Hârn Columbia Games CG4751-E HârnManor

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HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration.


Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.


Note: MOVED HârnManor COL5660 so it can be split, added/expanded upon and rolled back to the original vision of Robin, with older values and non Economic breaking as the newer version does. See: Encyclopedia Hârnica (Encyclopedia Hârnica 3)


CG4751-E HârnManor

Preface

Introduction

  • Manor 1-2

Manor Life

  • Manor 3-8

Village Generation

  • Manor 9-14

Manor Generation

  • Manor 15-16

Household Generation

  • Manor 17-22

Manor Budget

  • Manor 23-31

Glossary

  • Manor 32-34

Manor Events

  • Manor 35-36

Hallmoots Events

  • Manor 37

Tenant Fate

  • Manor 38

Manors of Hârn (examples)

  • Manor 39-78

Avonel

Clord

Roganter

Turenborg

Template

  • TEMPLATE 1-10

Manor Budget Form

  • Manor 79

Manor Census Form

  • Manor 80

Back Cover

  • Manor 82

Manor Addons & Expansions

Building A Manor

Generating and Running a Manor With HârnManor

Notes

  • A
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