Difference between revisions of "Hârn Manor Addons & Expansions"

From ShieldKings Wiki
Jump to: navigation, search
m
m
Line 12: Line 12:
 
</center>
 
</center>
  
 
== [[Game_Design_Ideas_Hârn_Manor_Addons_&_Expansions|Manor Addons & Expansions]] ==
 
  
 
'''Note: <span style="color:#FF0000">ADD</span>'''  Households (add Expansion article)
 
'''Note: <span style="color:#FF0000">ADD</span>'''  Households (add Expansion article)
Line 24: Line 22:
  
  
 +
== [[Game_Design_Ideas_Hârn_Manor_Addons_&_Expansions|Manor Addons & Expansions]] ==
 
=== [[Game_Design_Ideas_Hârn_Manor_Building_A_Manor|Building A Manor]] ===
 
=== [[Game_Design_Ideas_Hârn_Manor_Building_A_Manor|Building A Manor]] ===
 
Article from Thonahexus No8, by George Kelln and Joe Adams.
 
Article from Thonahexus No8, by George Kelln and Joe Adams.

Revision as of 21:55, 16 July 2017

Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)


Note: ADD Link Colour for Text: CREATE LINKED Page


Kandáy Player Map


Note: ADD Households (add Expansion article)


Note: ADD All expansions and additional source material pertaining to Manors and their function, economics, etc.


Note: CREATE seperate pages and cross sections for all the below material.


Manor Addons & Expansions

Building A Manor

Article from Thonahexus No8, by George Kelln and Joe Adams.

A short explanation of how long, it takes to build a manor.

Generating and Running a Manor With HârnManor

These pages will look at the process of generating a manor and it's initial setup with HârnManor

  • Note: See The Alienage All Things Relating to Trade, Shipping, and Commodities (© Roy Denton 2010)
    • Alienage also has other sections to add, expand, such as The Land, Agriculture, etc.


EH3 Manor CG6003

Note: ADD Comparison and differances to EH3 Manor CG6003 article. This will bring back to proper costs and original concept by Robin.


A

  • A
    • A


Notes

  • A
    • A