Difference between revisions of "Game Design Ideas"
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Game Design Articles ideas and example articles to procure a design. | Game Design Articles ideas and example articles to procure a design. | ||
| − | + | '''Note:''' '''<span style="color:#FF0000">ADD</span>''' proper names and cross-internal links. | |
| − | + | '''Note:''' '''<span style="color:#FF0000">ADD</span>''' list of "special" details to add the various details for extras, ie. saltmarshes of Vashel, under Tamsen Forest. | |
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| + | '''Note:''' Text Highlight and Background Colour: <span style="color:#FFDE30; background:#176727">'''Kandáy'''</span> | ||
| − | ==[[ | + | |
| − | * [[ | + | '''Note:''' Green = '''<span style="color:#008000">I Have</span>''', Red = '''<span style="color:#FF0000">Don't Have</span>''', Orange = '''<span style="color:#E18700">Old Scan</span>''', Blue = '''<span style="color:#000080">Misc</span>''', Black = '''<span style="color:#000000">ALL Base (Template)</span>''' |
| − | * [[ | + | |
| − | ** [[ | + | '''Note:''' Colour Highlights: <span style="background:#FCFF19">Yellow</span> |
| − | *** [[ | + | |
| − | ** [[ | + | Colour LINK Text: '''<span style="color:#006699">Possible Link</span>''' [[Ideas_H%C3%A2rn_Kandáy_SHIRE_HUNDRED_NAME|NAME]] |
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| + | '''Note:''' Hidden comments <nowiki><!-- TEXT HERE WILL NOT BE DISPLAYED --></nowiki> | ||
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| + | '''Note:''' '''<span style="color:#FF0000">Anchor Points - Section linking WITHIN pages</span>''' <u>USE</u> <nowiki>[[Help:Section#Section_linking|Section linking]]</nowiki> or <u>To link to a section in the same page</u> you can use <nowiki>[[#section name|displayed text]]</nowiki>, and to <u>link to a section in another page</u> <nowiki>[[page name#section name|displayed text]]</nowiki>. | ||
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| + | '''Note:''' '''<span style="color:#FF0000">Section linking with arbitrary id</span>''' <u>USE</u> <nowiki><span id="anchor_name"></span></nowiki>. Be sure to use a name that is not likely to be duplicated. One way to do this is to incorporate the titles of the higher-level sections, at least in abbreviated form, e.g., Ontario-Natural_features for the "Natural features" subsection of the "Ontario" section of an article about the provinces of Canada. '''<span style="color:#FF0000">ADD</span>''' inside '''<span style="color:#006699">Table Caption/Heaer Text</span>''' | ||
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| + | == [[Hârn|Hârn]] == | ||
| + | * [[Hârn_Info|Hârn Info]] | ||
| + | * [[Hârn_Research|Hârn Research]] | ||
| + | ** [[Hârn_Books|Hârn Books]] | ||
| + | *** [[Hârn_Original_Publications|Hârn Original Publications]] | ||
| + | ** [[Hârn_Breakdown|Hârn Breakdown]] | ||
| + | ** [[Hârn_Books_Columbia_Games_Article_List|CGI Hârn Article List]] | ||
| + | * A | ||
| + | ** A | ||
* [[Hârn Maps|Hârn Maps]] | * [[Hârn Maps|Hârn Maps]] | ||
| − | * [[ | + | * [[Hârn_Geographical_Index_of_Hârn|Geographical Index of Hârn]] |
| − | ==[[Game_Design_Ideas_Measurements|Measurements]]== | + | == [[Game_Design_Ideas_Measurements|Measurements]] == |
* [[Game_Design_Ideas_Measurements_Comparative|Comparative Measures]] | * [[Game_Design_Ideas_Measurements_Comparative|Comparative Measures]] | ||
* [[Game_Design_Ideas_Measurements_Hârn_Paper_Scale|Hârn Paper Scale]] | * [[Game_Design_Ideas_Measurements_Hârn_Paper_Scale|Hârn Paper Scale]] | ||
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| − | ==[[Game_Design_Ideas_Land_Size|Land Size]]== | + | == [[Game_Design_Ideas_Land_Size|Land Size]] == |
| − | ==[[Game_Design_Ideas_Geology_Simulator|Geology Simulator]]== | + | == [[Game_Design_Ideas_Geology_Simulator|Geology Simulator]] == |
| − | ==[[Game_Design_Ideas_Rolemaster_Castles_&_Ruins|ICE#5542 Rolemaster Castles & Ruins]]== | + | == [[Game_Design_Ideas_Rolemaster_Castles_&_Ruins|ICE#5542 Rolemaster Castles & Ruins]] == |
| − | ==[[Game_Design_Ideas_Ingame_Map|Ingame Map]]== | + | == [[Game_Design_Ideas_Ingame_Map|Ingame Map]]== |
* M_Gerards_Kruispoort_R01.jpg | * M_Gerards_Kruispoort_R01.jpg | ||
| − | ==[[Game_Design_Ideas_Geology_Simulator|Geology Simulator]]== | + | == [[Game_Design_Ideas_Geology_Simulator|Geology Simulator]] == |
* [[Game_Design_Ideas_Geology_Simulator_Part_1|Geology Simulator Part 1]] | * [[Game_Design_Ideas_Geology_Simulator_Part_1|Geology Simulator Part 1]] | ||
* [[Game_Design_Ideas_Geology_Simulator_Part_2|Geology Simulator Part 2]] | * [[Game_Design_Ideas_Geology_Simulator_Part_2|Geology Simulator Part 2]] | ||
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| − | ==[[Game_Design_Ideas_Articles_to_ADD|Articles to ADD]]== | + | == [[Game_Design_Ideas_Articles_to_ADD|Articles to ADD]] == |
| − | * [[ | + | * [[Game_Design_Ideas_History|History]] |
| + | ** [[Game_Design_Ideas_History_England_Exploring_British_Villages|Exploring British Villages]] | ||
| + | ** [[Game_Design_Ideas_History_Development_of_Agriculture_and_Settlement_in_Medieval_and_Early_Modern_Zealand|Agriculture and Settlement in Medieval and Early Modern Zealand]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
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| − | ==[[ | + | == [[Game_Design_Ideas_Research|Research]] == |
| − | * [[ | + | Various systems, calculations for Hex and Hexing Grids. |
| + | |||
| + | * Hexagon Grids | ||
| + | ** [http://www.gamasutra.com/blogs/HermanTulleken/20140912/225495/20_Fun_Grid_Facts_Hex_Grids.php 20 Fun Grid Facts (Hex Grids)] | ||
| + | ** [https://en.wikipedia.org/wiki/Eisenstein_integer Eisenstein integer] | ||
| + | *** [https://upload.wikimedia.org/wikipedia/commons/1/17/EisensteinPrimes-01.svg Small Eisenstein primes] | ||
| + | ** [https://gamedev.stackexchange.com/questions/71785/converting-between-spiral-honeycomb-mosaic-and-axial-hex-coordinates Converting between Spiral Honeycomb Mosaic and axial hex coordinates] | ||
| + | *** [https://i.stack.imgur.com/YooTq.png Spiral 3 Axis Diagram] | ||
| + | ** [http://www.pyxisinnovation.com/pyxwiki/index.php?title=How_PYXIS_Works#Fundamental_Perspective_.234_.E2.80.93_the_implied_relationship_within_PYXIS_indices Fundamental Perspective #4 – the implied relationship within PYXIS indices] | ||
| + | *** [http://www.pyxisinnovation.com/pyxwiki/images/Six_Resolutions_of_PYXIS_Indexing.gif Six Resolutions of PYXIS Indexing] | ||
| + | *** [http://www.pyxisinnovation.com/pyxwiki/images/Index_Form.GIF Fundamental perspective #5 - Reference to the Sphere] | ||
| + | ** [http://www.schoolbag.info/mathematics/numbers/38.html Numbers: Their Tales, Types, and Treasures. Chapter 4: Discovering Properties of Numbers 4.7.POLYGONAL NUMBERS] | ||
| + | ** [http://devmag.org.za/2013/08/31/geometry-with-hex-coordinates/ Geometry with Hex Coordinates] | ||
| + | * '''Below Examples''' have working code examples for various uses | ||
| + | ** [http://www.redblobgames.com/grids/hexagons/#range Movement Range] | ||
| + | ** [http://www.redblobgames.com/grids/hexagons/#coordinates|Cube coordinates] | ||
| + | *** Diagram with working code rollover | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
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| − | ==[[ | + | == [[Research_Probability|Probability and Games: Damage Rolls]] == |
| + | '''Note:''' <span style="color:#FF0000">TO ADD:</span> '''MUST''' add this article for random roll variances and how they function etc. | ||
| + | * [http://www.redblobgames.com/articles/probability/damage-rolls.html Probability and Games: Damage Rolls] | ||
| + | ** A | ||
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
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| − | ==[[Link|Link Name]]== | + | == [[Link|Link Name]] == |
* [[Link|Link Name]] | * [[Link|Link Name]] | ||
** [[Link|Link Name]] | ** [[Link|Link Name]] | ||
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| − | = | + | == A == |
* A | * A | ||
| + | ** A | ||
| + | |||
| + | |||
| + | == Notes == | ||
* A | * A | ||
| + | ** A | ||
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[[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] | [[Category:Research]] [[Category:Game Design]] [[Category:Articles]] [[Category:Ideas]] | ||
Latest revision as of 04:03, 20 August 2017
Game Design Articles ideas and example articles to procure a design.
Note: ADD proper names and cross-internal links.
Note: ADD list of "special" details to add the various details for extras, ie. saltmarshes of Vashel, under Tamsen Forest.
Note: Text Highlight and Background Colour: Kandáy
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Note: Colour Highlights: Yellow
Colour LINK Text: Possible Link NAME
Note: Hidden comments <!-- TEXT HERE WILL NOT BE DISPLAYED -->
Note: Anchor Points - Section linking WITHIN pages USE [[Help:Section#Section_linking|Section linking]] or To link to a section in the same page you can use [[#section name|displayed text]], and to link to a section in another page [[page name#section name|displayed text]].
Note: Section linking with arbitrary id USE <span id="anchor_name"></span>. Be sure to use a name that is not likely to be duplicated. One way to do this is to incorporate the titles of the higher-level sections, at least in abbreviated form, e.g., Ontario-Natural_features for the "Natural features" subsection of the "Ontario" section of an article about the provinces of Canada. ADD inside Table Caption/Heaer Text
Contents
Hârn
Measurements
Land Size
Geology Simulator
ICE#5542 Rolemaster Castles & Ruins
Ingame Map
- M_Gerards_Kruispoort_R01.jpg
Geology Simulator
- Geology Simulator Part 1
- Geology Simulator Part 2
- Geology Simulator Part 3
- Geology Simulator Part 4
- Geology Simulator Part 5
Articles to ADD
Research
Various systems, calculations for Hex and Hexing Grids.
- Hexagon Grids
- 20 Fun Grid Facts (Hex Grids)
- Eisenstein integer
- Converting between Spiral Honeycomb Mosaic and axial hex coordinates
- Fundamental Perspective #4 – the implied relationship within PYXIS indices
- Numbers: Their Tales, Types, and Treasures. Chapter 4: Discovering Properties of Numbers 4.7.POLYGONAL NUMBERS
- Geometry with Hex Coordinates
- Below Examples have working code examples for various uses
- Movement Range
- coordinates
- Diagram with working code rollover
- Link Name
- Link Name
Probability and Games: Damage Rolls
Note: TO ADD: MUST add this article for random roll variances and how they function etc.
Link Name
A
- A
- A
Notes
- A
- A