nm | ~ 580–610 THz | |
| Blue | ~ 490–450 nm | ~ 610–670 THz | |
| Violet or Purple | ~ 450–400 nm | ~ 670–750 THz | |
Colour Table
| Color | HTML / CSS Name | Hex Code #RRGGBB | Decimal Code (R,G,B) |
|---|---|---|---|
| Black | #000000 | (0,0,0) | |
| White | #FFFFFF | (255,255,255) | |
| Red | #FF0000 | (255,0,0) | |
| Lime | #00FF00 | (0,255,0) | |
| Blue | #0000FF | (0,0,255) | |
| Yellow | #FFFF00 | (255,255,0) | |
| Cyan / Aqua | #00FFFF | (0,255,255) | |
| Magenta / Fuchsia | #FF00FF | (255,0,255) |
Note: Highlight ALL key Languages and Tribes;
ADD ACTUAL names rather than plain English.
There are a variety of systems for counting the years in Venârivè. These are discussed in detail in Daily Life. This section follows the most widely used system, the Tuzyn Reckoning. Tuzyn Reckoning uses the foundation of the Kingdom of Melderyn as its starting point. All dates after that point are identified by tr; all dates prior are identified as Before Tuzyn or bt. The current date in this system is tr720.
Most historians of Venârivè divide the history of the region into a number of eras and periods. The simplest divisions are the ‘eras’:
- Ælder / Heroic Era – before bt1300
- Ancient / Classical Era – bt1300 to bt300
- Middle Era – bt300 to tr500
- Modern Era – tr500 to present (tr720)
A more detailed division is by ‘periods’, which overlap:
- Legendary Period – pre bt3000
- Megalith Period – bt3000 to bt1600
- Migrations Period – bt1600 to bt680
- Foundations Period – bt680 to tr1
- Early States Period – tr1 to tr300
- Imperial Period – tr200 to tr500
- Viking Period – tr250 to tr550
- Modern Kingdoms Period – tr500 to present
- See Folk of Venâriv è for a list of notable personalities from the history Venârivè.
Legendary Period (pre bt3000)
Historians, even those with access to the archives of the Church of Save-K’nor at Berema, know very little about the time before bt3000. Legend tells of an ‘Earthmaster’ empire flourishing across Lýthia 15,000 to 20,000 years ago. Their powers are said to have been miraculous: they could travel vast distances at a thought, control the weather and dominate the minds of lesser beings. These stories are so fanciful that the very existence of the Earthmasters would be dismissed if it were not for the sites and artefacts they left; scattered across the world are their ruins, daunting, ominous places where one can feel the age of the weary stones. The island of Hârn appears to have been a particularly strong centre of Earthmaster activity; major Earthmaster sites on the island are Anisha, Pesino, Elkall-Anuz and Telumar.
These Ancients appear to have vanished 150 centuries ago. No one knows why, where they went, or whether they might return. Some claim they never left, but faded into the background or withdrew to places of mystery such as the Wizards’ Isle, Melderyn.
A long period of chaos and darkness followed. These ‘lost years’ were ‘an age of dragons, noisome trolls, and fell beasts, that defy description and harm the eye’. Legendary realms with fantastic names are said to have risen and fallen. The most famous, Nandar-Tem was a ‘realm of great power, where wise beings valued art and learning above the skills of war and politics; a land of philosophers and adepts of the ennobling arts’. This land is said to have sunk beneath the waves in a great cataclysm. It was during this period that many of the non-human peoples of Kèthîra came to prominence. The Sinái of Hârn apparently arrived around 10,000 years ago, and dwelt on Hârn with their god, Siem. Siem apparently departed 3,000 years later for the Blessed Realm; most of the Sinái left with him. It was also during this time that the Kúzhai emerged to found their various realms – initially Merdain, Erdar, and Larhakul in central Lýthia; later Kiraz and Azadmere on Hârn; and finally Kondasgel and Harhakeim in Ivinia.
Towards the end of this period, a number of human civilisations began to emerge. These include the great Empire of Mafan and in the far east beyond Venârivè, the Ch’misa Empire. The Empire of Mafan coalesced around the semi-mythical city of Narmar, in the northern Gulf of Mafan, but spread all round the Gulf, including establishing colonies and settlements on the Chogori and Shentu coasts by at least bt3300. On the island of Hepeker, this period sees the earliest emergence of Numec culture, with rock art in the Durqudani region telling the earliest myths dating from around bt5000.
Megalith Period (bt3000 to bt1600)
From around bt3000, it appears that Venârivè saw the spread of agrarian cultures in a number of regions, often characterised by the building of major earthworks and megaliths (hence scholars’ name for this period). The most important of these were in the Târga River valley, on the islands of the Venârian Sea and in the far west of Venârivè. The Târga River culture appears to have been strongly influenced by the Empire of Mafan to the east, including by the spread of irrigation technology. In turn it appears to have influenced the Venic Island culture, which spread from the eastern Venârian shore across the islands of the Venârian Sea. Around bt3000, Jarind peoples reached the western shores of Lýthia, and from around bt2700 a henge culture began to emerge on the island of Melderyn. This culture spread widely, although not all Jarind peoples appear to have adopted it. Many enigmatic stone and earthwork henge monuments can still be found across western Venârivè. The henge culture appear to have been associated with the development of agriculture, and a higher level of social stratification.
In the Târga River region, a number of realms evolved during this period, most notably the ‘kingdom’ of Nalhaan, which emerged in the upper Târga valley around bt2900, and slowly spread to the Târga mouth by bt2300. The development of this culture appears to have been associated with the development of ‘quanats’, enabling long distance irrigation. Scholars believe that the ruins of Nalhathar (now in the Beshakan Desert) were central to this realm, suggesting that the course of the Târga River has shifted considerably in the intervening centuries. The very ancient Neri script of Anzelôria (ancestor of modern Neramic) is thought to have evolved within this culture.
The unification of the Târga River valley appears to have led to a cultural flourishing known to scholars as the Golden Empire, marked by a range of megalithic structures, which however appears to have lasted only a few short centuries before collapsing into a range of states. Some suggest a major catastrophe (possibly climatic) led to the end of this earliest Venârian ‘empire’.
Further west, the Venic Island culture continued to flourish throughout this period, developing at least two of its own scripts (Alanta and Tianta), found on inscriptions on stelæ erected across the region. Around bt2100, peoples of the Venic island culture (possibly escaping over-population) settled on the coast of Zerhanor, now called the Azeryan Peninsula. Here they came into contact with the Jarind Zeran people, with whom they traded. Significant cultural exchange also appears to have occurred, as there is the gradual development of a distinct Azeri group on the peninsula. It is possible that there were a number of other Venic settlements further afield, including contact with the henge culture to the west, and with the early peoples of Hepekeria. A number of stelæ of early Hepeka using the Tianta script appear to date from this period.
The henge culture itself apparently underwent a significant transformation around bt1900, as evidenced by a shift in the form of monuments to a more linear form, with more extensive use of causeways, long barrows and the like, and a consequential reduction in the prevalence of megalithic sites. Numec culture apparently went through a series of transitions, as evidenced by changes in the style of rock art across the island of Hepeker.
Migrations Period (bt1600 to bt680)
The hitherto steady phase of cultural evolution was sharply interrupted by an extended period of massive migratory dislocation. Around bt1750 the Ketari of central Lýthia began producing iron (possibly learned from the Kúzhai of the central plateau). Coupled with their ancestral command of horse-riding, this provided them with greater mobility and military superiority over their neighbours, who were subsequently pushed south, east, and west. These series of migrations had a devastating effect. The ancient Empire of Mafan fell, and the Venic Island culture went into decline. (Much later the great Ch’misan Empire of the far east also fell to Ketari nomads).
To the south, the states of the Târga River valley were subject first to raids and then more serious attacks by the Mafaketa nomads. First to fall was the state of Gorangul. The kingdom of Quaandehn formed an alliance with the nomads and conquered a number of other states, but around bt1430 the rulers of this realm were betrayed and destroyed. Chaos ensued along the river region.
The peoples pushed westward by the Ketari were collectively referred to as the Phari. They were pushed into Quârphor, northern Zerhanor, and Lankor, and reached the region known as Lowalys (now called Shôrkýnè) around bt1650. They crushed many Jarind tribes, prompting the formation of a number of Jarind confederations – the most prominent of these were the Shatrah, Shona, Lythwys and Emelan confederations. These managed to slow the advance of the Phari, who, in turn, formed their own inter-tribal alliances. The first of these emerged in the region then known as Tochema, now called Palíthanè.
Other Jarind sought to escape by migrating themselves. A people now known as the Yarili migrated to Ivinia in this period. They were followed later by a Pharic people known as the Ivini, ancestors of today’s Ivinians. Others escaped to small islands in the Gulf of Eder, leading to such short-lived realms as that on the Wynedhrhin islands, the kingdom of Wynedor.
Human migration to Hârn
Even larger groups of Jarind sought to migrate to the main island of Hârn. The island had long been a forbidden land for the Jarind, but the social dislocation caused by the invasions broke many ancient taboos. Those who migrated to the south of Hârn apparently did so with the agreement of the Sinái and Kúzhai; possibly this arrangement was brokered by the inhabitants of Melderyn. Others migrated to the northern regions of Hârn; for many of these people the rationale was religiously inspired – they claimed to have been ‘called’ to the island by the god Ilvir, who is said to dwell on the island itself.
To regulate the settlement of humans on the island, the Co-dominium of the Sinái and Kúzhai became more formalised, with the creation of a unified monarchy. The Sináin lord Daelda became the first King of Hârn for both humans and elder folk in bt1286.
For around four hundred years this arrangement appears to have worked; but from around bt900 the Pharic peoples sought to follow the Jarind to Hârn. Many of these raids were launched from Tochema (modern Palíthanè). Raids soon turned into invasion, when the Pharic confederations discovered the relative emptiness of Hârn. In bt734, King Daelda sought to resolve the issue by ceding southeast Hârn to the invaders; sadly this only provided a base for further incursions.
The climax of this period came in bt683 with the Battle of Sorrows. While the forces of the Co-dominium won the battle, King Daelda and many of his allies fell. His successor Aranath decided to abdicate as King of Hârn in bt680, dissolving the Co-dominium and withdrawing the few remaining Sinái to the forest of Shâva to rule a much diminished Kingdom of Evael. The rest of the island was now open to human colonisation, which rapidly occurred in subsequent centuries.
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Foundations Period (bt680 to tr1)
From bt680 or so it appears there was a time of consolidation and reformation following the dislocation of the migrations period. The Pharic and Jarind peoples across the region evolved new societies that blended aspects of both traditions, and developed new innovations in response to demographic growth and cultural exchange.
In bt670, the Kingdom of Emélrenè was founded; some say prompted by the end of the Co-dominium on Hârn. Emélrenè had been a stronghold of Jarind resistance to Pharic incursion for centuries; it is said that the first walls were built at Berema in bt1388. The region ‘between the Es’ has remained essentially closed to outsiders since this period; from the foundation of the kingdom, Emélrenè appears to have begun to take a more active interest in the regions around it.
During this period a number of important churches were founded. The many deities of Kèthîra had been worshipped, of course, long before; but it was during this period that organisation and structure in worship began to emerge, in response to both social change and other religions becoming more organised. The Church of Naveh emerged around bt750; that of Peoni around bt600; that of Larani around bt370; that of Morgath around bt250; and that of Sarajin by bt150. Agrikanism had been in existence since around bt1500; but in bt100 a more formalised church emerged.
The Emelan kingdom created a model of ‘sacral kingship’ which was adopted (over time) by other nearby peoples. The growth of the influence of the worship of Larani and Agrik both spurred this development. Further east, other models of kingship were inherited from the ancient Târga River culture and the Mafani, while the Azeri peoples exhibited a bewildering variety of forms of governance, from secular warlords to theocratic priest-kings.
This period saw the re-emergence of a number of civilisations and cultures from the ‘dark years’ following the social and cultural dislocation of the migration era. In the Târga River valley numerous petty states rose and fell from bt1400-bt1200. There was a brief revival under the Chuaanagurlla, but this kingdom collapsed under what inscriptions call the Argollur Uprising in bt970. Eventually this led to unification of the Arganaal Kingdoms’ Confederation, which lasted until around bt450.
Another early revival were the Karuia city-states of the Venârian Sea. Some of these were established by bt1000; but their strongest period was from around bt700. The Karuia established colonies and trading posts across a wide area, influencing much of the Venârian Sea and beyond even to Hepekeria. A related group who came to be known as the Azeryani emerged from the descendants of the Venic island settlers on the great peninsula of Zerhanor.
From around bt600 the Jarind sea-town culture developed around the Gulf of Shôrkýnè. Towns such as Lyth, Dinibor, Calamisa, Trepura and Shatrah traded all across the northwest, from Ivinia to Emélrenè and even Hepekeria. Across Zonara and around the coast of the Venârian Sea trading centres for the tribal hinterland emerged, influenced by both the Karuia and the Jarind sea-towns.
This period not only saw a flowering of trade, but also of literature and the arts in this region. The scholars of Berema developed a new script known as Lakise, which enabled easier writing on parchment than the older and more angular Khruni.
Far to the east, beyond Venârivè, the Diramoan Empire emerged from the ashes of the Ch’misan empire; later the eastern Empires of Shoju, Jankor and Melûria were formed. The development of these distant lands had an impact on Venârivè, principally by stimulating trade across Lýthia.
In bt277 a new power emerged on the southern coast of the Venârian Sea – the Târgan Empire. This empire claimed to be a re-foundation of the semilegendary Empire of Mafan; although the reality of this is dubious. The Târgan Empire was a caste-based, slave-keeping, highly centralised polity with theocratic overtones and a profound disdain for foreigners. These attitudes were manifested by frequent, and remarkably brutal, punitive expeditions into surrounding lands. A quarter of the population of the empire consisted of foreign slaves.
Around bt500 a populous people known as the Sorki began to migrate into Lowalys (which came to be known as Shôrkýnè following their conquest). By bt400 they had reached the coast of Alagon, and southern Sorki tribes had pushed south into what is now northern Trierzon. This invasion did not, however, appear to have resulted in the level of dislocation caused by the earlier migration period; some say that the missionary efforts of the Laranian and Peonian churches were key in this respect.
Another significant event was the fall of the Târgan Empire in tr7. Besha and Pechalari nomads, in alliance with other ‘oppressed’ peoples of the region, conquered the empire and slaughtered almost all of the ruling castes.
The Foundations Period was a dark age for much of the island of Hârn. While the Sinái and Kúzhai sheltered in their forest and mountain fortresses, there was ongoing warfare and confusion across the island. Tribal groupings predominated. Only on the island of Melderyn did ‘civilisation’ remain, and even here it was dislocated. From around bt650 to 400, Melderyn underwent what is known as the Eldritch period. It is said that the island was ‘ruled by wizards who openly displayed their power and held the common folk in awe and fear.’ A number of small realms emerged from this period, and by bt228 five of these formed a loose alliance – a time known as the Five Kingdoms Period. This ended in tr1 with the foundation of the Kingdom of Melderyn. A century or so later, this date was used by the scholar Tuzyn as the starting date for his calendar, which now bears his name.
Early States Period (tr1 to tr300)
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Chronology
- Venârivè 14
Ælder Era
| c. bt20000 | Earthmasters arrive on Kèthîra. |
| c. bt15000 | Earthmasters depart ('lost years' begin) |
| c. bt10000 | Siém and Sinái settle on Hârn |
| bt7190 | Kúzhai present on Kèthîra; |
| foundation of Kúzhan city of Mêrdáin | |
| bt7060 | Kúzhan city of Êrdar founded in eastern Ûmélria |
| bt7025 | Kúzhan city of Lârhakul founded in Ketârh |
| c. bt 7000 | Siém departs Hârn with many Sinái; |
| Kúzhan city of Kiráz founded on Hârn | |
| bt6894 | Kúzhan city of Ázadmêre founded on Hârn |
| bt6870 | Chostôren emerge at Dínibôr (Chel) |
| bt6700 | Kúzhan city of Kóndasgel founded in Ivínia |
| c. bt5300 | civilisation in Mafán |
| c. bt5000 | Járind people descend from sacred caves in the Mountains of the Moon (Ûmélria); |
| approximate date of first Númec Rock Art in the Dùrqúdani region of Hèpekéria | |
| c. bt4290 | city of Narmâr and Empire of Mafán founded |
| c. bt4000 | Yârhin (Járind) settled in Quârphor and Lánkor |
| bt3728 | Kúzhan city of Hârhakeim founded in Ivínia |
| c. bt3700 | Second Númec Rock Art period begins |
| c. bt3500 | Járind Zéran migrate to Zêrhanor (Ázeryàn) |
| c. bt3500 | Járind Émhlè migrate through Lánkor |
| c. bt3300 | foundation of colony of Mokôra, Mafán |
| c. bt3200 | Járind Yârhlè migrate to Huriséa |
| c. bt3100 | Járind Émhlè reach Zonâr (Tríerzòn); |
| Târga River culture first emerges | |
| c. bt3000 | Járind Émhlè reach western shore of Lýthia; |
| Járind Zónawè migrate to Zonâr (to bt2400); | |
| colonisation of Chògôrana coast by Mafáni | |
| c. bt2900 | henge culture in west Shôrkýnè; |
| Kingdom of Nálhaan (Upper Târga River valley); | |
| colonisation of Shénti coast by Mafáni | |
| c. bt2800 | Vénic Island culture (Azéri) |
| c. bt2700 | henge culture on Mèlderýn; |
| Third Númec Rock Art period begins | |
| c. bt2300 | Kingdom of Nálhaan extends to Târga mouth; creation of 'Golden Empire' |
| c. bt2100 | fall of 'Golden Empire' (Târga River valley); |
| Vénic settlement on mainland Zêrhanor | |
| c. bt1900 | linear henge culture begins |
| c. bt1750 | Ketâri militarism enabled by iron-working technology |
| c. bt1700 | Phâric peoples driven west by Ketâri |
| c. bt1650 | Uphâri reach eastern Lówalys (Shôrkýnè) |
| c. bt1600 | foundation of Emélan tribal confederation; |
| Járind (Yârynè) people colonise Hârbáal and Chel | |
| c. bt1550 | Empire of Mafán falls to Màfakéta nomads |
| bt1532 | Pólfwys (Bôrin) founded by Járind (Hârbáal) |
| c. bt1500 | Ilpýlen delivers the word of Ágrik; |
| beginning of Vénic Dark Age; | |
| foundation of Shátrah as a Yârhin refuge; | |
| Hôrzili Járind settle on Kôrlic islands (Hépeker) | |
| c. bt1470 | fall of the Kingdom of Gôrangúl, Târga River |
| c. bt1450 | Quáandehn / Màfakéta alliance, conquests |
| c. bt1430 | Great Betrayal of the Quáandehn; conquest of Târga River valley by Màfakéta nomads |
| c. bt1400 | Yaríli migrate to Iváe |
| bt1388 | first walls of Beréma constructed |
| c. bt1350 | foundation of Trepûra (now Loála, Shôrkýnè) |
| bt1340 | Uphâri defeated by Eméla in Álagon; |
| closing of Emélrenè | |
| bt1307 | Uphâri defeat Shóna Alliance, take Plain of Káretan |
Classic Era
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‘Middle’ Era
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Modern Era
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Culture and Language
- Venârivè 19
Societies and Government
- Venârivè
Law
- Venârivè
Military and Trade
- Venârivè
Economics and Trade
- Venârivè
Guilds
- Venârivè
Daily Life
- Venârivè
Folklore and Legends
- Venârivè
Religion
- Venârivè
The Arcane
- Venârivè
Regions and Realms
- Venârivè
Folk of Venârivè
- Venârivè
Appendices
- Venârivè 171
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Appendix I: Lìa-Kaváir
- Venârivè 171
Appendix II: Chantries of Venârivè
- Venârivè 173
Appendix III: Titles of Venârivè
- Venârivè 175
Appendix IV: Colleges of Heraldry
- Venârivè 177
Appendix V: Religious Organisation
- Venârivè 179
Appendix VI: Languages and Scripts
- Venârivè 183
Appendix VII: Chéler Kántehusen
- Venârivè 185
Appendix VIII: Karéjian Larún
- Venârivè 187
Appendix IX: Tríerzi Duchies and Counties
- Venârivè 188
Appendix X: Àzeryáni Provinces
- Venârivè 189
Appendix XI: Regnal Lists
- Venârivè 191
Appendix XII: Venârivè Price List
- Venârivè 195
Appendix XIII: Venârivè Incomes
- Venârivè 203
Appendix XIV: Trade Goods
- Venârivè 205
Appendix XV: Ports and Markets of Venârivè
- Venârivè 207
Appendix XVI: Tide Tables
- Venârivè 215
Appendix XVII: Weather
- Venârivè 217
Appendix XVIII: Venârivè Map
- Venârivè 233
Appendix XIX: Locations Index
- Venârivè 235
Ancient Locations
- Venârivè 243
Maps and Illustrations
- Venârivè iv
- Page #, Name, Artist
Back Cover
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Notes
- Venarive_102.pdf ~ Venârivè: Northwestern Lýthia (250 Pages)
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