Difference between revisions of "Hârn Manor Back Cover"

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'''Note:''' Green = <span style="color:#008000">I Have</span>, Red = <span style="color:#FF0000">Don't Have</span>, Orange = <span style="color:#E18700">Old Scan</span>, Blue = <span style="color:#000080">Misc</span>, Black = <span style="color:#000000">ALL Base (Template)</span>
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'''Note:''' Green = '''<span style="color:#008000">I Have</span>''', Red = '''<span style="color:#FF0000">Don't Have</span>''', Orange = '''<span style="color:#E18700">Old Scan</span>''', Blue = '''<span style="color:#000080">Misc</span>''', Black = '''<span style="color:#000000">ALL Base (Template)</span>'''
  
'''Note:''' <span style="color:#FF0000">REPLACE</span> Healine link with page name.
 
  
== [[Game_Design_Ideas_Hârn_Manor_Back Cover|Back Cover]] ==
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'''Note: <span style="color:#FF0000">ADD</span>''' '''Link Colour for Text:''' '''<span style="color:#006699">CREATE LINKED Page</span>'''
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'''Note: <span style="color:#FF0000">ADD</span>''' to the start of page for a brief overview of each section?
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'''Note: <span style="color:#FF0000">ADD</span>''' Links to various sections and references, ie. HârnWorld, People & Location under relavent Kingdom Book?
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== Manor 82 ==
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=== [[Hârn_Manor_Back Cover|Back Cover]] ===
 
* Manor 82
 
* Manor 82
  
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</center>
 
</center>
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'''Note:''' <span style="color:#FF0000">ADD</span> Vector version of map in SVG format, then add links to relevant section/page, etc.
  
  
 
==== HârnWorld <sup>TM</sup> ====
 
==== HârnWorld <sup>TM</sup> ====
* A medieval environment designed specifically for fantasy gaming and suitable for ANY rule system.
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* A medieval environment designed ''specifically'' for fantasy gaming and suitable for ANY rule system.
* Run your epic quests within a believable, stable, and rational world that really could exist.
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* Run your epic quests within a believable, stable, and rational world that really ''could'' exist.
 
* Quality, detail, and consistency are our hallmarks. Nothing is better.
 
* Quality, detail, and consistency are our hallmarks. Nothing is better.
  
  
 
==== MANORS OF HÂRN ====
 
==== MANORS OF HÂRN ====
* Villages
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* '''Villages'''
Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen.
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*: Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen.
* Household
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* '''Household'''
Rules to populate the lord’s household. For most lords, a rich household carries prestige and a penny saved is a penny wasted.
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*: Rules to populate the lord’s household. For most lords, a rich household carries prestige and a penny saved is a penny wasted.
* Manor Budget
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* '''Manor Budget'''
Rules to operate realistic medieval manors.
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*: Rules to operate realistic medieval manors.
* Manors of Hârn
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* '''Manors of Hârn'''
Four manors that illustrate the diverse politics and economics of rural Hârnc. Each has a color local map, and data on each villager and retainer of the lord’s household.
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*: Four manors that illustrate the diverse politics and economics of rural Hârnc. Each has a color local map, and data on each villager and retainer of the lord’s household.
 
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*:: '''Avonel''' is a microcosm of the deadly politics of Rethem. The fief is a ward of the Earl of Ithiko and a pawn in his struggle with the Earl of Tormau. The underage Lord of Avonel simmers while a rapacious bailiff steals much of the fief ’s wealth. Religious strife looms between Agrikan and Peonian clerics.
* Avonel is a microcosm of the deadly politics of Rethem. The fief is a ward of the Earl of Ithiko and a pawn in his struggle with the Earl of Tormau. The underage Lord of Avonel simmers while a rapacious bailiff steals much of the fief ’s wealth. Religious strife looms between Agrikan and Peonian clerics.
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*:: '''Clord''' is a manor on an island near Thay, recently granted to the Church of Peoni as an abbey and hospice. Most patients are lepers. The local serfs who work Clord’s fields and otherwise support the church grow ever more afraid and many have fled the island.
* Clord is a manor on an island near Thay, recently granted to the Church of Peoni as an abbey and hospice. Most patients are lepers. The local serfs who work Clord’s fields and otherwise support the church grow ever more afraid and many have fled the island.
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*:: '''Roganter''' is a secular manor in Kaldor, held by a knight from the Archbishop of Larani. The nearby woods and hills echo to the sounds of miners and outlaws.
* Roganter is a secular manor in Kaldor, held by a knight from the Archbishop of Larani. The nearby woods and hills echo to the sounds of miners and outlaws.
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*:: '''Turenborg''' is a Jarin village conquered by the Ivinians. It was a hotbed of unrest during the Jarin Rebellion of 701–703 and the wounds of that conflict have yet to heal.
* Turenborg is a Jarin village conquered by the Ivinians. It was a hotbed of unrest during the Jarin Rebellion of 701–703 and the wounds of that conflict have yet to heal.
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[[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] [[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]] [[Category:Manor]] [[Category:Village]] [[Category:Budget]] [[Category:Economy]]
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[[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]] [[Category:Manor]] [[Category:Village]] [[Category:Budget]] [[Category:Economy]]

Latest revision as of 04:10, 20 August 2017

Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)


Note: ADD Link Colour for Text: CREATE LINKED Page


Note: ADD to the start of page for a brief overview of each section?


Note: ADD Links to various sections and references, ie. HârnWorld, People & Location under relavent Kingdom Book?


Manor 82

Back Cover

  • Manor 82
Hârn Manor Example Locations Map

Note: ADD Vector version of map in SVG format, then add links to relevant section/page, etc.


HârnWorld TM

  • A medieval environment designed specifically for fantasy gaming and suitable for ANY rule system.
  • Run your epic quests within a believable, stable, and rational world that really could exist.
  • Quality, detail, and consistency are our hallmarks. Nothing is better.


MANORS OF HÂRN

  • Villages
    Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen.
  • Household
    Rules to populate the lord’s household. For most lords, a rich household carries prestige and a penny saved is a penny wasted.
  • Manor Budget
    Rules to operate realistic medieval manors.
  • Manors of Hârn
    Four manors that illustrate the diverse politics and economics of rural Hârnc. Each has a color local map, and data on each villager and retainer of the lord’s household.
    Avonel is a microcosm of the deadly politics of Rethem. The fief is a ward of the Earl of Ithiko and a pawn in his struggle with the Earl of Tormau. The underage Lord of Avonel simmers while a rapacious bailiff steals much of the fief ’s wealth. Religious strife looms between Agrikan and Peonian clerics.
    Clord is a manor on an island near Thay, recently granted to the Church of Peoni as an abbey and hospice. Most patients are lepers. The local serfs who work Clord’s fields and otherwise support the church grow ever more afraid and many have fled the island.
    Roganter is a secular manor in Kaldor, held by a knight from the Archbishop of Larani. The nearby woods and hills echo to the sounds of miners and outlaws.
    Turenborg is a Jarin village conquered by the Ivinians. It was a hotbed of unrest during the Jarin Rebellion of 701–703 and the wounds of that conflict have yet to heal.


A

  • A
    • A


Notes

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    • A