Difference between revisions of "Hârn Manor"
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== [[Game_Design_Ideas_Hârn_Manor_Addons: Households (add Expansion article)|Addons: Households (add Expansion article)]] == | == [[Game_Design_Ideas_Hârn_Manor_Addons: Households (add Expansion article)|Addons: Households (add Expansion article)]] == | ||
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| + | '''Note: <span style="color:#FF0000">ADD</span>''' All expansions and additional source material pertaining to Manors and their function, economics, etc. | ||
| + | |||
| + | '''Note: <span style="color:#FF0000">CREATE</span>''' seperate pages and cross sections for all the below material. | ||
| + | |||
| + | |||
==== [[Game_Design_Ideas_Hârn_Manor_Building A Manor|Building A Manor]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Building A Manor|Building A Manor]] ==== | ||
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==== [[Game_Design_Ideas_Hârn_Manor_Generating and Running a Manor With HârnManor|Generating and Running a Manor With HârnManor]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Generating and Running a Manor With HârnManor|Generating and Running a Manor With HârnManor]] ==== | ||
===== HârnManor ===== | ===== HârnManor ===== | ||
| Line 408: | Line 415: | ||
===== Religious Manors ===== | ===== Religious Manors ===== | ||
| − | + | == [[Game_Design_Ideas_Hârn_Books_Encyclopedia_Hârnica_03#Manor|EH3 Manor CG6003]] == | |
'''Note: <span style="color:#FF0000">ADD</span>''' Comparison and differances to '''[[Game_Design_Ideas_Hârn_Books_Encyclopedia_Hârnica_03#Manor|EH3 Manor CG6003]]''' article. This will bring back to proper costs and original concept by Robin. | '''Note: <span style="color:#FF0000">ADD</span>''' Comparison and differances to '''[[Game_Design_Ideas_Hârn_Books_Encyclopedia_Hârnica_03#Manor|EH3 Manor CG6003]]''' article. This will bring back to proper costs and original concept by Robin. | ||
| + | == A == | ||
| + | * '''Note: <span style="color:#FF0000">See</span>''' [http://theharniac.net/farmer/harnmanor.htm The Alienage] All Things Relating to Trade, Shipping, and Commodities (© Roy Denton 2010) | ||
| + | ** Alienage also has other sections to add, expand, such as The Land, Agriculture, etc. | ||
== A == | == A == | ||
Revision as of 21:25, 16 July 2017
Making a comprehensive list of Hârn Kingdoms, Shires, Hundreds, and Manors. All listed from the Kingdom Modules.
Note: ADD LIST of OPTIONAL ADDONS in a seperate Section/Table.
Note: SPLIT article up like Kingdom of Kandáy COL5660 and have seperate pages for each sections.
Note: MOVE FROM OLD CG4751-E HârnManor
Note: CREATE A NEW PAGE with OLD DATA & NEW Article: HârnManor ?
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Note: ADD Link Colour for Text: CREATE LINKED Page
Contents
- 1 HârnManor COL5660
- 2 Introduction
- 3 Manor Life
- 4 Village Generation
- 4.1 Villages
- 4.2 VILLAGE CENSUS FORM (VCF)
- 4.3 TENANT HOUSEHOLDS
- 4.4 TENANT SKILL (ML)
- 4.5 HOUSEHOLD SIZE
- 4.6 TENANT ACRES
- 4.7 SIDEBARS
- 4.8 TENANT OBLIGATIONS
- 4.9 SIDEBARS
- 4.10 VILLAGE CRAFTSMEN
- 4.11 SIDEBARS
- 4.12 YEOMEN
- 4.13 SIDEBARS
- 4.14 TENANT OFFICES
- 4.15 SIDEBARS
- 4.16 MANOR CHURCHES (The Priest)
- 4.17 SIDEBARS
- 4.18 Tenant Tithe
- 4.19 Describing Tenants
- 5 Manor Generation
- 6 Household Generation
- 7 Manor Budget
- 8 Glossary
- 9 Manor Events
- 10 Hallmoots Events
- 11 Tenant Fate
- 12 Manors of Hârn (examples)
- 13 Template
- 14 Back Cover
- 15 Addons: Households (add Expansion article)
- 16 EH3 Manor CG6003
- 17 A
- 18 A
- 19 Notes
HârnManor COL5660
Note: ADD Page Links ready for transfer.
- HârnManor + PageName
- Start with First, ie. CG4751-E HârnManor, then Manor Life, and so on.
Note: ADD Page Numbers to the index, ready for tag-linking.
Note: ADD ALL links to seperate pages on this list after transferring page data. ie. TEMPLATES, Manor Example Pages, FORMS, OPTIONAL Rules, etc.
Preface
Introduction
- Manor 01
- Manor 02
SIDEBARS
About Realism
Contents
Manor Data Forms
SIDEBARS
Dice Conventions
CREATE TABLE
Rounding Conventions
HârnMaster Terms
- A
Manor Life
- Manor 03
- Manor 04
- Manor 05
- Manor 06
- Manor 07
- Manor 08
The Manorhouse
SIDEBARS
Hârnic Manors
Knight's Fee
Rushlights & Lamps
Manor Lands
Cropland & Crops
Meadows
Pasture & Livestock
Woodlands
SIDEBARS
The Demesne
The Village
Winter Crops
Livestock Contributions
Manor Tenants
Freeholders
Serfs (Unfree)
SIDEBARS
The Rural Priest
Craftsmen
Tenant Officers
Manor Slaves
Peasant Life
SIDEBARS
Weavers & Spinsters
Packed Earth Floors
Furnishings & Appointments
Clothing
Food and Cooking
Games & Leisure
SIDEBARS
Millers' Guild Monopoly
Maslin Bread Recipe
Country Ale Recipe
Hallmoots
SIDEBARS
Unfree Legal Status
- A
Village Generation
- Manor 09
- Manor 10
- Manor 11
- Manor 12
- Manor 13
- Manor 14
Villages
VILLAGE CENSUS FORM (VCF)
TENANT HOUSEHOLDS
TENANT SKILL (ML)
HOUSEHOLD SIZE
TENANT ACRES
SIDEBARS
TENANT CLASS Table
Serf Classes
Family Size
TENANT OBLIGATIONS
Freehold Tenants
Unfree Tenants
Slave Tenants
SIDEBARS
The Manor Map
VILLAGE CRAFTSMEN
SIDEBARS
CRAFTSMAN OCCUPATION Table
Freemasters
Ale, Beer, and Cider
YEOMEN
Yeoman Scutage
SIDEBARS
FEUDAL OBLIGATIONS Table
YEOMAN CLASS Table
AVONEL MANOR: Yeomen
Military Substitutions
The Feudal Levy
TENANT OFFICES
SIDEBARS
MANOR CALENDAR
MANOR CHURCHES (The Priest)
The Glebe
SIDEBARS
Tenant Tithe
Glebe Revenues
Describing Tenants
Tenant adjective Table
- A
Manor Generation
- Manor 15
- Manor 16
MANOR BUDGET FORM (MBF)
GENERAL DATA
Gross Acres
Woods Acres
Cleared Acres
Tenant Acres
Demesne Acres
Labor Pool
Labor Obligation
SIDEBARS
Atlas Hârnica Data
Loban Manor
Population Density
Land Quality (LQ)
Fief Index (FI)
Trade Index (TI)
SIDEBARS
FIEF INDEX Table
TRADE INDEX Table
- A
Household Generation
- Manor 17
- Manor 18
- Manor 19
- Manor 20
- Manor 21
- Manor 22
Household
Populating the Household
Manor Households Table
SIDEBARS
Household Support Costs
HOUSEHOLD NOBLES
SIDEBARS
HOUSEHOLD NOBLES Table
Loyalty
HOUSEHOLD SERVANTS
SIDEBARS
HOUSEHOLD SERVANTS Table
Tenants, Labor, and Extortion
Household Slaves
HOUSEHOLD CRAFTSMEN
SIDEBARS
HOUSEHOLD CRAFTSMEN Table
Craftsmen & Savings
Bonded-Masters
HOUSEHOLD MILITARY
SIDEBARS
MILITARY RETAINERS Table
Player-Character Retainers
What's in my Woods?
THE LORD'S STABLE
The Lord's Kennels (600d)
The Lord's Falconry (800d)
SIDEBARS
THE LORD'S STABLE Table
- A
Manor Budget
- Manor 23
- Manor 24
- Manor 25
- Manor 26
- Manor 27
- Manor 28
- Manor 29
- Manor 30
- Manor 31
Manor Budget
FIEF BUDGET
Weather Index
[1] Woods
[2] Crops
[3] Pasture
SIDEBARS
BASIC YIELDS Table
WEATHER INDEX TABLE
Weather
Weather Averaging
Tenant Officer Skills
[4] Waste
[5] Total Harvest
[6] Crop Seed
[7] Winter Feed
[8] Fief Maintenance
SIDEBARS
BEADLE SUCCESS TABLE
Seed Storage and Loss
FIEF MAINTENANCE Table
[9] Assart
[10] FIEF INCOME
= * =
SIDEBARS
Timberwrights & Assart
New Forest
LORD's BUDGET
[11] Demesne Income
[12] Tenant Rents & Fees
[13] Glebe Revenue
[14] Taxes & Tolls
[15] Amercements
[16] Feudal Income
[17] Total Income
SIDEBARS
Demesne Income
Vassal Fief Budgets
Scutage
[18] Household
[19] Feudal Payments
[20] Tithe
[21] Labor Hired
[22] Political Expenses
[23] TOTAL EXPENSES
[24] TO PRIVY PURSE
= * =
SIDEBARS
Buried Treasure
The Familia
Lifestyle & Prestige
CHURCH MANORS
ABBEYS – Clerical Orders
CHAPTER HOUSES – Fighting Orders
SIDEBARS
Abbey Households
Abbey Support Costs
Indulgences
CROPS
GENERATING CROPS
REEVE INDEX & HARDINESS (HR)
CHANGING THE CROP MIX
SIDEBARS
CROP DATA TABLE
Hardiness Rating (HR)
LIVESTOCK
GENERATING LIVESTOCK
HERDER SKILL & HARDINESS (HR)
SUMMER & WINTER LIVESTOCK
SIDEBARS
LIVESTOCK DATA TABLE
A
TOPOGRAPHY
[1] Lowland
[2] Highland
[3] Coastal
[4] Forest
SIDEBARS
TOPOGRAPHY Table
Wealth from the Sea
Wealth from the Forest
- A
Glossary
- Manor 32
- Manor 33
- Manor 34
A
A
A
- A
Manor Events
- Manor 35
- Manor 36
MANOR EVENTS
Generating Events
MANOR EVENTS Table
MANOR RAIDS
MANOR RAIDS Table
WEATHER EVENTS
WEATHER EVENTS Table
SIDEBARS
BUILDING STRENGTH Table
- A
Hallmoots Events
- Manor 37
HALLMOOTS
Hallmoot Procedure
Hallmoot Events Table
HALLMOOT EVENT Table
A
SIDEBARS
A Table
- A
Tenant Fate
- Manor 38
TENANT FATE
Tenant Fate Routine
Tenant Fate Example:
TENANT FATE Table
SIDEBARS
A Table
- A
Manors of Hârn (examples)
- Manor 39-78
Avonel
- Avonel 1-10
Clord
- Clord 1-10
Roganter
- Roganter 1-10
Turenborg
- Turenborg 1-10
Template
- TEMPLATE 1-10
Manor Budget Form
- Manor 79
Manor Census Form
- Manor 80
Back Cover
- Manor 82
Addons: Households (add Expansion article)
Note: ADD All expansions and additional source material pertaining to Manors and their function, economics, etc.
Note: CREATE seperate pages and cross sections for all the below material.
Building A Manor
Generating and Running a Manor With HârnManor
HârnManor
Introduction to the Manor Generation Process
Gathering Manor Data
Generating a Village
The Manorial Household
Generate Fief Budget
Generate Lord's Budget
Managing a Manor
Advanced Features
Religious Manors
EH3 Manor CG6003
Note: ADD Comparison and differances to EH3 Manor CG6003 article. This will bring back to proper costs and original concept by Robin.
A
- Note: See The Alienage All Things Relating to Trade, Shipping, and Commodities (© Roy Denton 2010)
- Alienage also has other sections to add, expand, such as The Land, Agriculture, etc.
A
- A
- A
Notes
- A
- A