Difference between revisions of "Game Design Ideas"
From ShieldKings Wiki
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| − | ==[[Game_Design_Ideas_Hârn|Hârn]]== | + | == [[Game_Design_Ideas_Hârn|Hârn]] == |
* [[Game_Design_Ideas_Hârn_Info|Hârn Info]] | * [[Game_Design_Ideas_Hârn_Info|Hârn Info]] | ||
* [[Game_Design_Ideas_Hârn_Research|Hârn Research]] | * [[Game_Design_Ideas_Hârn_Research|Hârn Research]] | ||
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| − | ==[[Game_Design_Ideas_Measurements|Measurements]]== | + | == [[Game_Design_Ideas_Measurements|Measurements]] == |
* [[Game_Design_Ideas_Measurements_Comparative|Comparative Measures]] | * [[Game_Design_Ideas_Measurements_Comparative|Comparative Measures]] | ||
* [[Game_Design_Ideas_Measurements_Hârn_Paper_Scale|Hârn Paper Scale]] | * [[Game_Design_Ideas_Measurements_Hârn_Paper_Scale|Hârn Paper Scale]] | ||
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| − | ==[[Game_Design_Ideas_Land_Size|Land Size]]== | + | == [[Game_Design_Ideas_Land_Size|Land Size]] == |
| − | ==[[Game_Design_Ideas_Geology_Simulator|Geology Simulator]]== | + | == [[Game_Design_Ideas_Geology_Simulator|Geology Simulator]] == |
| − | ==[[Game_Design_Ideas_Rolemaster_Castles_&_Ruins|ICE#5542 Rolemaster Castles & Ruins]]== | + | == [[Game_Design_Ideas_Rolemaster_Castles_&_Ruins|ICE#5542 Rolemaster Castles & Ruins]] == |
| − | ==[[Game_Design_Ideas_Ingame_Map|Ingame Map]]== | + | == [[Game_Design_Ideas_Ingame_Map|Ingame Map]]== |
* M_Gerards_Kruispoort_R01.jpg | * M_Gerards_Kruispoort_R01.jpg | ||
| − | ==[[Game_Design_Ideas_Geology_Simulator|Geology Simulator]]== | + | == [[Game_Design_Ideas_Geology_Simulator|Geology Simulator]] == |
* [[Game_Design_Ideas_Geology_Simulator_Part_1|Geology Simulator Part 1]] | * [[Game_Design_Ideas_Geology_Simulator_Part_1|Geology Simulator Part 1]] | ||
* [[Game_Design_Ideas_Geology_Simulator_Part_2|Geology Simulator Part 2]] | * [[Game_Design_Ideas_Geology_Simulator_Part_2|Geology Simulator Part 2]] | ||
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| − | ==[[Game_Design_Ideas_Articles_to_ADD|Articles to ADD]]== | + | == [[Game_Design_Ideas_Articles_to_ADD|Articles to ADD]] == |
* [[Game_Design_Ideas_History|History]] | * [[Game_Design_Ideas_History|History]] | ||
** [[Game_Design_Ideas_History_England_Exploring_British_Villages|Exploring British Villages]] | ** [[Game_Design_Ideas_History_England_Exploring_British_Villages|Exploring British Villages]] | ||
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| − | ==[[ | + | == [[Game_Design_Ideas_Research|Research]] == |
| + | * Hexagon Gris | ||
| + | ** [http://www.gamasutra.com/blogs/HermanTulleken/20140912/225495/20_Fun_Grid_Facts_Hex_Grids.php 20 Fun Grid Facts (Hex Grids)] | ||
| + | ** [https://en.wikipedia.org/wiki/Eisenstein_integer Eisenstein integer] | ||
| + | *** [https://upload.wikimedia.org/wikipedia/commons/1/17/EisensteinPrimes-01.svg Small Eisenstein primes] | ||
| + | ** [https://gamedev.stackexchange.com/questions/71785/converting-between-spiral-honeycomb-mosaic-and-axial-hex-coordinates Converting between Spiral Honeycomb Mosaic and axial hex coordinates] | ||
| + | ** [http://www.pyxisinnovation.com/pyxwiki/index.php?title=How_PYXIS_Works#Fundamental_Perspective_.234_.E2.80.93_the_implied_relationship_within_PYXIS_indices Fundamental Perspective #4 – the implied relationship within PYXIS indices] | ||
| + | *** [http://www.pyxisinnovation.com/pyxwiki/images/Six_Resolutions_of_PYXIS_Indexing.gif Six Resolutions of PYXIS Indexing] | ||
| + | *** [http://www.pyxisinnovation.com/pyxwiki/images/Index_Form.GIF Fundamental perspective #5 - Reference to the Sphere] | ||
| + | ** [http://www.schoolbag.info/mathematics/numbers/38.html Numbers: Their Tales, Types, and Treasures. Chapter 4: Discovering Properties of Numbers 4.7.POLYGONAL NUMBERS] | ||
| + | ** [http://devmag.org.za/2013/08/31/geometry-with-hex-coordinates/ Geometry with Hex Coordinates] | ||
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
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| − | ==[[Link|Link Name]]== | + | == [[Link|Link Name]] == |
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
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| − | ==[[Link|Link Name]]== | + | == [[Link|Link Name]] == |
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
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| − | =Notes= | + | = Notes = |
* A | * A | ||
* A | * A | ||
[[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] | [[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] | ||
Revision as of 14:14, 1 July 2017
Game Design Articles ideas and example articles to procure a design.
Colour Text: Code: public class
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Contents
Hârn
Measurements
Land Size
Geology Simulator
ICE#5542 Rolemaster Castles & Ruins
Ingame Map
- M_Gerards_Kruispoort_R01.jpg
Geology Simulator
- Geology Simulator Part 1
- Geology Simulator Part 2
- Geology Simulator Part 3
- Geology Simulator Part 4
- Geology Simulator Part 5
Articles to ADD
Research
- Hexagon Gris
- 20 Fun Grid Facts (Hex Grids)
- Eisenstein integer
- Converting between Spiral Honeycomb Mosaic and axial hex coordinates
- Fundamental Perspective #4 – the implied relationship within PYXIS indices
- Numbers: Their Tales, Types, and Treasures. Chapter 4: Discovering Properties of Numbers 4.7.POLYGONAL NUMBERS
- Geometry with Hex Coordinates
- Link Name
- Link Name
Link Name
Link Name
Notes
- A
- A