Hârn Kingdom of Shôrkýnè

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Shôrkýnè

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Kingdom of Shôrkýnè

  • Hârn - Shôrkýnè - Regional Expansion Module CG5201 (1991).pdf
    • Scanned 112 Pages (1991)

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Chapters and Sections

to UPDATE: with Chapters (breakdown) by each Heading type (list Font Name/Type (Italic, Bold, etc.), Size, and Key for description). All this will breakdown and make things easier later on when it comes time to figure out the wiki layout, templates required, and code for special additions like Headers & Foots and so on.

  • Book Title: Albertus-Bold 96pt
    • Credits: AmasisMT,Bold 14pt
    • Chapter Title: Korinna-Bold 18pt (Header Title Name: Korinna-Bold 14pt/Header Section/Page#: Korinna-Bold 18pt)
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        • Chapter section: Korinna-Bold 12pt
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  • Add a "Template:{{Infobox game}}" & "{{Primarysources}}" from HârnMaster at wikipedia.
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Contents

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    • Chapter Title: Korinna-Bold 18pt (Header Title Name: Korinna-Bold 14pt/Header Section/Page#: Korinna-Bold 18pt)
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Shôrkýnè Region

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The Shôrkýnè region in Northwest Lýthia lies between the Sea of Ivae to the west, Tríerzòn to the south, Ivínia to the North, and Quârphor to the east. Four Civilised cultures exist:

Chélemby: A small island kingdom at the mouth of the Gulf of Shôrkýnè. Founded by Ivinian clans, Chélemby is a rich trading city-state.
Hârbáal: The southernmost and wealthiest of the Ivinian states. It is a confederation of twelve petty kingdoms paying tribute to a pendragon.
Huriséa: A region of independent minor states straddling the Tirga river between Harbaalese Alps and the Tilame mountains. Huriséa is a hotbed of intrigue, contested for by it's stronger neighbours.
Shôrkýnè: A large feudal kingdom in the south of the region. Shôrkýnè always seems to be on the verge of falling apart, for it's a realm where powerful regional lords hold sway over a wak constitutional monarchy.


Weather and Climate

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Introduction

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The kingdom of Shôrkýnè is siuated in northwestern Lýthia, northeast of Emélrenè, north of Tríerzòn, and west of Lánkor. On her northeast frontier are the semi-civilised principalities of Huriséa and north across the Gulf of Shôrkýnè lies the powerful Ivínian kingdom of Hârbáal.

Most of Shôrkýnè's borders are in readily defensible terrain. The major exception is the Plain of Karetan in the south astride the border with Tríerzòn. The plain is


History

The Earthmaster presence in Shôrkýnè seems to have been minimal in view of the region's proximity to Hârn and Emélrenè. Nor did the Sindarin or Khuzdul leave many traces; neither of the elder peoples mention Shôrkýnè in their lore. Consequently, most scholars cound Járind ancestors of the Eméla, who arrived sometime around 3000bt as the region's first inhabitants. The early Járind were mostly nomadic, but by 2900bt a henge-building culture similar to the contemporary society on Mèlderýn flourished in western and central Shôrkýnè.

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Around 1650bt, the first waves of Phâric peoples began to penetrate into the region from the east, having themselves been displaced by the Ketâri of Central Lýthia. Generations of chaos ensued. Some tribes settled peacefully, some practiced genocide. Gradually a new mix of peoples emerged.


The Ázeryàni Influence

The Ázeryàni Empire never extended as far north as present day Shôrkýnè. The Empire completed it's conquest of Zonâra (Southern Tríerzòn) in 303tr, but never made a serious attempt to annex Northern Tríerzòn or Shôrkýnè.

Zonâra Tribal Ranges in 303
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Imperial Ázeryàni records describe several exploratory expeditions into Shôrkýnè during the fourth century. These ranged from armed reconnaissances by a centad (100 men) to the large expedition mounted by H;arakor in 325. This expedition consisted of two imperial cohorts, plus guide and porters, and must have totalled between 800-1000 men. After a difficult march through forest and marshland, constantly harrased by hostile tribesmen, Hlarakor reached the Gulf of Shôrkýnè at Demath Bay near Tedero. His journal included the following discouraging observations;


Captives are surely and uncooperative, even under torture; these people would make poor slaves…The barbarians here build villages with strong palisades made from the abundance of trees…They are willing to trade, but react violently to the presence of armed legionnaires…In ten full days of exploring the strand, the weather has been cold and windy, and the seas rough…I find no good harbors. The men do not relish the prospect of walking home…


Despite the perceptions of men like Hlarakor, who saw Shôrkýnè as a deep, inhospitable forest, the Shôrkýni possessed an advanced agrarian culture with thousands of fortified villages. The tribes were conducting a brisk trade with the Empire, and they were certainly not naive in their dealings with the cosmopolitan south. Caldrisir of Lorimæ complained that he always seemed to get the worst of deals he made with one Kudin of Shôrkýne, but then traders always claim to be on the verge of poverty.

Neither the Imperium nor the Shôrkýni saw much advantage in warfare. In any event, Shôrkýne and northern Tríerzòn, were checkerboards of weak tribal kingdoms, each jealous of it's independence and suspicious of it's neighbors. They obviously could not pose a serious threat to Imperial power, and were left by Ázeryàn to quarrel among themselves.

The Rise of Tríerzòn

Around the middle of the fifth century, some improvements in agriculture and a decade of unusually good weather prompted a rapid increase in Phâric tribal populations. When the weather returned to normal, the tribes found they no longer had enough to eat and began fighting among themselves in earnest.

The southern branch of the Phâri (the Tríerzi), now an identifiably distinct group, found themselves pressed between their northern cousins and the Empire. Some fought the Shôrkýni, but many found penetration into the Empire an easier proposition. At first the Tríerzi slipped into the Empire as refugees, and the Empire let them settle peacefully. Soon, there were a significant minority in the Ázeryàni province of Zonâra.

Armed Tríerzi incursions began c.457 and came rapidly thereafter. The Empire took various measures, but, as always, they had to also cope with problems elsewhere. Revolution in Zonâra led, eventually, to the establishment of the kingdom of Tríerzòn in 502. The new king, Taralandis, began a campaign to conquest Shôrkýnè, in 508.

The Tríerzi occupied Shôrkýnè within a few years, and built hundreds of forts to hold the population in check, but the Shôrkýni refused to stay conquered. Rebellion was an almost monthly occurrence. Guerrilla actions ate away at the Tríerzi armies, picking off one garrison or column after another. Scores of independent Shôrkýni chieftains wore relentlessly away at Tríerzi morale.

The Ivínians, meanwhile, conducted their own campaign in Tríerzòn's western fiefs which would later be known as Palíthanè. Two wars at once proved far too costly for the young Tríerzi kingdom, even though Taralandis stubbornly tried to fight both. On his death, in 518, his successor Mirgael abandoned Shôrkýnè to concentrate on the Palíthanian campaign, although he would eventually lose that fight as well.

From the Tríerzi point of view, the Shôrkýni war was an almost complete waste of effort and resources, and contributed greatly to the eventual loss of Palíthanè. But it did have a profound effect on Shôrkýnè. Firstly, there was what might be called the "civilizing" influence: the Shôrkýni adopted many of the social and political institutions of their conquerors. Secondly, because most of the weaker Shôrkýni chieftains had accepted the protection of powerful lords, the war became the birthing bed of Shôrkýni feudalism, and the origin of her strong, independent, regional powers. Lastly, Shôrkýnè's relative isolation could never be regained, and in response to the ever present threat of Tríerzi conquest, a new kingdom eventually emerged from what had previously been a land of warring petty kings.

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First Civil War (518-536)

Shôrkýnè would never achieve a degree of political unity approaching that of her larger southern neighbour. In fact, the preiod from 518 to 536 is sometimes referred to as the First Shôrkýni Civil War. There were no set strategies, no organised campaigns, no firm alliances, and little political stability.

For two decades, dozens of petty barons vied continuously for greater degrees of sovereignty. Despite this intent, the period saw the gathering of power into fewer hands as stronger clans vanquished and absorbed weaker, and tiny tribal states coalesced into larger feudal polities.

Edan I (536-548)

Edan I is reckoned the first king of Shôrkýnè. His

The Second Civil War (537-542)

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Venârivè Eras and Periods

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Most historians of Venârivè divide the history of the region into a number of eras and periods. The simplest divisions are the ‘eras’:

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Venârivè Eras
Era Period Timeline Notes
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From To From To
Ælder / Heroic Era Name - 1300
Ancient / Classical Era Name 1300 300
Middle Era Name 300 - - 500
Modern Era Name 500 -

A more detailed division is by ‘periods’, which overlap:

See also: Venârivè Chronology


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Coastal Groups Küstenfliegergruppe KFGr
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DY xxx 1 crew, weighing up to 600 Kg
DE xxx 1-3 crew, weighing up to 2200 kg
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DA xxx Multi-engine, weighing over 5000 kg


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{{Infobox military unit |unit_name=German 7th Panzer Division |image=[[File:7th Panzer Division logo.svg|75px]] |caption= |country={{flagicon|Nazi Germany}} [[Deutsches Reich]] |allegiance= |type=[[Division (military)|Division]] |branch=[[German Army|Heer]] |dates=18 October 1939 – 8 May 1945 |specialization=[[Panzer]] |command_structure= |size= |current_commander= |garrison= |ceremonial_chief= |nickname="Gespensterdivision" |motto= |colors= |march= |mascot= |battles=[[World War II]] |notable_commanders=[[Georg Stumme]]<br/>[[Erwin Rommel]]<br/>[[Hasso von Manteuffel]] |anniversaries= <!-- Insignia --> |identification_symbol=[[File:7th Panzer Division logo.svg|50px]] |identification_symbol_label=1940 |identification_symbol_2=[[File:7th Panzer Division logo 2.svg|50px]] |identification_symbol_2_label=1941–1945 |identification_symbol_3=[[File:7th Panzer Division logo 3.svg|50px]] |identification_symbol_3_label=at Kursk |identification_symbol_4= |identification_symbol_4_label= }}


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Chapters and Sections

to UPDATE: with Chapters (breakdown) by each Heading type (list Font Name/Type (Italic, Bold, etc.), Size, and Key for description). All this will breakdown and make things easier later on when it comes time to figure out the wiki layout, templates required, and code for special additions like Headers & Foots and so on.

  • Book Title: Albertus-Bold 96pt
    • Credits: AmasisMT,Bold 14pt
    • Chapter Title: Korinna-Bold 18pt (Header Title Name: Korinna-Bold 14pt/Header Section/Page#: Korinna-Bold 18pt)
      • Chapter subheading: Korinna-Bold 14pt
        • Chapter section: Korinna-Bold 12pt
          • Chapter Text Intro: AmasisMT-Regular 12pt
            • Chapter Text: AmasisMT-Regular 10pt
  • Chapter sidebar Header: Korinna-Bold 10pt
    • Chapter sidebar Text: AmasisMT-Regular 9pt
  • Place these in layered bullets lists and add font to code, possibly even a template for each font making a wiki system for Styles (as in MS Word).
  • Add a "Template:{{Infobox game}}" & "{{Primarysources}}" from HârnMaster at wikipedia.
  • Add Header and foot style to each page via templates.


Name & Dates List

Note: ADD a proper/seperate page for this all as a table. Once broken down into the Book Style like Kanday's split page style, can then add Category for each section part so that a complete list then gets made for all the pages for "said name". The once this is done, can then add this comprehensive list to "that" Index Section for "Category". In the end the aim is to create a complete "Name & Dates List/Index" so all the LINKS for names can then not only be categorised, but also interlinked between ALL articles and books, especially for DATES as this will be required to create a comprehensive Chronology Timeline and quick inter-referencing of the subject link(s).

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