Difference between revisions of "Hârn Columbia Games CG4751-E HârnManor"

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Complete Hârn book list from Columbia Games broken down into sections, then expanding each book into wiki pages.
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HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration.
  
'''<span style="color:#FF0000">to UPDATE</span>: '''with Chapters (breakdown) by each Heading type (list Font Name/Type (Italic, Bold, etc.), Size, and Key for description). All this will breakdown and make things easier later on when it comes time to figure out the wiki layout, templates required, and code for special additions like Headers & Foots and so on.
 
  
* Book Title: Albertus-Bold 96pt
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Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.
** Credits: AmasisMT,Bold 14pt
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** Chapter Title: Korinna-Bold 18pt (Header Title Name: Korinna-Bold 14pt/Header Section/Page#: Korinna-Bold 18pt)
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*** Chapter subheading: Korinna-Bold 14pt
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**** Chapter section: Korinna-Bold 12pt
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***** Chapter Text Intro: AmasisMT-Regular 12pt
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****** Chapter Text: AmasisMT-Regular 10pt
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* Chapter sidebar Header: Korinna-Bold 10pt
 
** Chapter sidebar Text: AmasisMT-Regular 9pt
 
  
* Place these in layered bullets lists and add font to code, possibly even a template for each font making a wiki system for Styles (as in MS Word).
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'''Note: <span style="color:#FF0000">MOVED</span>''' [[Hârn_Manor|HârnManor]] '''<span style="color:#008000">COL5660</span>''' so it can be split, added/expanded upon and rolled back to the original vision of Robin, with older values and non Economic breaking as the newer version does. '''''See:''''' [[Hârn_Encyclopedia_Hârnica|Encyclopedia Hârnica]] ([[Hârn_Encyclopedia_Hârnica_03|Encyclopedia Hârnica 3]])
* Add a  "Template:<nowiki>{{Infobox game}}</nowiki>" & "<nowiki>{{Primarysources}}</nowiki>" from [https://en.wikipedia.org/wiki/H%C3%A2rnMaster HârnMaster] at wikipedia.
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* Add Header and foot style to each page via templates.
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'''Note:''' Green = '''<span style="color:#008000">I Have</span>''', Red = '''<span style="color:#FF0000">Don't Have</span>''', Orange = '''<span style="color:#E18700">Old Scan</span>''', Blue = '''<span style="color:#000080">Misc</span>''', Black = <span style="color:#000000">ALL Base (Template)</span>
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== <span style="color:#008000">CG4751-E [[Hârn_Columbia_Games_CG4751-E_HârnManor|HârnManor]]</span> ==
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=== [[Hârn_Manor_Preface|Preface]] ===
  
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== [[Hârn_Manor_Introduction|Introduction]] ==
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* Manor 1-2
  
== <span style="color:#008000">CG4751-E [[Game_Design_Ideas_Hârn_Books_Columbia_Games_CG4751-E_HârnManor|HârnManor]]</span> ==
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== [[Hârn_Manor_Manor Life|Manor Life]] ==
* A
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* Manor 3-8
** A
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== [[Hârn_Manor_Village Generation|Village Generation]] ==
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* Manor 9-14
  
== A ==
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== [[Hârn_Manor_Manor Generation|Manor Generation]] ==
HârnManor
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* Manor 15-16
  
HârnManor includes 4 generated manors and rules to create your own. Fully compatible with HârnMaster or any rules system.
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== [[Hârn_Manor_Household Generation|Household Generation]] ==
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* Manor 17-22
  
Villages
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== [[Hârn_Manor_Manor Budget|Manor Budget]] ==
Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen.
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* Manor 23-31
  
Household
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== [[Hârn_Manor_Glossary|Glossary]] ==
Rules to populate the lord's household. For most lords a rich household carries prestige and a penny saved is a penny wasted.
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* Manor 32-34
  
Manor Budget
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== [[Hârn_Manor_Manor Events|Manor Events]] ==
Rules to operate realistic medieval manors.
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* Manor 35-36
  
Manors of Hârn
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== [[Hârn_Manor_Hallmoots Events|Hallmoots Events]] ==
Four manors that illustrate the diverse politics and economics of rural Hârn are included. Each has a color local map, and data on each villager and retainer of the lord's household:
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* Manor 37
  
Avonel is a microcosm of the deadly politics of Rethem. The fief is a ward of the Earl of Ithiko and a pawn in his struggle with the Earl of Tormau. The underage Lord of Avonel simmers while a rapacious bailiff steals much of the fief's wealth. Religious strife looms between an Agrikan and Peonian cleric.
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== [[Hârn_Manor_Tenant Fate|Tenant Fate]] ==
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* Manor 38
  
Clord is a manor on an island near Thay, recently granted to the Church of Peoni as an abbey and hospice. Most patients are lepers. The local serfs who work Clord's fields and otherwise support the church grow ever more afraid and many have fled the island.
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== [[Hârn_Manor_Manors of Hârn (examples)|Manors of Hârn (examples)]] ==
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* Manor 39-78
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=== [[Hârn_Manor_Avonel|Avonel]] ===
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=== [[Hârn_Manor_Clord|Clord]] ===
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=== [[Hârn_Manor_Roganter|Roganter]] ===
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=== [[Hârn_Manor_Turenborg|Turenborg]] ===
  
Roganter is a secular manor in Kaldor, held by a knight from the Archbishop of Larani. The nearby woods and hills echo to the sounds of miners and outlaws.
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== [[Hârn_Manor_Template|Template]] ==
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* TEMPLATE 1-10
  
Turenborg is a Jarin village conquered by the Ivinians. It was a hotbed of unrest during the Jarin Rebellion of 701-03 and the wounds of that conflict have yet to heal.
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== [[Hârn_Manor_Manor_Budget_Form|Manor Budget Form]] ==
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* Manor 79
  
Designed to be used with HarnMaster Thrid Edition, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.
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== [[Hârn_Manor_ManorCensus_Form|Manor Census Form]] ==
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* Manor 80
  
* HârnManor
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== [[Hârn_Manor_Back Cover|Back Cover]] ==
** Introduction
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* Manor 82
** Manor Life
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** Village Generation
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** Manor Generation
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** Household Generation
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** Manor Budget
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** Glossary
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** Manor Events
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** Hallmoots
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** Tenant Fate
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* Manors of Hârn (examples)
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** Avonel
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** Clord
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** Roganter
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** Turenborg
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* Addon: Households (add Expansion article)
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== [[Hârn_Manor_Addons_&_Expansions|Manor Addons & Expansions]] ==
== A ==
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=== [[Hârn_Manor_Building_A_Manor|Building A Manor]] ===
* A
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=== [[Hârn_Manor_Generating_&_Running|Generating and Running a Manor With HârnManor]] ===
** A
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== A ==
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[[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] [[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]]
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[[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] [[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]] [[Category:Manor]] [[Category:Village]] [[Category:Budget]] [[Category:Economy]]

Latest revision as of 21:42, 4 March 2019

HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration.


Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.


Note: MOVED HârnManor COL5660 so it can be split, added/expanded upon and rolled back to the original vision of Robin, with older values and non Economic breaking as the newer version does. See: Encyclopedia Hârnica (Encyclopedia Hârnica 3)


CG4751-E HârnManor

Preface

Introduction

  • Manor 1-2

Manor Life

  • Manor 3-8

Village Generation

  • Manor 9-14

Manor Generation

  • Manor 15-16

Household Generation

  • Manor 17-22

Manor Budget

  • Manor 23-31

Glossary

  • Manor 32-34

Manor Events

  • Manor 35-36

Hallmoots Events

  • Manor 37

Tenant Fate

  • Manor 38

Manors of Hârn (examples)

  • Manor 39-78

Avonel

Clord

Roganter

Turenborg

Template

  • TEMPLATE 1-10

Manor Budget Form

  • Manor 79

Manor Census Form

  • Manor 80

Back Cover

  • Manor 82

Manor Addons & Expansions

Building A Manor

Generating and Running a Manor With HârnManor

Notes

  • A
    • A