Difference between revisions of "Hârn Manor"
From ShieldKings Wiki
m (→NEW Index) |
m (→NEW Index) |
||
| Line 38: | Line 38: | ||
==== [[Game_Design_Ideas_Hârn_Manor_Credits|Credits]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Credits|Credits]] ==== | ||
| − | ===== | + | ===== Writers ===== |
| − | ===== | + | ===== Editors ===== |
| − | ===== | + | ===== Maps & Plans ===== |
| − | ===== | + | ===== Cover & Art ===== |
| − | ===== | + | ===== Contributors ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Introduction|Introduction]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Introduction|Introduction]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| Line 50: | Line 50: | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Dice Conventions|Dice Conventions]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Dice Conventions|Dice Conventions]] ==== | ||
| − | ===== | + | ===== CREATE TABLE ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Rounding Conventions|Rounding Conventions]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Rounding Conventions|Rounding Conventions]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_HârnMaster Terms|HârnMaster Terms]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HârnMaster Terms|HârnMaster Terms]] ==== | ||
| Line 58: | Line 58: | ||
==== [[Game_Design_Ideas_Hârn_Manor_The Manorhouse|The Manorhouse]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_The Manorhouse|The Manorhouse]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Hârnic Manors ===== |
| − | ===== | + | ===== Knight's Fee ===== |
| − | ===== | + | ===== Rushlights & Lamps ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Manor Lands|Manor Lands]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Manor Lands|Manor Lands]] ==== | ||
| − | ===== | + | ===== Cropland & Crops ===== |
| − | ===== | + | ===== Meadows ===== |
| − | ===== | + | ===== Pasture & Livestock ===== |
| − | ===== | + | ===== Woodlands ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== The Demesne ===== |
| − | ===== | + | ===== The Village ===== |
| − | ===== | + | ===== Winter Crops ===== |
| − | ===== | + | ===== Livestock Contributions ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Manor Tenants|Manor Tenants]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Manor Tenants|Manor Tenants]] ==== | ||
| − | ===== | + | ===== Freeholders ===== |
| − | ===== | + | ===== Serfs (Unfree) ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== The Rural Priest ===== |
| − | ===== | + | ===== Craftsmen ===== |
| − | ===== | + | ===== Tenant Officers ===== |
| − | ===== | + | ===== Manor Slaves ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Peasant Life|Peasant Life]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Peasant Life|Peasant Life]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Weavers & Spinsters ===== |
| − | ===== | + | ===== Packed Earth Floors ===== |
| − | ===== | + | ===== Furnishings & Appointments ===== |
| − | ===== | + | ===== Clothing ===== |
| − | ===== | + | ===== Food and Cooking ===== |
| − | ===== | + | ===== Games & Leisure ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Millers' Guild Monopoly ===== |
| − | ===== | + | ===== Maslin Bread Recipe ===== |
| − | ===== | + | ===== Country Ale Recipe ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Hallmoots|Hallmoots]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Hallmoots|Hallmoots]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Unfree Legal Status ===== |
* A | * A | ||
| Line 104: | Line 104: | ||
==== [[Game_Design_Ideas_Hârn_Manor_TENANT ACRES|TENANT ACRES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT ACRES|TENANT ACRES]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== TENANT CLASS Table ===== |
| − | ====== | + | ====== Serf Classes ====== |
| − | ====== | + | ====== Family Size ====== |
==== [[Game_Design_Ideas_Hârn_Manor_TENANT OBLIGATIONS|TENANT OBLIGATIONS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT OBLIGATIONS|TENANT OBLIGATIONS]] ==== | ||
| − | ===== | + | ===== Freehold Tenants ===== |
| − | ===== | + | ===== Unfree Tenants ===== |
| − | ===== | + | ===== Slave Tenants ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== The Manor Map ===== |
==== [[Game_Design_Ideas_Hârn_Manor_VILLAGE CRAFTSMEN|VILLAGE CRAFTSMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_VILLAGE CRAFTSMEN|VILLAGE CRAFTSMEN]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== CRAFTSMAN OCCUPATION Table ===== |
| − | ===== | + | ===== Freemasters ===== |
| − | ===== | + | ===== Ale, Beer, and Cider ===== |
==== [[Game_Design_Ideas_Hârn_Manor_YEOMEN|YEOMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_YEOMEN|YEOMEN]] ==== | ||
| − | ===== | + | ===== Yeoman Scutage ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== FEUDAL OBLIGATIONS Table ===== |
| − | ===== | + | ===== YEOMAN CLASS Table ===== |
| − | ===== | + | ===== AVONEL MANOR: Yeomen ===== |
| − | ===== | + | ===== Military Substitutions ===== |
| − | ===== | + | ===== The Feudal Levy ===== |
==== [[Game_Design_Ideas_Hârn_Manor_TENANT OFFICES|TENANT OFFICES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT OFFICES|TENANT OFFICES]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== MANOR CALENDAR ===== |
==== [[Game_Design_Ideas_Hârn_Manor_MANOR CHURCHES (The Priest)|MANOR CHURCHES (The Priest)]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_MANOR CHURCHES (The Priest)|MANOR CHURCHES (The Priest)]] ==== | ||
| − | ===== | + | ===== The Glebe ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Tenant Tithe|Tenant Tithe]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Tenant Tithe|Tenant Tithe]] ==== | ||
| − | ===== | + | ===== Glebe Revenues ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Describing Tenants|Describing Tenants]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Describing Tenants|Describing Tenants]] ==== | ||
| − | ===== | + | ===== Tenant adjective Table ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Manor Generation|Manor Generation]] === | === [[Game_Design_Ideas_Hârn_Manor_Manor Generation|Manor Generation]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_MANOR BUDGET FORM [MBF]|MANOR BUDGET FORM [MBF]]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_MANOR BUDGET FORM [MBF]|MANOR BUDGET FORM [MBF]]] ==== | ||
| − | ===== | + | ===== GENERAL DATA ===== |
| − | ====== | + | ====== Gross Acres ====== |
| − | ===== | + | ===== Woods Acres ===== |
| − | ===== | + | ===== Cleared Acres ===== |
| − | ===== | + | ===== Tenant Acres ===== |
| − | ===== | + | ===== Demesne Acres ===== |
| − | ===== | + | ===== Labor Pool ===== |
| − | ===== | + | ===== Labor Obligation ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Atlas Hârnica Data ===== |
| − | ====== | + | ====== Loban Manor ====== |
| − | ===== | + | ===== Population Density ===== |
| − | ===== | + | ===== Land Quality (LQ) ===== |
| − | ===== | + | ===== Fief Index (FI) ===== |
| − | ===== | + | ===== Trade Index (TI) ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== FIEF INDEX Table ===== |
| − | ===== | + | ===== TRADE INDEX Table ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Household Generation|Household Generation]] === | === [[Game_Design_Ideas_Hârn_Manor_Household Generation|Household Generation]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_Household|Household]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Household|Household]] ==== | ||
| − | ===== | + | ===== Populating the Household ===== |
| − | ===== | + | ===== Manor Households Table ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Household Support Costs ===== |
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD NOBLES|HOUSEHOLD NOBLES]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD NOBLES|HOUSEHOLD NOBLES]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== HOUSEHOLD NOBLES Table ===== |
| − | ===== | + | ===== Loyalty ===== |
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SERVANTS|HOUSEHOLD SERVANTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD SERVANTS|HOUSEHOLD SERVANTS]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== HOUSEHOLD SERVANTS Table ===== |
| − | ===== | + | ===== Tenants, Labor, and Extortion ===== |
| − | ====== | + | ====== Household Slaves ====== |
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD CRAFTSMEN|HOUSEHOLD CRAFTSMEN]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD CRAFTSMEN|HOUSEHOLD CRAFTSMEN]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== HOUSEHOLD CRAFTSMEN Table ===== |
| − | ===== | + | ===== Craftsmen & Savings ===== |
| − | ===== | + | ===== Bonded-Masters ===== |
==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD MILITARY|HOUSEHOLD MILITARY]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HOUSEHOLD MILITARY|HOUSEHOLD MILITARY]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== MILITARY RETAINERS Table ===== |
| − | ===== | + | ===== Player-Character Retainers ===== |
| − | ===== | + | ===== What's in my Woods? ===== |
==== [[Game_Design_Ideas_Hârn_Manor_THE LORD'S STABLE|THE LORD'S STABLE]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_THE LORD'S STABLE|THE LORD'S STABLE]] ==== | ||
| − | ===== | + | ===== The Lord's Kennels (600d) ===== |
| − | ===== | + | ===== The Lord's Falconry (800d) ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== THE LORD'S STABLE Table ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Manor Budget|Manor Budget]] === | === [[Game_Design_Ideas_Hârn_Manor_Manor Budget|Manor Budget]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_Manor Budget|Manor Budget]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Manor Budget|Manor Budget]] ==== | ||
| − | ===== | + | ===== FIEF BUDGET ===== |
| − | ====== | + | ====== Weather Index ====== |
| − | ====== | + | ====== [1] Woods ====== |
| − | ====== | + | ====== [2] Crops ====== |
| − | ====== | + | ====== [3] Pasture ====== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== BASIC YIELDS Table ===== |
| − | ===== | + | ===== WEATHER INDEX TABLE ===== |
| − | ====== | + | ====== Weather ====== |
| − | ====== | + | ====== Weather Averaging ====== |
| − | ====== | + | ====== Tenant Officer Skills ====== |
| − | ====== | + | ====== [4] Waste ====== |
| − | ====== | + | ====== [5] Total Harvest ====== |
| − | ====== | + | ====== [6] Crop Seed ====== |
| − | ====== | + | ====== [7] Winter Feed ====== |
| − | ====== | + | ====== [8] Fief Maintenance ====== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== BEADLE SUCCESS TABLE ===== |
| − | ===== | + | ===== Seed Storage and Loss ===== |
| − | ===== | + | ===== FIEF MAINTENANCE Table ===== |
| − | ====== | + | ====== [9] Assart ====== |
| − | ====== | + | ====== [10] FIEF INCOME ====== |
| − | ======= | + | ======= * ======= |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Timberwrights & Assart ===== |
| − | ===== | + | ===== New Forest ===== |
| − | ===== | + | ===== LORD's BUDGET ===== |
| − | ====== | + | ====== [11] Demesne Income ====== |
| − | ====== | + | ====== [12] Tenant Rents & Fees ====== |
| − | ====== | + | ====== [13] Glebe Revenue ====== |
| − | ====== | + | ====== [14] Taxes & Tolls ====== |
| − | ====== | + | ====== [15] Amercements ====== |
| − | ====== | + | ====== [16] Feudal Income ====== |
| − | ====== | + | ====== [17] Total Income ====== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Demesne Income ===== |
| − | ===== | + | ===== Vassal Fief Budgets ===== |
| − | ===== | + | ===== Scutage ===== |
| − | ====== | + | ====== [18] Household ====== |
| − | ====== | + | ====== [19] Feudal Payments ====== |
| − | ====== | + | ====== [20] Tithe ====== |
| − | ====== | + | ====== [21] Labor Hired ====== |
| − | ====== | + | ====== [22] Political Expenses ====== |
| − | ====== | + | ====== [23] TOTAL EXPENSES ====== |
| − | ====== | + | ====== [24] TO PRIVY PURSE ====== |
| − | ======= | + | ======= * ======= |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Buried Treasure ===== |
| − | ===== | + | ===== The Familia ===== |
| − | ===== | + | ===== Lifestyle & Prestige ===== |
==== [[Game_Design_Ideas_Hârn_Manor_CHURCH MANORS|CHURCH MANORS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_CHURCH MANORS|CHURCH MANORS]] ==== | ||
| − | ===== | + | ===== ABBEYS – Clerical Orders ===== |
| − | ===== | + | ===== CHAPTER HOUSES – Fighting Orders ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== Abbey Households ===== |
| − | ===== | + | ===== Abbey Support Costs ===== |
| − | ===== | + | ===== Indulgences ===== |
==== [[Game_Design_Ideas_Hârn_Manor_ CROPS| CROPS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_ CROPS| CROPS]] ==== | ||
| − | ===== | + | ===== GENERATING CROPS ===== |
| − | ===== | + | ===== REEVE INDEX & HARDINESS (HR) ===== |
| − | ===== | + | ===== CHANGING THE CROP MIX ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== CROP DATA TABLE ===== |
| − | ===== | + | ===== Hardiness Rating (HR) ===== |
==== [[Game_Design_Ideas_Hârn_Manor_ LIVESTOCK| LIVESTOCK]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_ LIVESTOCK| LIVESTOCK]] ==== | ||
| − | ===== | + | ===== GENERATING LIVESTOCK ===== |
| − | ===== | + | ===== HERDER SKILL & HARDINESS (HR) ===== |
| − | ===== | + | ===== SUMMER & WINTER LIVESTOCK ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== LIVESTOCK DATA TABLE ===== |
| − | ===== | + | ===== A ===== |
==== [[Game_Design_Ideas_Hârn_Manor_ TOPOGRAPHY| TOPOGRAPHY]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_ TOPOGRAPHY| TOPOGRAPHY]] ==== | ||
| − | ===== | + | ===== [1] Lowland ===== |
| − | ===== | + | ===== [2] Highland ===== |
| − | ===== | + | ===== [3] Coastal ===== |
| − | ===== | + | ===== [4] Forest ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== TOPOGRAPHY Table ===== |
| − | ===== | + | ===== Wealth from the Sea ===== |
| − | ===== | + | ===== Wealth from the Forest ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Glossary|Glossary]] === | === [[Game_Design_Ideas_Hârn_Manor_Glossary|Glossary]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ||
| − | ===== | + | ===== A ===== |
| − | ===== | + | ===== A ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Manor Events|Manor Events]] === | === [[Game_Design_Ideas_Hârn_Manor_Manor Events|Manor Events]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_MANOR EVENTS|MANOR EVENTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_MANOR EVENTS|MANOR EVENTS]] ==== | ||
| − | ===== | + | ===== Generating Events ===== |
| − | ====== | + | ====== MANOR EVENTS Table ====== |
==== [[Game_Design_Ideas_Hârn_Manor_MANOR RAIDS|MANOR RAIDS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_MANOR RAIDS|MANOR RAIDS]] ==== | ||
| − | ===== | + | ===== MANOR RAIDS Table ===== |
==== [[Game_Design_Ideas_Hârn_Manor_WEATHER EVENTS|WEATHER EVENTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_WEATHER EVENTS|WEATHER EVENTS]] ==== | ||
| − | ===== | + | ===== WEATHER EVENTS Table ===== |
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== BUILDING STRENGTH Table ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Hallmoots Events|Hallmoots Events]] === | === [[Game_Design_Ideas_Hârn_Manor_Hallmoots Events|Hallmoots Events]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_HALLMOOTS|HALLMOOTS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_HALLMOOTS|HALLMOOTS]] ==== | ||
| − | ===== | + | ===== Hallmoot Procedure ===== |
| − | ===== | + | ===== Hallmoot Events Table ===== |
| − | ====== | + | ====== HALLMOOT EVENT Table ====== |
==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_A|A]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== A Table ===== |
* A | * A | ||
| Line 307: | Line 307: | ||
==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE|TENANT FATE]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE|TENANT FATE]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Tenant Fate Routine|Tenant Fate Routine]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Tenant Fate Routine|Tenant Fate Routine]] ==== | ||
| − | ===== | + | ===== Tenant Fate Example: ===== |
==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE Table|TENANT FATE Table]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_TENANT FATE Table|TENANT FATE Table]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_SIDEBARS|SIDEBARS]] ==== | ||
| − | ===== | + | ===== A Table ===== |
* A | * A | ||
=== [[Game_Design_Ideas_Hârn_Manor_Manors of Hârn (examples)|Manors of Hârn (examples)]] === | === [[Game_Design_Ideas_Hârn_Manor_Manors of Hârn (examples)|Manors of Hârn (examples)]] === | ||
==== [[Game_Design_Ideas_Hârn_Manor_Avonel|Avonel]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Avonel|Avonel]] ==== | ||
| − | ===== | + | ===== AVONEL ===== |
| − | ====== | + | ====== Current Affairs ====== |
| − | ====== | + | ====== Economics and Agrarian Life ====== |
| − | ===== | + | ===== LOCAL MAP KEY ===== |
| − | ===== | + | ===== THE VILLAGE RESIDENTS ===== |
| − | ====== | + | ====== # ====== |
| − | ====== | + | ====== # ====== |
| − | ===== | + | ===== MANORHOUSE ===== |
| − | ===== | + | ===== HOUSEHOLD ===== |
| − | ====== | + | ====== Sir Howart Mymby ====== |
| − | ====== | + | ====== Gethro Tassady ====== |
| − | ====== | + | ====== Selina Tassady ====== |
| − | ====== | + | ====== Servants and Retainers ====== |
| − | ===== | + | ===== AVONEL MANOR BUDGET ===== |
| − | ===== | + | ===== AVONEL MANOR CENSUS ===== |
| − | ====== | + | ====== AVONEL MANOR CENSUS TABLE ====== |
| − | ===== | + | ===== GM MAP Name ===== |
| − | ===== | + | ===== PLAYER MAP Name ===== |
==== [[Game_Design_Ideas_Hârn_Manor_Clord|Clord]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Clord|Clord]] ==== | ||
| − | ===== | + | ===== NAME ===== |
| − | ====== | + | ====== Current Affairs ====== |
| − | ====== | + | ====== Economics and Agrarian Life ====== |
| − | ===== | + | ===== Local Key Map ===== |
| − | ===== | + | ===== The Village Residents ===== |
| − | ====== | + | ====== # ====== |
| − | ===== | + | ===== MANORHOUSE ===== |
| − | ===== | + | ===== HOUSEHOLD ===== |
| − | ====== | + | ====== Sir A ====== |
| − | ====== | + | ====== Name A ====== |
| − | ====== | + | ====== Servants and Retailers ====== |
| − | ===== | + | ===== Name MANOR BUDGET ===== |
| − | ====== | + | ====== GENERAL DATA ====== |
| − | ====== | + | ====== LORD’S HOUSEHOLD ====== |
| − | ====== | + | ====== MANOR BUDGET ====== |
| − | ======= | + | ======= FIEF BUDGET ======= |
| − | + | ======= LORD’S BUDGET ======= | |
| − | ======= | + | ====== CROPS ====== |
| − | + | ====== LIVESTOCK ====== | |
| − | ====== | + | ===== Name MANOR CENSUS ===== |
| − | ====== | + | ====== TABLE PARTS ====== |
| − | ===== | + | ===== GM MAP Name ===== |
| − | ====== | + | ===== PLAYER MAP Name ===== |
| − | ===== | + | |
| − | ===== | + | |
==== [[Game_Design_Ideas_Hârn_Manor_Roganter|Roganter]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Roganter|Roganter]] ==== | ||
| − | ===== | + | ====== Current Affairs ====== |
| − | + | ====== Economics and Agrarian Life ====== | |
| − | ====== | + | ===== LOCAL MAP KEY ===== |
| − | ===== | + | ===== THE VILLAGE RESIDENTS ===== |
| − | ===== | + | ====== # ====== |
| − | ====== | + | ====== # ====== |
| − | ===== | + | ===== MANORHOUSE ===== |
| − | + | ===== HOUSEHOLD ===== | |
| − | ===== | + | ====== Sir Howart Mymby ====== |
| − | ===== | + | ====== Gethro Tassady ====== |
| − | ====== | + | ====== Selina Tassady ====== |
| − | ===== | + | ====== Servants and Retainers ====== |
| − | + | ===== AVONEL MANOR BUDGET ===== | |
| − | ====== | + | ===== AVONEL MANOR CENSUS ===== |
| − | ====== | + | ====== AVONEL MANOR CENSUS TABLE ====== |
| − | ===== | + | ===== GM MAP Name ===== |
| − | ===== | + | ===== PLAYER MAP Name ===== |
| − | ====== | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | ===== | + | |
| − | ===== | + | |
==== [[Game_Design_Ideas_Hârn_Manor_Turenborg|Turenborg]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Turenborg|Turenborg]] ==== | ||
| − | ===== | + | ===== NAME|NAME ===== |
| − | ====== | + | ====== Current Affairs ====== |
| − | ====== | + | ====== Economics and Agrarian Life ====== |
| − | ===== | + | ===== LOCAL MAP KEY ===== |
| − | ===== | + | ===== THE VILLAGE RESIDENTS ===== |
| − | ====== | + | ====== # ====== |
| − | ===== | + | ====== # ====== |
| − | + | ===== MANORHOUSE ===== | |
| − | ===== | + | ===== HOUSEHOLD ===== |
| − | ===== | + | ====== Sir Howart Mymby ====== |
| − | ====== | + | ====== Gethro Tassady ====== |
| − | ===== | + | ====== Selina Tassady ====== |
| − | + | ====== Servants and Retainers ====== | |
| − | ====== | + | ===== AVONEL MANOR BUDGET ===== |
| − | ====== | + | ===== AVONEL MANOR CENSUS ===== |
| − | ===== | + | ====== AVONEL MANOR CENSUS TABLE ====== |
| − | ===== | + | ===== GM MAP Name ===== |
| − | ====== | + | ===== PLAYER MAP Name ===== |
| − | + | ||
| − | + | ||
| − | + | ||
| − | ===== | + | |
| − | ===== | + | |
==== [[Game_Design_Ideas_Hârn_Manor_Template|Template]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Template|Template]] ==== | ||
| − | ===== | + | ===== NAME ===== |
| − | ====== | + | ====== Current Affairs ====== |
| − | ====== | + | ====== Economics and Agrarian Life ====== |
| − | ===== | + | ===== LOCAL MAP KEY ===== |
| − | ===== | + | ===== THE VILLAGE RESIDENTS ===== |
| − | ====== | + | ====== # ====== |
| − | ===== | + | ====== # ====== |
| − | + | ===== MANORHOUSE ===== | |
| − | ===== | + | ===== HOUSEHOLD ===== |
| − | ===== | + | ====== Sir Howart Mymby ====== |
| − | ====== | + | ====== Gethro Tassady ====== |
| − | ===== | + | ====== Selina Tassady ====== |
| − | + | ====== Servants and Retainers ====== | |
| − | ====== | + | ===== AVONEL MANOR BUDGET ===== |
| − | ====== | + | ===== AVONEL MANOR CENSUS ===== |
| − | ===== | + | ====== AVONEL MANOR CENSUS TABLE ====== |
| − | ===== | + | ===== GM MAP Name ===== |
| − | ====== | + | ===== PLAYER MAP Name ===== |
| − | + | ||
| − | + | ||
| − | + | ||
| − | ===== | + | |
| − | ===== | + | |
* A | * A | ||
| Line 447: | Line 429: | ||
==== [[Game_Design_Ideas_Hârn_Manor_Building A Manor|Building A Manor]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Building A Manor|Building A Manor]] ==== | ||
==== [[Game_Design_Ideas_Hârn_Manor_Generating and Running a Manor With HârnManor|Generating and Running a Manor With HârnManor]] ==== | ==== [[Game_Design_Ideas_Hârn_Manor_Generating and Running a Manor With HârnManor|Generating and Running a Manor With HârnManor]] ==== | ||
| − | ===== | + | ===== HârnManor ===== |
| − | ===== | + | ===== Introduction to the Manor Generation Process ===== |
| − | ===== | + | ===== Gathering Manor Data ===== |
| − | ===== | + | ===== Generating a Village ===== |
| − | ===== | + | ===== The Manorial Household ===== |
| − | ===== | + | ===== Generate Fief Budget ===== |
| − | ===== | + | ===== Generate Lord's Budget ===== |
| − | ===== | + | ===== Managing a Manor ===== |
| − | ===== | + | ===== Advanced Features ===== |
| − | ===== | + | ===== Religious Manors ===== |
== A == | == A == | ||
Revision as of 04:31, 14 July 2017
Making a comprehensive list of Hârn Kingdoms, Shires, Hundreds, and Manors. All listed from the Kingdom Modules.
Note: ADD LIST of OPTIONAL ADDONS in a seperate Section/Table.
Note: SPLIT article up like Kingdom of Kandáy COL5660 and have seperate pages for each sections.
Note: MOVE FROM OLD CG4751-E HârnManor
Note: ADD Comparison and differances to EH3 Manor CG6003 article. This will bring back to proper costs and original concept by Robin.
Note: CREATE A NEW PAGE with OLD DATA & NEW Article: HârnManor ?
Note: Green = I Have, Red = Don't Have, Orange = Old Scan, Blue = Misc, Black = ALL Base (Template)
Contents
- 1 HârnManor COL5660
- 2 NEW Index
- 2.1 Credits
- 2.2 Introduction
- 2.3 SIDEBARS
- 2.4 About Realism
- 2.5 Contents
- 2.6 Manor Data Forms
- 2.7 SIDEBARS
- 2.8 Dice Conventions
- 2.9 Rounding Conventions
- 2.10 HârnMaster Terms
- 2.11 Manor Life
- 2.12 Village Generation
- 2.12.1 Villages
- 2.12.2 VILLAGE CENSUS FORM (VCF)
- 2.12.3 TENANT HOUSEHOLDS
- 2.12.4 TENANT SKILL (ML)
- 2.12.5 HOUSEHOLD SIZE
- 2.12.6 TENANT ACRES
- 2.12.7 SIDEBARS
- 2.12.8 TENANT OBLIGATIONS
- 2.12.9 SIDEBARS
- 2.12.10 VILLAGE CRAFTSMEN
- 2.12.11 SIDEBARS
- 2.12.12 YEOMEN
- 2.12.13 SIDEBARS
- 2.12.14 TENANT OFFICES
- 2.12.15 SIDEBARS
- 2.12.16 MANOR CHURCHES (The Priest)
- 2.12.17 SIDEBARS
- 2.12.18 Tenant Tithe
- 2.12.19 Describing Tenants
- 2.13 Manor Generation
- 2.14 Household Generation
- 2.15 Manor Budget
- 2.16 Glossary
- 2.17 Manor Events
- 2.18 Hallmoots Events
- 2.19 Tenant Fate
- 2.20 Manors of Hârn (examples)
- 2.20.1 Avonel
- 2.20.2 Clord
- 2.20.3 Roganter
- 2.20.4 Turenborg
- 2.20.5 Template
- 2.21 Manor Budget Form
- 2.22 Manor Census Form
- 2.23 Back Cover
- 2.24 Addons: Households (add Expansion article)
- 2.24.1 Building A Manor
- 2.24.2 Generating and Running a Manor With HârnManor
- 2.24.2.1 HârnManor
- 2.24.2.2 Introduction to the Manor Generation Process
- 2.24.2.3 Gathering Manor Data
- 2.24.2.4 Generating a Village
- 2.24.2.5 The Manorial Household
- 2.24.2.6 Generate Fief Budget
- 2.24.2.7 Generate Lord's Budget
- 2.24.2.8 Managing a Manor
- 2.24.2.9 Advanced Features
- 2.24.2.10 Religious Manors
- 3 A
- 4 A
- 5 Notes
HârnManor COL5660
Note: ADD Page Links ready for transfer.
- HârnManor + PageName
- Start with First, ie. CG4751-E HârnManor, then Manor Life, and so on.
Note: ADD Page Numbers to the index, ready for tag-linking.
NEW Index
Credits
Writers
Editors
Maps & Plans
Cover & Art
Contributors
Introduction
SIDEBARS
About Realism
Contents
Manor Data Forms
SIDEBARS
Dice Conventions
CREATE TABLE
Rounding Conventions
HârnMaster Terms
- A
Manor Life
The Manorhouse
SIDEBARS
Hârnic Manors
Knight's Fee
Rushlights & Lamps
Manor Lands
Cropland & Crops
Meadows
Pasture & Livestock
Woodlands
SIDEBARS
The Demesne
The Village
Winter Crops
Livestock Contributions
Manor Tenants
Freeholders
Serfs (Unfree)
SIDEBARS
The Rural Priest
Craftsmen
Tenant Officers
Manor Slaves
Peasant Life
SIDEBARS
Weavers & Spinsters
Packed Earth Floors
Furnishings & Appointments
Clothing
Food and Cooking
Games & Leisure
SIDEBARS
Millers' Guild Monopoly
Maslin Bread Recipe
Country Ale Recipe
Hallmoots
SIDEBARS
Unfree Legal Status
- A
Village Generation
Villages
VILLAGE CENSUS FORM (VCF)
TENANT HOUSEHOLDS
TENANT SKILL (ML)
HOUSEHOLD SIZE
TENANT ACRES
SIDEBARS
TENANT CLASS Table
Serf Classes
Family Size
TENANT OBLIGATIONS
Freehold Tenants
Unfree Tenants
Slave Tenants
SIDEBARS
The Manor Map
VILLAGE CRAFTSMEN
SIDEBARS
CRAFTSMAN OCCUPATION Table
Freemasters
Ale, Beer, and Cider
YEOMEN
Yeoman Scutage
SIDEBARS
FEUDAL OBLIGATIONS Table
YEOMAN CLASS Table
AVONEL MANOR: Yeomen
Military Substitutions
The Feudal Levy
TENANT OFFICES
SIDEBARS
MANOR CALENDAR
MANOR CHURCHES (The Priest)
The Glebe
SIDEBARS
Tenant Tithe
Glebe Revenues
Describing Tenants
Tenant adjective Table
- A
Manor Generation
[[Game_Design_Ideas_Hârn_Manor_MANOR BUDGET FORM [MBF]|MANOR BUDGET FORM [MBF]]]
GENERAL DATA
Gross Acres
Woods Acres
Cleared Acres
Tenant Acres
Demesne Acres
Labor Pool
Labor Obligation
SIDEBARS
Atlas Hârnica Data
Loban Manor
Population Density
Land Quality (LQ)
Fief Index (FI)
Trade Index (TI)
SIDEBARS
FIEF INDEX Table
TRADE INDEX Table
- A
Household Generation
Household
Populating the Household
Manor Households Table
SIDEBARS
Household Support Costs
HOUSEHOLD NOBLES
SIDEBARS
HOUSEHOLD NOBLES Table
Loyalty
HOUSEHOLD SERVANTS
SIDEBARS
HOUSEHOLD SERVANTS Table
Tenants, Labor, and Extortion
Household Slaves
HOUSEHOLD CRAFTSMEN
SIDEBARS
HOUSEHOLD CRAFTSMEN Table
Craftsmen & Savings
Bonded-Masters
HOUSEHOLD MILITARY
SIDEBARS
MILITARY RETAINERS Table
Player-Character Retainers
What's in my Woods?
THE LORD'S STABLE
The Lord's Kennels (600d)
The Lord's Falconry (800d)
SIDEBARS
THE LORD'S STABLE Table
- A
Manor Budget
Manor Budget
FIEF BUDGET
Weather Index
[1] Woods
[2] Crops
[3] Pasture
SIDEBARS
BASIC YIELDS Table
WEATHER INDEX TABLE
Weather
Weather Averaging
Tenant Officer Skills
[4] Waste
[5] Total Harvest
[6] Crop Seed
[7] Winter Feed
[8] Fief Maintenance
SIDEBARS
BEADLE SUCCESS TABLE
Seed Storage and Loss
FIEF MAINTENANCE Table
[9] Assart
[10] FIEF INCOME
= * =
SIDEBARS
Timberwrights & Assart
New Forest
LORD's BUDGET
[11] Demesne Income
[12] Tenant Rents & Fees
[13] Glebe Revenue
[14] Taxes & Tolls
[15] Amercements
[16] Feudal Income
[17] Total Income
SIDEBARS
Demesne Income
Vassal Fief Budgets
Scutage
[18] Household
[19] Feudal Payments
[20] Tithe
[21] Labor Hired
[22] Political Expenses
[23] TOTAL EXPENSES
[24] TO PRIVY PURSE
= * =
SIDEBARS
Buried Treasure
The Familia
Lifestyle & Prestige
CHURCH MANORS
ABBEYS – Clerical Orders
CHAPTER HOUSES – Fighting Orders
SIDEBARS
Abbey Households
Abbey Support Costs
Indulgences
CROPS
GENERATING CROPS
REEVE INDEX & HARDINESS (HR)
CHANGING THE CROP MIX
SIDEBARS
CROP DATA TABLE
Hardiness Rating (HR)
LIVESTOCK
GENERATING LIVESTOCK
HERDER SKILL & HARDINESS (HR)
SUMMER & WINTER LIVESTOCK
SIDEBARS
LIVESTOCK DATA TABLE
A
TOPOGRAPHY
[1] Lowland
[2] Highland
[3] Coastal
[4] Forest
SIDEBARS
TOPOGRAPHY Table
Wealth from the Sea
Wealth from the Forest
- A
Glossary
A
A
A
- A
Manor Events
MANOR EVENTS
Generating Events
MANOR EVENTS Table
MANOR RAIDS
MANOR RAIDS Table
WEATHER EVENTS
WEATHER EVENTS Table
SIDEBARS
BUILDING STRENGTH Table
- A
Hallmoots Events
HALLMOOTS
Hallmoot Procedure
Hallmoot Events Table
HALLMOOT EVENT Table
A
SIDEBARS
A Table
- A
Tenant Fate
TENANT FATE
Tenant Fate Routine
Tenant Fate Example:
TENANT FATE Table
SIDEBARS
A Table
- A
Manors of Hârn (examples)
Avonel
AVONEL
Current Affairs
Economics and Agrarian Life
LOCAL MAP KEY
THE VILLAGE RESIDENTS
#
#
MANORHOUSE
HOUSEHOLD
Sir Howart Mymby
Gethro Tassady
Selina Tassady
Servants and Retainers
AVONEL MANOR BUDGET
AVONEL MANOR CENSUS
AVONEL MANOR CENSUS TABLE
GM MAP Name
PLAYER MAP Name
Clord
NAME
Current Affairs
Economics and Agrarian Life
Local Key Map
The Village Residents
#
MANORHOUSE
HOUSEHOLD
Sir A
Name A
Servants and Retailers
Name MANOR BUDGET
GENERAL DATA
LORD’S HOUSEHOLD
MANOR BUDGET
= FIEF BUDGET =
= LORD’S BUDGET =
CROPS
LIVESTOCK
Name MANOR CENSUS
TABLE PARTS
GM MAP Name
PLAYER MAP Name
Roganter
Current Affairs
Economics and Agrarian Life
LOCAL MAP KEY
THE VILLAGE RESIDENTS
#
#
MANORHOUSE
HOUSEHOLD
Sir Howart Mymby
Gethro Tassady
Selina Tassady
Servants and Retainers
AVONEL MANOR BUDGET
AVONEL MANOR CENSUS
AVONEL MANOR CENSUS TABLE
GM MAP Name
PLAYER MAP Name
Turenborg
NAME|NAME
Current Affairs
Economics and Agrarian Life
LOCAL MAP KEY
THE VILLAGE RESIDENTS
#
#
MANORHOUSE
HOUSEHOLD
Sir Howart Mymby
Gethro Tassady
Selina Tassady
Servants and Retainers
AVONEL MANOR BUDGET
AVONEL MANOR CENSUS
AVONEL MANOR CENSUS TABLE
GM MAP Name
PLAYER MAP Name
Template
NAME
Current Affairs
Economics and Agrarian Life
LOCAL MAP KEY
THE VILLAGE RESIDENTS
#
#
MANORHOUSE
HOUSEHOLD
Sir Howart Mymby
Gethro Tassady
Selina Tassady
Servants and Retainers
AVONEL MANOR BUDGET
AVONEL MANOR CENSUS
AVONEL MANOR CENSUS TABLE
GM MAP Name
PLAYER MAP Name
- A
Manor Budget Form
- A
Manor Census Form
- A
Back Cover
HârnWorld tm
MANORS OF HÂRN
- A
Addons: Households (add Expansion article)
Building A Manor
Generating and Running a Manor With HârnManor
HârnManor
Introduction to the Manor Generation Process
Gathering Manor Data
Generating a Village
The Manorial Household
Generate Fief Budget
Generate Lord's Budget
Managing a Manor
Advanced Features
Religious Manors
A
A
Introduction
Monarchs
History
Chronology (timeline)
Present Situation
King Andasin IV
Natural Resources
Ternu Heath
Exposure
Economic Data
Markets and Fairs
Religion
Social Customs
Clothing and Dress
Food & Drink
Music
Heraldry
Great Clans of Kandáy
Genealogoy
Government
Shires and Hundreds
Forest Hundreds
Military Resources
The Feudal Levy
Subinfeudation
- a
- a
Intro
Royal Domain
Freetown
Earl
Baron
Fighting Order
Church Estates
Settlement Index
- a
- a
A
- A
- A
Notes
- A
- A