Difference between revisions of "Hârn Columbia Games CG4751-E HârnManor"
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== <span style="color:#008000">CG4751-E [[Game_Design_Ideas_Hârn_Books_Columbia_Games_CG4751-E_HârnManor|HârnManor]]</span> == | == <span style="color:#008000">CG4751-E [[Game_Design_Ideas_Hârn_Books_Columbia_Games_CG4751-E_HârnManor|HârnManor]]</span> == | ||
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=== [[Game_Design_Ideas_Hârn_Manor_Preface|Preface]] === | === [[Game_Design_Ideas_Hârn_Manor_Preface|Preface]] === | ||
Revision as of 22:48, 16 July 2017
HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration.
Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.
Note: MOVE TO NEW PAGE HârnManor COL5660
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Contents
- 1 CG4751-E HârnManor
- 2 Introduction
- 3 Manor Life
- 4 Village Generation
- 5 Manor Generation
- 6 Household Generation
- 7 Manor Budget
- 8 Glossary
- 9 Manor Events
- 10 Hallmoots Events
- 11 Tenant Fate
- 12 Manors of Hârn (examples)
- 13 Template
- 14 Manor Budget Form
- 15 Manor Census Form
- 16 Back Cover
- 17 Manor Addons & Expansions
- 18 Notes
CG4751-E HârnManor
Preface
Introduction
- Manor 1-2
Manor Life
- Manor 3-8
Village Generation
- Manor 9-14
Manor Generation
- Manor 15-16
Household Generation
- Manor 17-22
Manor Budget
- Manor 23-31
Glossary
- Manor 32-34
Manor Events
- Manor 35-36
Hallmoots Events
- Manor 37
Tenant Fate
- Manor 38
Manors of Hârn (examples)
- Manor 39-78
Avonel
Clord
Roganter
Turenborg
Template
- TEMPLATE 1-10
Manor Budget Form
- Manor 79
Manor Census Form
- Manor 80
Back Cover
- Manor 82
Manor Addons & Expansions
Building A Manor
Generating and Running a Manor With HârnManor
Notes
- A
- A