Difference between revisions of "Game Design Ideas"
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== [[Game_Design_Ideas_Research|Research]] == | == [[Game_Design_Ideas_Research|Research]] == | ||
| − | * Hexagon | + | Various systems, calculations for Hex and Hexing Grids. |
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| + | * Hexagon Grids | ||
** [http://www.gamasutra.com/blogs/HermanTulleken/20140912/225495/20_Fun_Grid_Facts_Hex_Grids.php 20 Fun Grid Facts (Hex Grids)] | ** [http://www.gamasutra.com/blogs/HermanTulleken/20140912/225495/20_Fun_Grid_Facts_Hex_Grids.php 20 Fun Grid Facts (Hex Grids)] | ||
** [https://en.wikipedia.org/wiki/Eisenstein_integer Eisenstein integer] | ** [https://en.wikipedia.org/wiki/Eisenstein_integer Eisenstein integer] | ||
Revision as of 14:16, 1 July 2017
Game Design Articles ideas and example articles to procure a design.
Colour Text: Code: public class
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Contents
Hârn
Measurements
Land Size
Geology Simulator
ICE#5542 Rolemaster Castles & Ruins
Ingame Map
- M_Gerards_Kruispoort_R01.jpg
Geology Simulator
- Geology Simulator Part 1
- Geology Simulator Part 2
- Geology Simulator Part 3
- Geology Simulator Part 4
- Geology Simulator Part 5
Articles to ADD
Research
Various systems, calculations for Hex and Hexing Grids.
- Hexagon Grids
- 20 Fun Grid Facts (Hex Grids)
- Eisenstein integer
- Converting between Spiral Honeycomb Mosaic and axial hex coordinates
- Fundamental Perspective #4 – the implied relationship within PYXIS indices
- Numbers: Their Tales, Types, and Treasures. Chapter 4: Discovering Properties of Numbers 4.7.POLYGONAL NUMBERS
- Geometry with Hex Coordinates
- Link Name
- Link Name
Link Name
Link Name
Notes
- A
- A