Difference between revisions of "Hârn Regions"

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==[[Game_Design_Ideas_Hârn_Regions|Hârn Regions]]==
 
==[[Game_Design_Ideas_Hârn_Regions|Hârn Regions]]==
Add and create a complete table of these, categorise, add links, find "proper" names and spelling, and other information (Acres/LQ/etc). Then I can create a complete LQ map with their values and overlay on the overall Hârn map to paint a better picture of the land types.
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Add and create a complete table of these, categorise, add links, find "proper" names and spelling, and other information (Acres/LQ/etc). Then I can create a complete LQ map with their values and overlay on the overall Hârn map to paint a better picture of the land types. Also will help create add additional information like features (quarries, Fishing ports, Chapterhouses, etc.)
  
 
Sort the bottom into a complete list of each Kingdom and Region within tables.
 
Sort the bottom into a complete list of each Kingdom and Region within tables.

Revision as of 08:28, 5 November 2016

Making a comprehensive list of Hârn Kingdoms, Shires, Hundreds, and Manors. All listed from the Kingdom Modules.


Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)


Hârn Regions

Add and create a complete table of these, categorise, add links, find "proper" names and spelling, and other information (Acres/LQ/etc). Then I can create a complete LQ map with their values and overlay on the overall Hârn map to paint a better picture of the land types. Also will help create add additional information like features (quarries, Fishing ports, Chapterhouses, etc.)

Sort the bottom into a complete list of each Kingdom and Region within tables.

Kingdom

Shire

  • Perishire
Hundred
  • Dureve
Manor
  • Selvos


A



A

  • A
    • A


A

  • A
    • A


Notes

  • A
    • A