Difference between revisions of "Hârn Manor"
From ShieldKings Wiki
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| Line 47: | Line 47: | ||
* Manor 1-2 | * Manor 1-2 | ||
| − | ==== | + | ==== SIDEBARS ==== |
==== [[Game_Design_Ideas_Hârn_Manor_About Realism|About Realism]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_About Realism|About Realism]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Contents|Contents]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Contents|Contents]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Manor Data Forms|Manor Data Forms]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Manor Data Forms|Manor Data Forms]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
==== [[Game_Design_Ideas_Hârn_Manor_Dice Conventions|Dice Conventions]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Dice Conventions|Dice Conventions]] ==== | ||
===== CREATE TABLE ===== | ===== CREATE TABLE ===== | ||
| Line 62: | Line 62: | ||
==== [[Game_Design_Ideas_Hârn_Manor_The Manorhouse|The Manorhouse]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_The Manorhouse|The Manorhouse]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Hârnic Manors ===== | ===== Hârnic Manors ===== | ||
===== Knight's Fee ===== | ===== Knight's Fee ===== | ||
| Line 71: | Line 71: | ||
===== Pasture & Livestock ===== | ===== Pasture & Livestock ===== | ||
===== Woodlands ===== | ===== Woodlands ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== The Demesne ===== | ===== The Demesne ===== | ||
===== The Village ===== | ===== The Village ===== | ||
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===== Freeholders ===== | ===== Freeholders ===== | ||
===== Serfs (Unfree) ===== | ===== Serfs (Unfree) ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== The Rural Priest ===== | ===== The Rural Priest ===== | ||
===== Craftsmen ===== | ===== Craftsmen ===== | ||
| Line 85: | Line 85: | ||
===== Manor Slaves ===== | ===== Manor Slaves ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Peasant Life|Peasant Life]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Peasant Life|Peasant Life]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Weavers & Spinsters ===== | ===== Weavers & Spinsters ===== | ||
===== Packed Earth Floors ===== | ===== Packed Earth Floors ===== | ||
| Line 92: | Line 92: | ||
===== Food and Cooking ===== | ===== Food and Cooking ===== | ||
===== Games & Leisure ===== | ===== Games & Leisure ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Millers' Guild Monopoly ===== | ===== Millers' Guild Monopoly ===== | ||
===== Maslin Bread Recipe ===== | ===== Maslin Bread Recipe ===== | ||
===== Country Ale Recipe ===== | ===== Country Ale Recipe ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Hallmoots|Hallmoots]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Hallmoots|Hallmoots]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Unfree Legal Status ===== | ===== Unfree Legal Status ===== | ||
| Line 110: | Line 110: | ||
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SIZE|HOUSEHOLD SIZE]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SIZE|HOUSEHOLD SIZE]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_TENANT ACRES|TENANT ACRES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT ACRES|TENANT ACRES]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== TENANT CLASS Table ===== | ===== TENANT CLASS Table ===== | ||
====== Serf Classes ====== | ====== Serf Classes ====== | ||
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===== Unfree Tenants ===== | ===== Unfree Tenants ===== | ||
===== Slave Tenants ===== | ===== Slave Tenants ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== The Manor Map ===== | ===== The Manor Map ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_VILLAGE CRAFTSMEN|VILLAGE CRAFTSMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_VILLAGE CRAFTSMEN|VILLAGE CRAFTSMEN]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== CRAFTSMAN OCCUPATION Table ===== | ===== CRAFTSMAN OCCUPATION Table ===== | ||
===== Freemasters ===== | ===== Freemasters ===== | ||
| Line 127: | Line 127: | ||
==== [[Game_Design_Ideas_Hârn_Manor_YEOMEN|YEOMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_YEOMEN|YEOMEN]] ==== | ||
===== Yeoman Scutage ===== | ===== Yeoman Scutage ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== FEUDAL OBLIGATIONS Table ===== | ===== FEUDAL OBLIGATIONS Table ===== | ||
===== YEOMAN CLASS Table ===== | ===== YEOMAN CLASS Table ===== | ||
| Line 134: | Line 134: | ||
===== The Feudal Levy ===== | ===== The Feudal Levy ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_TENANT OFFICES|TENANT OFFICES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT OFFICES|TENANT OFFICES]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== MANOR CALENDAR ===== | ===== MANOR CALENDAR ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_MANOR CHURCHES (The Priest)|MANOR CHURCHES (The Priest)]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_MANOR CHURCHES (The Priest)|MANOR CHURCHES (The Priest)]] ==== | ||
===== The Glebe ===== | ===== The Glebe ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
==== [[Game_Design_Ideas_Hârn_Manor_Tenant Tithe|Tenant Tithe]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Tenant Tithe|Tenant Tithe]] ==== | ||
===== Glebe Revenues ===== | ===== Glebe Revenues ===== | ||
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===== Labor Obligation ===== | ===== Labor Obligation ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Atlas Hârnica Data ===== | ===== Atlas Hârnica Data ===== | ||
====== Loban Manor ====== | ====== Loban Manor ====== | ||
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===== Fief Index (FI) ===== | ===== Fief Index (FI) ===== | ||
===== Trade Index (TI) ===== | ===== Trade Index (TI) ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== FIEF INDEX Table ===== | ===== FIEF INDEX Table ===== | ||
===== TRADE INDEX Table ===== | ===== TRADE INDEX Table ===== | ||
| Line 176: | Line 176: | ||
===== Populating the Household ===== | ===== Populating the Household ===== | ||
===== Manor Households Table ===== | ===== Manor Households Table ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Household Support Costs ===== | ===== Household Support Costs ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD NOBLES|HOUSEHOLD NOBLES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD NOBLES|HOUSEHOLD NOBLES]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== HOUSEHOLD NOBLES Table ===== | ===== HOUSEHOLD NOBLES Table ===== | ||
===== Loyalty ===== | ===== Loyalty ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SERVANTS|HOUSEHOLD SERVANTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SERVANTS|HOUSEHOLD SERVANTS]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== HOUSEHOLD SERVANTS Table ===== | ===== HOUSEHOLD SERVANTS Table ===== | ||
===== Tenants, Labor, and Extortion ===== | ===== Tenants, Labor, and Extortion ===== | ||
====== Household Slaves ====== | ====== Household Slaves ====== | ||
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD CRAFTSMEN|HOUSEHOLD CRAFTSMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD CRAFTSMEN|HOUSEHOLD CRAFTSMEN]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== HOUSEHOLD CRAFTSMEN Table ===== | ===== HOUSEHOLD CRAFTSMEN Table ===== | ||
===== Craftsmen & Savings ===== | ===== Craftsmen & Savings ===== | ||
===== Bonded-Masters ===== | ===== Bonded-Masters ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD MILITARY|HOUSEHOLD MILITARY]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD MILITARY|HOUSEHOLD MILITARY]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== MILITARY RETAINERS Table ===== | ===== MILITARY RETAINERS Table ===== | ||
===== Player-Character Retainers ===== | ===== Player-Character Retainers ===== | ||
| Line 200: | Line 200: | ||
===== The Lord's Kennels (600d) ===== | ===== The Lord's Kennels (600d) ===== | ||
===== The Lord's Falconry (800d) ===== | ===== The Lord's Falconry (800d) ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== THE LORD'S STABLE Table ===== | ===== THE LORD'S STABLE Table ===== | ||
| Line 213: | Line 213: | ||
====== [2] Crops ====== | ====== [2] Crops ====== | ||
====== [3] Pasture ====== | ====== [3] Pasture ====== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== BASIC YIELDS Table ===== | ===== BASIC YIELDS Table ===== | ||
===== WEATHER INDEX TABLE ===== | ===== WEATHER INDEX TABLE ===== | ||
| Line 224: | Line 224: | ||
====== [7] Winter Feed ====== | ====== [7] Winter Feed ====== | ||
====== [8] Fief Maintenance ====== | ====== [8] Fief Maintenance ====== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== BEADLE SUCCESS TABLE ===== | ===== BEADLE SUCCESS TABLE ===== | ||
===== Seed Storage and Loss ===== | ===== Seed Storage and Loss ===== | ||
| Line 231: | Line 231: | ||
====== [10] FIEF INCOME ====== | ====== [10] FIEF INCOME ====== | ||
======= * ======= | ======= * ======= | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Timberwrights & Assart ===== | ===== Timberwrights & Assart ===== | ||
===== New Forest ===== | ===== New Forest ===== | ||
| Line 242: | Line 242: | ||
====== [16] Feudal Income ====== | ====== [16] Feudal Income ====== | ||
====== [17] Total Income ====== | ====== [17] Total Income ====== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Demesne Income ===== | ===== Demesne Income ===== | ||
===== Vassal Fief Budgets ===== | ===== Vassal Fief Budgets ===== | ||
| Line 254: | Line 254: | ||
====== [24] TO PRIVY PURSE ====== | ====== [24] TO PRIVY PURSE ====== | ||
======= * ======= | ======= * ======= | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Buried Treasure ===== | ===== Buried Treasure ===== | ||
===== The Familia ===== | ===== The Familia ===== | ||
| Line 261: | Line 261: | ||
===== ABBEYS – Clerical Orders ===== | ===== ABBEYS – Clerical Orders ===== | ||
===== CHAPTER HOUSES – Fighting Orders ===== | ===== CHAPTER HOUSES – Fighting Orders ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== Abbey Households ===== | ===== Abbey Households ===== | ||
===== Abbey Support Costs ===== | ===== Abbey Support Costs ===== | ||
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===== REEVE INDEX & HARDINESS (HR) ===== | ===== REEVE INDEX & HARDINESS (HR) ===== | ||
===== CHANGING THE CROP MIX ===== | ===== CHANGING THE CROP MIX ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== CROP DATA TABLE ===== | ===== CROP DATA TABLE ===== | ||
===== Hardiness Rating (HR) ===== | ===== Hardiness Rating (HR) ===== | ||
| Line 276: | Line 276: | ||
===== HERDER SKILL & HARDINESS (HR) ===== | ===== HERDER SKILL & HARDINESS (HR) ===== | ||
===== SUMMER & WINTER LIVESTOCK ===== | ===== SUMMER & WINTER LIVESTOCK ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== LIVESTOCK DATA TABLE ===== | ===== LIVESTOCK DATA TABLE ===== | ||
===== A ===== | ===== A ===== | ||
| Line 284: | Line 284: | ||
===== [3] Coastal ===== | ===== [3] Coastal ===== | ||
===== [4] Forest ===== | ===== [4] Forest ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== TOPOGRAPHY Table ===== | ===== TOPOGRAPHY Table ===== | ||
===== Wealth from the Sea ===== | ===== Wealth from the Sea ===== | ||
| Line 308: | Line 308: | ||
==== [[Game_Design_Ideas_Hârn_Manor_WEATHER EVENTS|WEATHER EVENTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_WEATHER EVENTS|WEATHER EVENTS]] ==== | ||
===== WEATHER EVENTS Table ===== | ===== WEATHER EVENTS Table ===== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== BUILDING STRENGTH Table ===== | ===== BUILDING STRENGTH Table ===== | ||
| Line 320: | Line 320: | ||
====== HALLMOOT EVENT Table ====== | ====== HALLMOOT EVENT Table ====== | ||
==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== A Table ===== | ===== A Table ===== | ||
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===== Tenant Fate Example: ===== | ===== Tenant Fate Example: ===== | ||
==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE Table|TENANT FATE Table]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE Table|TENANT FATE Table]] ==== | ||
| − | ==== | + | ==== SIDEBARS ==== |
===== A Table ===== | ===== A Table ===== | ||
| Line 384: | Line 384: | ||
====== LIVESTOCK ====== | ====== LIVESTOCK ====== | ||
===== Name MANOR CENSUS ===== | ===== Name MANOR CENSUS ===== | ||
| − | |||
===== GM MAP Name ===== | ===== GM MAP Name ===== | ||
===== PLAYER MAP Name ===== | ===== PLAYER MAP Name ===== | ||
| Line 413: | Line 412: | ||
====== LIVESTOCK ====== | ====== LIVESTOCK ====== | ||
===== Name MANOR CENSUS ===== | ===== Name MANOR CENSUS ===== | ||
| − | |||
===== GM MAP Name ===== | ===== GM MAP Name ===== | ||
===== PLAYER MAP Name ===== | ===== PLAYER MAP Name ===== | ||
| Line 442: | Line 440: | ||
====== LIVESTOCK ====== | ====== LIVESTOCK ====== | ||
===== Name MANOR CENSUS ===== | ===== Name MANOR CENSUS ===== | ||
| − | |||
===== GM MAP Name ===== | ===== GM MAP Name ===== | ||
===== PLAYER MAP Name ===== | ===== PLAYER MAP Name ===== | ||
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====== LIVESTOCK ====== | ====== LIVESTOCK ====== | ||
===== Name MANOR CENSUS ===== | ===== Name MANOR CENSUS ===== | ||
| − | |||
===== GM MAP Name ===== | ===== GM MAP Name ===== | ||
===== PLAYER MAP Name ===== | ===== PLAYER MAP Name ===== | ||
Revision as of 18:52, 14 July 2017
Making a comprehensive list of Hârn Kingdoms, Shires, Hundreds, and Manors. All listed from the Kingdom Modules.
Note: ADD LIST of OPTIONAL ADDONS in a seperate Section/Table.
Note: SPLIT article up like Kingdom of Kandáy COL5660 and have seperate pages for each sections.
Note: MOVE FROM OLD CG4751-E HârnManor
Note: ADD Comparison and differances to EH3 Manor CG6003 article. This will bring back to proper costs and original concept by Robin.
Note: CREATE A NEW PAGE with OLD DATA & NEW Article: HârnManor ?
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Contents
- 1 HârnManor COL5660
- 2 NEW Index
- 2.1 Credits
- 2.2 Introduction
- 2.3 SIDEBARS
- 2.4 About Realism
- 2.5 Contents
- 2.6 Manor Data Forms
- 2.7 SIDEBARS
- 2.8 Dice Conventions
- 2.9 Rounding Conventions
- 2.10 HârnMaster Terms
- 2.11 Manor Life
- 2.12 Village Generation
- 2.12.1 Villages
- 2.12.2 VILLAGE CENSUS FORM (VCF)
- 2.12.3 TENANT HOUSEHOLDS
- 2.12.4 TENANT SKILL (ML)
- 2.12.5 HOUSEHOLD SIZE
- 2.12.6 TENANT ACRES
- 2.12.7 SIDEBARS
- 2.12.8 TENANT OBLIGATIONS
- 2.12.9 SIDEBARS
- 2.12.10 VILLAGE CRAFTSMEN
- 2.12.11 SIDEBARS
- 2.12.12 YEOMEN
- 2.12.13 SIDEBARS
- 2.12.14 TENANT OFFICES
- 2.12.15 SIDEBARS
- 2.12.16 MANOR CHURCHES (The Priest)
- 2.12.17 SIDEBARS
- 2.12.18 Tenant Tithe
- 2.12.19 Describing Tenants
- 2.13 Manor Generation
- 2.14 Household Generation
- 2.15 Manor Budget
- 2.16 Glossary
- 2.17 Manor Events
- 2.18 Hallmoots Events
- 2.19 Tenant Fate
- 2.20 Manors of Hârn (examples)
- 2.20.1 Avonel
- 2.20.2 Clord
- 2.20.3 Roganter
- 2.20.4 Turenborg
- 2.20.5 Template
- 2.21 Manor Budget Form
- 2.22 Manor Census Form
- 2.23 Back Cover
- 3 Addons: Households (add Expansion article)
- 4 A
- 5 A
- 6 Notes
HârnManor COL5660
Note: ADD Page Links ready for transfer.
- HârnManor + PageName
- Start with First, ie. CG4751-E HârnManor, then Manor Life, and so on.
Note: ADD Page Numbers to the index, ready for tag-linking.
NEW Index
Credits
Writers
Editors
Maps & Plans
Cover & Art
Contributors
- A
Introduction
- Manor 1-2
SIDEBARS
About Realism
Contents
Manor Data Forms
SIDEBARS
Dice Conventions
CREATE TABLE
Rounding Conventions
HârnMaster Terms
- A
Manor Life
- Manor 3-8
The Manorhouse
SIDEBARS
Hârnic Manors
Knight's Fee
Rushlights & Lamps
Manor Lands
Cropland & Crops
Meadows
Pasture & Livestock
Woodlands
SIDEBARS
The Demesne
The Village
Winter Crops
Livestock Contributions
Manor Tenants
Freeholders
Serfs (Unfree)
SIDEBARS
The Rural Priest
Craftsmen
Tenant Officers
Manor Slaves
Peasant Life
SIDEBARS
Weavers & Spinsters
Packed Earth Floors
Furnishings & Appointments
Clothing
Food and Cooking
Games & Leisure
SIDEBARS
Millers' Guild Monopoly
Maslin Bread Recipe
Country Ale Recipe
Hallmoots
SIDEBARS
Unfree Legal Status
- A
Village Generation
- Manor 9-14
Villages
VILLAGE CENSUS FORM (VCF)
TENANT HOUSEHOLDS
TENANT SKILL (ML)
HOUSEHOLD SIZE
TENANT ACRES
SIDEBARS
TENANT CLASS Table
Serf Classes
Family Size
TENANT OBLIGATIONS
Freehold Tenants
Unfree Tenants
Slave Tenants
SIDEBARS
The Manor Map
VILLAGE CRAFTSMEN
SIDEBARS
CRAFTSMAN OCCUPATION Table
Freemasters
Ale, Beer, and Cider
YEOMEN
Yeoman Scutage
SIDEBARS
FEUDAL OBLIGATIONS Table
YEOMAN CLASS Table
AVONEL MANOR: Yeomen
Military Substitutions
The Feudal Levy
TENANT OFFICES
SIDEBARS
MANOR CALENDAR
MANOR CHURCHES (The Priest)
The Glebe
SIDEBARS
Tenant Tithe
Glebe Revenues
Describing Tenants
Tenant adjective Table
- A
Manor Generation
- Manor 15-16
MANOR BUDGET FORM (MBF)
GENERAL DATA
Gross Acres
Woods Acres
Cleared Acres
Tenant Acres
Demesne Acres
Labor Pool
Labor Obligation
SIDEBARS
Atlas Hârnica Data
Loban Manor
Population Density
Land Quality (LQ)
Fief Index (FI)
Trade Index (TI)
SIDEBARS
FIEF INDEX Table
TRADE INDEX Table
- A
Household Generation
- Manor 17-22
Household
Populating the Household
Manor Households Table
SIDEBARS
Household Support Costs
HOUSEHOLD NOBLES
SIDEBARS
HOUSEHOLD NOBLES Table
Loyalty
HOUSEHOLD SERVANTS
SIDEBARS
HOUSEHOLD SERVANTS Table
Tenants, Labor, and Extortion
Household Slaves
HOUSEHOLD CRAFTSMEN
SIDEBARS
HOUSEHOLD CRAFTSMEN Table
Craftsmen & Savings
Bonded-Masters
HOUSEHOLD MILITARY
SIDEBARS
MILITARY RETAINERS Table
Player-Character Retainers
What's in my Woods?
THE LORD'S STABLE
The Lord's Kennels (600d)
The Lord's Falconry (800d)
SIDEBARS
THE LORD'S STABLE Table
- A
Manor Budget
- Manor 23-31
Manor Budget
FIEF BUDGET
Weather Index
[1] Woods
[2] Crops
[3] Pasture
SIDEBARS
BASIC YIELDS Table
WEATHER INDEX TABLE
Weather
Weather Averaging
Tenant Officer Skills
[4] Waste
[5] Total Harvest
[6] Crop Seed
[7] Winter Feed
[8] Fief Maintenance
SIDEBARS
BEADLE SUCCESS TABLE
Seed Storage and Loss
FIEF MAINTENANCE Table
[9] Assart
[10] FIEF INCOME
= * =
SIDEBARS
Timberwrights & Assart
New Forest
LORD's BUDGET
[11] Demesne Income
[12] Tenant Rents & Fees
[13] Glebe Revenue
[14] Taxes & Tolls
[15] Amercements
[16] Feudal Income
[17] Total Income
SIDEBARS
Demesne Income
Vassal Fief Budgets
Scutage
[18] Household
[19] Feudal Payments
[20] Tithe
[21] Labor Hired
[22] Political Expenses
[23] TOTAL EXPENSES
[24] TO PRIVY PURSE
= * =
SIDEBARS
Buried Treasure
The Familia
Lifestyle & Prestige
CHURCH MANORS
ABBEYS – Clerical Orders
CHAPTER HOUSES – Fighting Orders
SIDEBARS
Abbey Households
Abbey Support Costs
Indulgences
CROPS
GENERATING CROPS
REEVE INDEX & HARDINESS (HR)
CHANGING THE CROP MIX
SIDEBARS
CROP DATA TABLE
Hardiness Rating (HR)
LIVESTOCK
GENERATING LIVESTOCK
HERDER SKILL & HARDINESS (HR)
SUMMER & WINTER LIVESTOCK
SIDEBARS
LIVESTOCK DATA TABLE
A
TOPOGRAPHY
[1] Lowland
[2] Highland
[3] Coastal
[4] Forest
SIDEBARS
TOPOGRAPHY Table
Wealth from the Sea
Wealth from the Forest
- A
Glossary
- Manor 32-34
A
A
A
- A
Manor Events
- Manor 35-36
MANOR EVENTS
Generating Events
MANOR EVENTS Table
MANOR RAIDS
MANOR RAIDS Table
WEATHER EVENTS
WEATHER EVENTS Table
SIDEBARS
BUILDING STRENGTH Table
- A
Hallmoots Events
- Manor 37
HALLMOOTS
Hallmoot Procedure
Hallmoot Events Table
HALLMOOT EVENT Table
A
SIDEBARS
A Table
- A
Tenant Fate
- Manor 38
TENANT FATE
Tenant Fate Routine
Tenant Fate Example:
TENANT FATE Table
SIDEBARS
A Table
- A
Manors of Hârn (examples)
- Manor 39-78 (pages 43-82)
Avonel
- Avonel 1-10
AVONEL
Current Affairs
Economics and Agrarian Life
LOCAL MAP KEY
THE VILLAGE RESIDENTS
#
#
MANORHOUSE
HOUSEHOLD
Sir Howart Mymby
Gethro Tassady
Selina Tassady
Servants and Retainers
AVONEL MANOR BUDGET
AVONEL MANOR CENSUS
AVONEL MANOR CENSUS TABLE
GM MAP Name
PLAYER MAP Name
- A
Clord
- Clord 1-10
NAME
Current Affairs
Economics and Agrarian Life
Local Key Map
The Village Residents
#
MANORHOUSE
HOUSEHOLD
Sir A
Name A
Servants and Retailers
Name MANOR BUDGET
GENERAL DATA
LORD'S HOUSEHOLD
MANOR BUDGET
= FIEF BUDGET =
= LORD'S BUDGET =
CROPS
LIVESTOCK
Name MANOR CENSUS
GM MAP Name
PLAYER MAP Name
- A
Roganter
- Roganter 1-10
NAME
Current Affairs
Economics and Agrarian Life
Local Key Map
The Village Residents
#
MANORHOUSE
HOUSEHOLD
Sir A
Name A
Servants and Retailers
Name MANOR BUDGET
GENERAL DATA
LORD'S HOUSEHOLD
MANOR BUDGET
= FIEF BUDGET =
= LORD'S BUDGET =
CROPS
LIVESTOCK
Name MANOR CENSUS
GM MAP Name
PLAYER MAP Name
- A
Turenborg
- Turenborg 1-10
NAME
Current Affairs
Economics and Agrarian Life
Local Key Map
The Village Residents
#
MANORHOUSE
HOUSEHOLD
Sir A
Name A
Servants and Retailers
Name MANOR BUDGET
GENERAL DATA
LORD'S HOUSEHOLD
MANOR BUDGET
= FIEF BUDGET =
= LORD'S BUDGET =
CROPS
LIVESTOCK
Name MANOR CENSUS
GM MAP Name
PLAYER MAP Name
- A
Template
- TEMPLATE 1-10
NAME
Current Affairs
Economics and Agrarian Life
Local Key Map
The Village Residents
#
MANORHOUSE
HOUSEHOLD
Sir A
Name A
Servants and Retailers
Name MANOR BUDGET
GENERAL DATA
LORD'S HOUSEHOLD
MANOR BUDGET
= FIEF BUDGET =
= LORD'S BUDGET =
CROPS
LIVESTOCK
Name MANOR CENSUS
GM MAP Name
PLAYER MAP Name
- A
Manor Budget Form
- Manor 83
- A
Manor Census Form
- Manor 84
- A
Back Cover
- Manor ?
HârnWorld tm
- A
MANORS OF HÂRN
- A
Addons: Households (add Expansion article)
Building A Manor
Generating and Running a Manor With HârnManor
HârnManor
Introduction to the Manor Generation Process
Gathering Manor Data
Generating a Village
The Manorial Household
Generate Fief Budget
Generate Lord's Budget
Managing a Manor
Advanced Features
Religious Manors
A
A
Introduction
Monarchs
History
Chronology (timeline)
Present Situation
King Andasin IV
Natural Resources
Ternu Heath
Exposure
Economic Data
Markets and Fairs
Religion
Social Customs
Clothing and Dress
Food & Drink
Music
Heraldry
Great Clans of Kandáy
Genealogoy
Government
Shires and Hundreds
Forest Hundreds
Military Resources
The Feudal Levy
Subinfeudation
- a
- a
Intro
Royal Domain
Freetown
Earl
Baron
Fighting Order
Church Estates
Settlement Index
- a
- a
A
- A
- A
Notes
- A
- A