Difference between revisions of "Hârn Columbia Games CG4751-E HârnManor"
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| − | + | HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration. | |
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| − | + | Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign. | |
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| − | + | '''Note: <span style="color:#FF0000">MOVED</span>''' [[Hârn_Manor|HârnManor]] '''<span style="color:#008000">COL5660</span>''' so it can be split, added/expanded upon and rolled back to the original vision of Robin, with older values and non Economic breaking as the newer version does. '''''See:''''' [[Hârn_Encyclopedia_Hârnica|Encyclopedia Hârnica]] ([[Hârn_Encyclopedia_Hârnica_03|Encyclopedia Hârnica 3]]) | |
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| − | + | == <span style="color:#008000">CG4751-E [[Hârn_Columbia_Games_CG4751-E_HârnManor|HârnManor]]</span> == | |
| + | === [[Hârn_Manor_Preface|Preface]] === | ||
| + | == [[Hârn_Manor_Introduction|Introduction]] == | ||
| + | * Manor 1-2 | ||
| − | == | + | == [[Hârn_Manor_Manor Life|Manor Life]] == |
| − | * | + | * Manor 3-8 |
| − | + | ||
| + | == [[Hârn_Manor_Village Generation|Village Generation]] == | ||
| + | * Manor 9-14 | ||
| − | == | + | == [[Hârn_Manor_Manor Generation|Manor Generation]] == |
| − | * | + | * Manor 15-16 |
| − | + | ||
| + | == [[Hârn_Manor_Household Generation|Household Generation]] == | ||
| + | * Manor 17-22 | ||
| − | == | + | == [[Hârn_Manor_Manor Budget|Manor Budget]] == |
| − | * | + | * Manor 23-31 |
| − | ** A | + | |
| + | == [[Hârn_Manor_Glossary|Glossary]] == | ||
| + | * Manor 32-34 | ||
| + | |||
| + | == [[Hârn_Manor_Manor Events|Manor Events]] == | ||
| + | * Manor 35-36 | ||
| + | |||
| + | == [[Hârn_Manor_Hallmoots Events|Hallmoots Events]] == | ||
| + | * Manor 37 | ||
| + | |||
| + | == [[Hârn_Manor_Tenant Fate|Tenant Fate]] == | ||
| + | * Manor 38 | ||
| + | |||
| + | == [[Hârn_Manor_Manors of Hârn (examples)|Manors of Hârn (examples)]] == | ||
| + | * Manor 39-78 | ||
| + | === [[Hârn_Manor_Avonel|Avonel]] === | ||
| + | === [[Hârn_Manor_Clord|Clord]] === | ||
| + | === [[Hârn_Manor_Roganter|Roganter]] === | ||
| + | === [[Hârn_Manor_Turenborg|Turenborg]] === | ||
| + | |||
| + | == [[Hârn_Manor_Template|Template]] == | ||
| + | * TEMPLATE 1-10 | ||
| + | |||
| + | == [[Hârn_Manor_Manor_Budget_Form|Manor Budget Form]] == | ||
| + | * Manor 79 | ||
| + | |||
| + | == [[Hârn_Manor_ManorCensus_Form|Manor Census Form]] == | ||
| + | * Manor 80 | ||
| + | |||
| + | == [[Hârn_Manor_Back Cover|Back Cover]] == | ||
| + | * Manor 82 | ||
| + | |||
| + | == [[Hârn_Manor_Addons_&_Expansions|Manor Addons & Expansions]] == | ||
| + | === [[Hârn_Manor_Building_A_Manor|Building A Manor]] === | ||
| + | === [[Hârn_Manor_Generating_&_Running|Generating and Running a Manor With HârnManor]] === | ||
| − | ==Notes== | + | == Notes == |
* A | * A | ||
** A | ** A | ||
| − | [[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] [[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]] | + | [[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] [[Category:Hârn]] [[Category:Hârn Books]] [[Category:Columbia Games]] [[Category:HârnManor]] [[Category:Manor]] [[Category:Village]] [[Category:Budget]] [[Category:Economy]] |
Latest revision as of 21:42, 4 March 2019
HârnManor is the base for all that Hârn has to built upon. Breakdown and expanding this supplement article with the original vision by Robin, shall allow for a far superior game that draws on the intrgue and draw players into a medieval world that is alive and broad in it's exploration.
Designed to be used with HârnMaster, this is a valuable resource for any Fantasy/Historical RPG that wishes to include manging and running a manor as part of the campaign.
Note: MOVED HârnManor COL5660 so it can be split, added/expanded upon and rolled back to the original vision of Robin, with older values and non Economic breaking as the newer version does. See: Encyclopedia Hârnica (Encyclopedia Hârnica 3)
Contents
- 1 CG4751-E HârnManor
- 2 Introduction
- 3 Manor Life
- 4 Village Generation
- 5 Manor Generation
- 6 Household Generation
- 7 Manor Budget
- 8 Glossary
- 9 Manor Events
- 10 Hallmoots Events
- 11 Tenant Fate
- 12 Manors of Hârn (examples)
- 13 Template
- 14 Manor Budget Form
- 15 Manor Census Form
- 16 Back Cover
- 17 Manor Addons & Expansions
- 18 Notes
CG4751-E HârnManor
Preface
Introduction
- Manor 1-2
Manor Life
- Manor 3-8
Village Generation
- Manor 9-14
Manor Generation
- Manor 15-16
Household Generation
- Manor 17-22
Manor Budget
- Manor 23-31
Glossary
- Manor 32-34
Manor Events
- Manor 35-36
Hallmoots Events
- Manor 37
Tenant Fate
- Manor 38
Manors of Hârn (examples)
- Manor 39-78
Avonel
Clord
Roganter
Turenborg
Template
- TEMPLATE 1-10
Manor Budget Form
- Manor 79
Manor Census Form
- Manor 80
Back Cover
- Manor 82
Manor Addons & Expansions
Building A Manor
Generating and Running a Manor With HârnManor
Notes
- A
- A