Game Design Ideas Articles Hexagonal Grid for games

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Game Design Articles to ADD to wiki as reference, expanding ideas and forming a Game Build Plan.

Hexagonal grid for games and other projects - Part 1

First version of a hexagonal grid for games or other apps.

Jeff Modzel, 26 Jul 2006

App screenshot.jpg


Introduction

The goal of my project is to create a modular, reusable hexagon based map that could be used in simple games and ALife applications. I wanted to leverage as much functionality as possible from .NET, which meant using GDI+ and Forms. Drawing shapes with GDI+ and capturing mouse events with Forms is fairly trivial, which would allow me to spend my programming time solving on more important issues (like hexagon geometry!). This is the first "version" of the hex map, and by no means complete.

Hex single.png


Hexagon

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Hex geometry.jpg


My namespace is Hexagonal

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Flat pointy.jpg
Hex array.jpg


Pulling it all together in a Form

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Conclusion

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License

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About the Author

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Notes